fightclubguide
Privateunrated
Content
73 lines{=(pre):!}
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{=(footer):Fight Club Guide • {pre}{tag} By ECHO*}
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{=(al):<:AL:809445888836501594>}
{=(al2)<:AL2:809449171001278485>}
{=(arr)<a:neonarrow:807256344255266957>}
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{=(title):{al} ✶AL✶FIGHT✶CLUB✶ {al}}
{=(tline):1V1 ME!!}
{=(tdesc):
{arr} DESCRIPTION {arl}}
{=(desc):
A self moderated 1v1 fight club open to all server members. Any member can challenge any other member at any time.}
{=(twhen):
{arr} WHEN: WITHIN 24 HRS {arl}}
{=(dwhen):{al2} Must be completed within 24 hours of the challenge first being issued.
{al2} The time is to be mutually chosen by the players.
{arr} TIME LIMIT PER ROUND: NONE {arl}
{al2} Plan for 60+ minutes to complete all 3 rounds.
{al2} Must be completed within 24 hours of the challenge first being issued.
{al2} The time is to be mutually chosen by the players.}
{=(twhere):
{arr} WHERE: ANY SERVER {arl}}
{=(dwhere):{al2} Players must mutually choose a server.
{al2} The same server will be used for all rounds.
{arr} BOUNDARIES: EAST OR WEST LAIR {arl}
{al2} Players must mutually choose the East or West Lair boundaries.
{al2} The same lair will be used for all rounds.
{al2} Staying within the boundaries is not required once the fight begins as long as you are both actively engaging in the fight with each other.}
{=(details):
{arr} ROUNDS: 3 {arl}
{al2} 3 1v1 rounds which must be played consecutively minus 5-10 minute breaks in between if absolutely necessary.
{al2} Remain in contact with each other throughout the process.
{arr} SIZE LIMIT: NONE {arl}
{al2} There are no size restrictions.
{arr} TEAM LIMIT: LOCKED SOLO {arl}
{al2} You must remain locked solo the entire time.}
{=(tplay):
{arr} TO PLAY {arl}}
{=(dplay):
{al2} AL MEMBERS SHOULD AVOID THE AREA IF THEY HAVE KNOWLEDGE OF THE FIGHT.
{al2} You must play locked solo.
{al2} Meet near the entrance to the lair in your chosen server and boundary at your chosen time.
{al2} YOU MUST BOTH WAVE to signify you're ready to begin the round.
{al2} NO TIMEOUTS mid-round.
{al2} All fighting tactics are valid as long as you remain solo and do not intentionally recruit assistance from other players.
{al2} EXAMPLE: Don't Tell your friends you're going to do a 1v1 and ask for help, but if players randomly attack either of you mid-round it's fine.
{al2} After completing a round the winner can choose to wait for their opponent to return or they can also respawn and return.
{al2} YOU MUST ENGAGE IN THE FIGHT. No extensive defense. Absolutely no running or defensive circling unless trapped.
{al2} If your opponent refuses to engage or uses extensive defense you should attempt to take a screenshot or recording and then immediately call off the fight and report it. If you wait til all rounds are complete your claim will be rejected.}
{=(twin):{arr} TO WIN {arl}}
{=(dwin):
{al2} To win this challenge you must beat your opponent in 2 out of 3 rounds.
{al2} All deaths count as a round loss for that player and a round win for their opponent regardless of what causes the death.
{al2} Winner must be mutually decided by both players and must be reported within 24 hours. Failure results in automatic forfeit for both players.
{al2} Win/loss stats will be tracked on a dedicated leaderboard.}Embed
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"content": "{=(pre):!}\n{=(tag):fightclubguide}\n{delete}\n{override}\n{embed(timestamp):now}\n{embed(color):#00FFC8}\n{=(footer):Fight Club Guide • {pre}{tag} By ECHO*}\n{=(footericon):{server(icon)}}\n{=(al):<:AL:809445888836501594>}\n{=(al2)<:AL2:809449171001278485>}\n{=(arr)<a:neonarrow:807256344255266957>}\n{=(arl)<a:arrowL:815708823112253510>}\n\n{=(title):{al} ✶AL✶FIGHT✶CLUB✶ {al}}\n\n{=(tline):1V1 ME!!}\n\n{=(tdesc):\n{arr} DESCRIPTION {arl}}\n{=(desc):\nA self moderated 1v1 fight club open to all server members. Any member can challenge any other member at any time.}\n\n{=(twhen):\n{arr} WHEN: WITHIN 24 HRS {arl}}\n{=(dwhen):{al2} Must be completed within 24 hours of the challenge first being issued. \n{al2} The time is to be mutually chosen by the players.\n\n{arr} TIME LIMIT PER ROUND: NONE {arl}\n{al2} Plan for 60+ minutes to complete all 3 rounds.\n{al2} Must be completed within 24 hours of the challenge first being issued. \n{al2} The time is to be mutually chosen by the players.}\n\n{=(twhere):\n{arr} WHERE: ANY SERVER {arl}}\n{=(dwhere):{al2} Players must mutually choose a server. \n{al2} The same server will be used for all rounds.\n\n{arr} BOUNDARIES: EAST OR WEST LAIR {arl}\n{al2} Players must mutually choose the East or West Lair boundaries.\n{al2} The same lair will be used for all rounds. \n{al2} Staying within the boundaries is not required once the fight begins as long as you are both actively engaging in the fight with each other.}\n\n{=(details):\n{arr} ROUNDS: 3 {arl}\n{al2} 3 1v1 rounds which must be played consecutively minus 5-10 minute breaks in between if absolutely necessary. \n{al2} Remain in contact with each other throughout the process.\n\n{arr} SIZE LIMIT: NONE {arl}\n{al2} There are no size restrictions.\n\n{arr} TEAM LIMIT: LOCKED SOLO {arl}\n{al2} You must remain locked solo the entire time.}\n\n{=(tplay):\n{arr} TO PLAY {arl}}\n{=(dplay):\n{al2} AL MEMBERS SHOULD AVOID THE AREA IF THEY HAVE KNOWLEDGE OF THE FIGHT.\n{al2} You must play locked solo.\n{al2} Meet near the entrance to the lair in your chosen server and boundary at your chosen time.\n{al2} YOU MUST BOTH WAVE to signify you're ready to begin the round. \n{al2} NO TIMEOUTS mid-round. \n{al2} All fighting tactics are valid as long as you remain solo and do not intentionally recruit assistance from other players.\n{al2} EXAMPLE: Don't Tell your friends you're going to do a 1v1 and ask for help, but if players randomly attack either of you mid-round it's fine.\n{al2} After completing a round the winner can choose to wait for their opponent to return or they can also respawn and return.\n{al2} YOU MUST ENGAGE IN THE FIGHT. No extensive defense. Absolutely no running or defensive circling unless trapped. \n{al2} If your opponent refuses to engage or uses extensive defense you should attempt to take a screenshot or recording and then immediately call off the fight and report it. If you wait til all rounds are complete your claim will be rejected.}\n\n{=(twin):{arr} TO WIN {arl}}\n{=(dwin):\n{al2} To win this challenge you must beat your opponent in 2 out of 3 rounds. \n{al2} All deaths count as a round loss for that player and a round win for their opponent regardless of what causes the death. \n{al2} Winner must be mutually decided by both players and must be reported within 24 hours. Failure results in automatic forfeit for both players.\n{al2} Win/loss stats will be tracked on a dedicated leaderboard.}",
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