mafia

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{"color": 11803607, "title": "MAFIA 101", "thumbnail": {"url": "{server(icon)}"}, "description": "**HOW TO PLAY**\nAt least :five:  players are required to start the game. This is an online version of the classic mafia game, a murder mystery at its core. The objective is to make your side win <:yayy:814320328075247626> , whether you are a villager <:villager_idc:747728020311375892>  or mafia <:mafia:543971450068008961> , or a neutral <a:bunSmart:757647668276232192>  (in which case your objective is to win yourself, you may or may not side with villagers or mafias)\n\nDo `m.join` to join the mafia party <:yayy:814320328075247626>\n`m.leave` to leave the party(duh, sherlock) <a:bruhhhhh:813024272318332938>\n`m.roles` to see all possible roles in every gamemode <:TDT_GetRoles:796919711442665473>\n`m.role <role name, *eg: gambler*>` to check about a specific role <:bunSmart:757647668276232192> \n`m.setup`, which DMs all the players their roles, and then `m.start` to start playing!! <a:peepoPlaying:583107488594001925>\n\nEveryone will go to sleep in the nighttime <:nyagdnight:796838984759115781> . People with active roles will then be prompted to choose targets by reacting in their DMs. <a:checkdms:759824193432322129>  \nIn the morning <a:stitchwakeup:748859031203872849> , everybody wakes up and the bot will inform you through the mafia channel who was killed <a:dv_pikaStab:669382821600559104>\n. The group will have time to discuss who is the Mafia.<a:bunSmart:757647668276232192>\n\nLynching is an important feature here. The group decides who they suspect as the mafia and they accordingly lynch the suspicious person by reacting to the bot's messages. <a:p_sus:828120284137652235> The cycle continues until only if the number of mafias are equal to villagers, the mafia kill everyone, all the mafia die, the bomber kills everyone, the plague doctor/executioner/jester/ wins. (These roles come into play in their respective gamemodes only. )\n\nMafia bot also has its own currency <a:TDT_joinheist:805808790833856512> ,  and has certain currency commands like gamble :slot_machine: , fight <a:dv_fightMe:703108684724699197> , etc.\n\n\n\n"}
Raw JSON
{
  "id": 744227,
  "created_at": "2021-04-12T04:07:25.000Z",
  "tag_name": "mafia",
  "nsfw": false,
  "owner_id": "741256412700737636",
  "uses": 13,
  "description": null,
  "restricted": false,
  "shared": false,
  "deleted": false,
  "safe": "unrated",
  "hidden": false,
  "guild_id": "774116448997343232",
  "sharer": "741256412700737636",
  "content": "",
  "embed": "{\"color\": 11803607, \"title\": \"MAFIA 101\", \"thumbnail\": {\"url\": \"{server(icon)}\"}, \"description\": \"**HOW TO PLAY**\\nAt least :five:  players are required to start the game. This is an online version of the classic mafia game, a murder mystery at its core. The objective is to make your side win <:yayy:814320328075247626> , whether you are a villager <:villager_idc:747728020311375892>  or mafia <:mafia:543971450068008961> , or a neutral <a:bunSmart:757647668276232192>  (in which case your objective is to win yourself, you may or may not side with villagers or mafias)\\n\\nDo `m.join` to join the mafia party <:yayy:814320328075247626>\\n`m.leave` to leave the party(duh, sherlock) <a:bruhhhhh:813024272318332938>\\n`m.roles` to see all possible roles in every gamemode <:TDT_GetRoles:796919711442665473>\\n`m.role <role name, *eg: gambler*>` to check about a specific role <:bunSmart:757647668276232192> \\n`m.setup`, which DMs all the players their roles, and then `m.start` to start playing!! <a:peepoPlaying:583107488594001925>\\n\\nEveryone will go to sleep in the nighttime <:nyagdnight:796838984759115781> . People with active roles will then be prompted to choose targets by reacting in their DMs. <a:checkdms:759824193432322129>  \\nIn the morning <a:stitchwakeup:748859031203872849> , everybody wakes up and the bot will inform you through the mafia channel who was killed <a:dv_pikaStab:669382821600559104>\\n. The group will have time to discuss who is the Mafia.<a:bunSmart:757647668276232192>\\n\\nLynching is an important feature here. The group decides who they suspect as the mafia and they accordingly lynch the suspicious person by reacting to the bot's messages. <a:p_sus:828120284137652235> The cycle continues until only if the number of mafias are equal to villagers, the mafia kill everyone, all the mafia die, the bomber kills everyone, the plague doctor/executioner/jester/ wins. (These roles come into play in their respective gamemodes only. )\\n\\nMafia bot also has its own currency <a:TDT_joinheist:805808790833856512> ,  and has certain currency commands like gamble :slot_machine: , fight <a:dv_fightMe:703108684724699197> , etc.\\n\\n\\n\\n\"}",
  "last_fetched": "2026-10-21T01:05:03.809Z"
}