fortune

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Content

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{assign(lifeEvent01Table):{random:10|tragedy,10|boon,10|romance,10|enemy,10|ally,5|contact,15|adventure,5|supernatural,15|battle,5|crime,4|magic,1|weird}}
{assign(lifeEvent02Table):{random:10|tragedy,10|boon,10|romance,10|enemy,10|ally,5|contact,15|adventure,5|supernatural,15|battle,5|crime,4|magic,1|weird}}



{assign(lifeEvent01):}
{assign(lifeEvent01):{if({lifeEvent01Table}==tragedy):You will suffer a tragedy - {random:2|a family member or close friend {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}~1|a friendship will bitterly, and the other person will be hostile to you. The cause might be a misunderstanding or something you or the former friend will do.~1|you will lose all your possessions in a disaster, and have to rebuild your life.~1|you will be imprisoned for a crime you didn't commit and spend {random:1|1 year,5|{range:2-6} years} {random:at hard labor,in jail, shackled to an oar in a slave galley}.~1|war will ravage your home community, reducing everything to rubble and ruin. In the aftermath, you {random:will help your town rebuild,will move somewhere else}.~1|a lover will disappear without a trace.~1|a terrible blight in your home community will cause crops to fail, and many will starve. You will lose a sibling or some other family member.~1|you will do something that will bring terrible shame to you in the eyes of your family. You might be involved in a scandal, dabble in dark magic, or offend someone important. The attitude of your family members toward you will become indifferent at best, though they might eventually forgive you.~1|for a reason you won't be told, you will be exiled from your community. You will then {random:wander in the wilderness for a time,promptly find a new place to live}.~1|a romantic relationship will end {random:amicably,with bad feelings}.~1|a current or prospective romantic partner of yours {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}}|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==boon):You will gain a bit of good fortune - {random:a friendly wizard will give you a spell scroll containing one cantrip (of the DM's choice).~you will save the life of a commoner, who will owe you a life debt. This individual will accompany you on your travels and perform mundane tasks for you, but will leave if neglected, abused, or imperiled. Determine details about this character by using the supplemental tables and working with your DM.~you will find a riding horse.~you will find some forgotten treasure.~a relative will bequeath to you a weapon.~you will find something interesting. You gain one additional trinket.~you will performe a service for a local temple. The next time you visit the temple, you can receive healing up to your hit point maximum.~a friendly alchemist will gift you with a potion.~you will find a treasure map.~a distant relative will leave you a stipend that enables you to live at the comfortable lifestyle for {random:1|1 year,19|{range:2-20} years}. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period.}|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==romance):You will {random:fall in love,get married,have a child}.|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==enemy):You will make an enemy of an adventurer, {random:but you won't be to blame,and you'll be at fault} for the rift.|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==ally):You will make an ally of an adventurer.|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==contact):You will meet someone important.|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==adventure):You will go on an adventure where {random:10|you nearly die. You will have nasty scars on your body, and you will lose {random:an ear,{range:1-3} fingers,{range:1-4} toes}.~10|you will suffer a grievous injury. Although the wound will heal, it will still pain you from time to time.~10|you will be wounded, but in time you will fully recover.~10|you will contract a disease while exploring a filthy warren. You'll recover from the disease, but you'll have some lasting side effects.~10|you will lose something of sentimental value to you during your adventure.~10|you will be terribly frightened by something you encounter and run away, abandoning your companions to their fate.~10|you will learn a great deal.~10|you will found a small treasure.~9|you will find a great treasure.~1|you will come across a magic item.} |{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==supernatural):You will have a supernatural expereince - {random:5|you will be ensorcelled by a fey and enslaved for {random:1|1 year,5|{range:2-6} years} before you escape.~5|you will see a demon.~5|a devil will tempt you with a great power or treasure.~5|you will wake up one morning miles from your home, with no idea how you got there.~10|you will visit a holy site and feel the presence of the divine there.~10|you will witness a falling red star, a face appearing in the frost, or some other bizarre happening - an omen for your future.~10|you will escape certain death through the intervention of a god.~10|you will witness a minor miracle.~10|you will explore an empty house and found it to be haunted.~5|you will be briefly possessed by {random:a celestial,a devil,a demon,a fey,an elemental,an undead}.~5|you will encounter ghost.~5|you will see a ghoul feeding on a corpse.~5|a {random:fiend,celestial} will visit you in a dream to give a warning of dangers to come.~5|you will briefly visit the {random:Feywild,Shadowfell}.~5|you will see a portal that leads to another plane of existence.}|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==battle):You will fight in a battle, where {random:1|you will be knocked out or left for dead. You will wake up hours later with no recollection of the battle.~2|you will be badly injured in the fight, and you bear the awful scars of those wounds for the rest of your days.~1|you will run away from the battle to save your own life, and you will feel ashamed of your cowardice for the rest of your days.~2|you will suffer only minor injuries, and the wounds will all heal without leaving scars.~2|you will survive, but will you suffer from terrible nightmares in which you relive the experience.~2|you will escaped unscathed, though many of your friends will be injured or lost.~1|you will acquit yourself well and be remembered as a hero. You might have recieve a medal for your bravery.}|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==crime):You will be accused of {random:murder,theft,burglary,assault,smuggling,kidnapping,extortion,counterfeiting}. {random:You won't have commited the crime and will be exonerated after being accused.~You will have committed the crime or helped do so, but nonetheless the authorities will find you not guilty.~You will nearly be caught in the act. You will have to flee and will be wanted in the community where it will occur.~You will be caught and convicted. You will serve a sentence of {random:1|1 year,3|{range:2-4} years} {random:in jail,hard labour,chained to an oar}, after which you will {random:succeed in escaping,be released}.}|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==magic):You will encounter something arcane - {random:you will be {random:charmed,frightened} by a spell~you will be injured by the effect of a spell~you will witness a powerful spell being cast by a {random:cleric,druid,sorcerer,warlock,wizard}~you will drink a potion~you will find a spell scroll, and succeed in casting the spell it contains~you will be affected by teleportation magic~you will turn invisible for a time~you will identify an illusion for what it is~you will see a creature being conjured by magic}.|{lifeEvent01}}}

{assign(lifeEvent01):{if({lifeEvent01Table}==weird):Something truly strange will happen to you - {random:you will be turned into a toad and remain in that form for {random:1|1 week~3|{range:2-4} weeks}~you will be petrified and remain a stone statue for a time until someone frees you~you will be enslaved by {random:a hag,a satyr,an archfey,a devil,a vampire} and live in that creature's thrall for {random:1|1 year,5|{range:2-6} years}~a dragon will hold you prisoner for {random:1|1 month~3|{range:2-4} months} until adventurers kill it~you will be taken captive by {random:drow,kuo-toa,quaggoths,yuan-ti,an evil humanoid race of the DM's choice}. You will live as a slave for them until you manage escape~you will serve a powerful adventurer as a hireling~you will go insane for {random:1|1 year,5|{range:2-6} years} but eventually regain your sanity. A tic or some other odd behaviour might linger~a lover of yours will turn out to be a silver dragon in disguise~you will be captured by a cult and nearly sacrificed on an altar to the foul being the cultists serve.~you will meet {random:a demigod,an archdevil,an archfey,a demon lord,a titan} and live to tell the tale~you will be swallowed by a giant fish and spend a month in its gullet before you escape~a powerful being will grant you a wish, but you will squander it on something frivolous}.|{lifeEvent01}}}



{assign(lifeEvent02):}
{assign(lifeEvent02):{if({lifeEvent02Table}==tragedy):You will suffer a tragedy - {random:2|a family member or close friend {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}~1|a friendship will bitterly, and the other person will be hostile to you. The cause might be a misunderstanding or something you or the former friend will do.~1|you will lose all your possessions in a disaster, and have to rebuild your life.~1|you will be imprisoned for a crime you didn't commit and spend {random:1|1 year,5|{range:2-6} years} {random:at hard labor,in jail, shackled to an oar in a slave galley}.~1|war will ravage your home community, reducing everything to rubble and ruin. In the aftermath, you {random:will help your town rebuild,will move somewhere else}.~1|a lover will disappear without a trace.~1|a terrible blight in your home community will cause crops to fail, and many will starve. You will lose a sibling or some other family member.~1|you will do something that will bring terrible shame to you in the eyes of your family. You might be involved in a scandal, dabble in dark magic, or offend someone important. The attitude of your family members toward you will become indifferent at best, though they might eventually forgive you.~1|for a reason you won't be told, you will be exiled from your community. You will then {random:wander in the wilderness for a time,promptly find a new place to live}.~1|a romantic relationship will end {random:amicably,with bad feelings}.~1|a current or prospective romantic partner of yours {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}}|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==boon):You will gain a bit of good fortune - {random:a friendly wizard will give you a spell scroll containing one cantrip (of the DM's choice).~you will save the life of a commoner, who will owe you a life debt. This individual will accompany you on your travels and perform mundane tasks for you, but will leave if neglected, abused, or imperiled. Determine details about this character by using the supplemental tables and working with your DM.~you will find a riding horse.~you will find some forgotten treasure.~a relative will bequeath to you a weapon.~you will find something interesting. You gain one additional trinket.~you will performe a service for a local temple. The next time you visit the temple, you can receive healing up to your hit point maximum.~a friendly alchemist will gift you with a potion.~you will find a treasure map.~a distant relative will leave you a stipend that enables you to live at the comfortable lifestyle for {random:1|1 year,19|{range:2-20} years}. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period.}|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==romance):You will {random:fall in love,get married,have a child}.|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==enemy):You will make an enemy of an adventurer, {random:but you won't be to blame,and you'll be at fault} for the rift.|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==ally):You will make an ally of an adventurer.|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==contact):You will meet someone important.|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==adventure):You will go on an adventure where {random:10|you nearly die. You will have nasty scars on your body, and you will lose {random:an ear,{range:1-3} fingers,{range:1-4} toes}.~10|you will suffer a grievous injury. Although the wound will heal, it will still pain you from time to time.~10|you will be wounded, but in time you will fully recover.~10|you will contract a disease while exploring a filthy warren. You'll recover from the disease, but you'll have some lasting side effects.~10|you will lose something of sentimental value to you during your adventure.~10|you will be terribly frightened by something you encounter and run away, abandoning your companions to their fate.~10|you will learn a great deal.~10|you will found a small treasure.~9|you will find a great treasure.~1|you will come across a magic item.} |{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==supernatural):You will have a supernatural expereince - {random:5|you will be ensorcelled by a fey and enslaved for {random:1|1 year,5|{range:2-6} years} before you escape.~5|you will see a demon.~5|a devil will tempt you with a great power or treasure.~5|you will wake up one morning miles from your home, with no idea how you got there.~10|you will visit a holy site and feel the presence of the divine there.~10|you will witness a falling red star, a face appearing in the frost, or some other bizarre happening - an omen for your future.~10|you will escape certain death through the intervention of a god.~10|you will witness a minor miracle.~10|you will explore an empty house and found it to be haunted.~5|you will be briefly possessed by {random:a celestial,a devil,a demon,a fey,an elemental,an undead}.~5|you will encounter ghost.~5|you will see a ghoul feeding on a corpse.~5|a {random:fiend,celestial} will visit you in a dream to give a warning of dangers to come.~5|you will briefly visit the {random:Feywild,Shadowfell}.~5|you will see a portal that leads to another plane of existence.}|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==battle):You will fight in a battle, where {random:1|you will be knocked out or left for dead. You will wake up hours later with no recollection of the battle.~2|you will be badly injured in the fight, and you bear the awful scars of those wounds for the rest of your days.~1|you will run away from the battle to save your own life, and you will feel ashamed of your cowardice for the rest of your days.~2|you will suffer only minor injuries, and the wounds will all heal without leaving scars.~2|you will survive, but will you suffer from terrible nightmares in which you relive the experience.~2|you will escaped unscathed, though many of your friends will be injured or lost.~1|you will acquit yourself well and be remembered as a hero. You might have recieve a medal for your bravery.}|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==crime):You will be accused of {random:murder,theft,burglary,assault,smuggling,kidnapping,extortion,counterfeiting}. {random:You won't have commited the crime and will be exonerated after being accused.~You will have committed the crime or helped do so, but nonetheless the authorities will find you not guilty.~You will nearly be caught in the act. You will have to flee and will be wanted in the community where it will occur.~You will be caught and convicted. You will serve a sentence of {random:1|1 year,3|{range:2-4} years} {random:in jail,hard labour,chained to an oar}, after which you will {random:succeed in escaping,be released}.}|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==magic):You will encounter something arcane - {random:you will be {random:charmed,frightened} by a spell~you will be injured by the effect of a spell~you will witness a powerful spell being cast by a {random:cleric,druid,sorcerer,warlock,wizard}~you will drink a potion~you will find a spell scroll, and succeed in casting the spell it contains~you will be affected by teleportation magic~you will turn invisible for a time~you will identify an illusion for what it is~you will see a creature being conjured by magic}.|{lifeEvent02}}}

{assign(lifeEvent02):{if({lifeEvent02Table}==weird):Something truly strange will happen to you - {random:you will be turned into a toad and remain in that form for {random:1|1 week~3|{range:2-4} weeks}~you will be petrified and remain a stone statue for a time until someone frees you~you will be enslaved by {random:a hag,a satyr,an archfey,a devil,a vampire} and live in that creature's thrall for {random:1|1 year,5|{range:2-6} years}~a dragon will hold you prisoner for {random:1|1 month~3|{range:2-4} months} until adventurers kill it~you will be taken captive by {random:drow,kuo-toa,quaggoths,yuan-ti,an evil humanoid race of the DM's choice}. You will live as a slave for them until you manage escape~you will serve a powerful adventurer as a hireling~you will go insane for {random:1|1 year,5|{range:2-6} years} but eventually regain your sanity. A tic or some other odd behaviour might linger~a lover of yours will turn out to be a silver dragon in disguise~you will be captured by a cult and nearly sacrificed on an altar to the foul being the cultists serve.~you will meet {random:a demigod,an archdevil,an archfey,a demon lord,a titan} and live to tell the tale~you will be swallowed by a giant fish and spend a month in its gullet before you escape~a powerful being will grant you a wish, but you will squander it on something frivolous}.|{lifeEvent02}}}

Embed

1 line
{"color": 1267135, "fields": [{"name": "**Fortune 1:**", "value": "{lifeEvent01}", "inline": false}, {"name": "**Fortune 2:**", "value": "{lifeEvent02}", "inline": false}]}
Raw JSON
{
  "id": 73840,
  "created_at": "2019-09-22T19:07:26.000Z",
  "tag_name": "fortune",
  "nsfw": false,
  "owner_id": "101093457585516544",
  "uses": 2,
  "description": null,
  "restricted": false,
  "shared": false,
  "deleted": false,
  "safe": "unrated",
  "hidden": false,
  "guild_id": "460130293546876939",
  "sharer": "101093457585516544",
  "content": "{assign(lifeEvent01Table):{random:10|tragedy,10|boon,10|romance,10|enemy,10|ally,5|contact,15|adventure,5|supernatural,15|battle,5|crime,4|magic,1|weird}}\n{assign(lifeEvent02Table):{random:10|tragedy,10|boon,10|romance,10|enemy,10|ally,5|contact,15|adventure,5|supernatural,15|battle,5|crime,4|magic,1|weird}}\n\n\n\n{assign(lifeEvent01):}\n{assign(lifeEvent01):{if({lifeEvent01Table}==tragedy):You will suffer a tragedy - {random:2|a family member or close friend {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}~1|a friendship will bitterly, and the other person will be hostile to you. The cause might be a misunderstanding or something you or the former friend will do.~1|you will lose all your possessions in a disaster, and have to rebuild your life.~1|you will be imprisoned for a crime you didn't commit and spend {random:1|1 year,5|{range:2-6} years} {random:at hard labor,in jail, shackled to an oar in a slave galley}.~1|war will ravage your home community, reducing everything to rubble and ruin. In the aftermath, you {random:will help your town rebuild,will move somewhere else}.~1|a lover will disappear without a trace.~1|a terrible blight in your home community will cause crops to fail, and many will starve. You will lose a sibling or some other family member.~1|you will do something that will bring terrible shame to you in the eyes of your family. You might be involved in a scandal, dabble in dark magic, or offend someone important. The attitude of your family members toward you will become indifferent at best, though they might eventually forgive you.~1|for a reason you won't be told, you will be exiled from your community. You will then {random:wander in the wilderness for a time,promptly find a new place to live}.~1|a romantic relationship will end {random:amicably,with bad feelings}.~1|a current or prospective romantic partner of yours {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}}|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==boon):You will gain a bit of good fortune - {random:a friendly wizard will give you a spell scroll containing one cantrip (of the DM's choice).~you will save the life of a commoner, who will owe you a life debt. This individual will accompany you on your travels and perform mundane tasks for you, but will leave if neglected, abused, or imperiled. Determine details about this character by using the supplemental tables and working with your DM.~you will find a riding horse.~you will find some forgotten treasure.~a relative will bequeath to you a weapon.~you will find something interesting. You gain one additional trinket.~you will performe a service for a local temple. The next time you visit the temple, you can receive healing up to your hit point maximum.~a friendly alchemist will gift you with a potion.~you will find a treasure map.~a distant relative will leave you a stipend that enables you to live at the comfortable lifestyle for {random:1|1 year,19|{range:2-20} years}. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period.}|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==romance):You will {random:fall in love,get married,have a child}.|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==enemy):You will make an enemy of an adventurer, {random:but you won't be to blame,and you'll be at fault} for the rift.|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==ally):You will make an ally of an adventurer.|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==contact):You will meet someone important.|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==adventure):You will go on an adventure where {random:10|you nearly die. You will have nasty scars on your body, and you will lose {random:an ear,{range:1-3} fingers,{range:1-4} toes}.~10|you will suffer a grievous injury. Although the wound will heal, it will still pain you from time to time.~10|you will be wounded, but in time you will fully recover.~10|you will contract a disease while exploring a filthy warren. You'll recover from the disease, but you'll have some lasting side effects.~10|you will lose something of sentimental value to you during your adventure.~10|you will be terribly frightened by something you encounter and run away, abandoning your companions to their fate.~10|you will learn a great deal.~10|you will found a small treasure.~9|you will find a great treasure.~1|you will come across a magic item.} |{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==supernatural):You will have a supernatural expereince - {random:5|you will be ensorcelled by a fey and enslaved for {random:1|1 year,5|{range:2-6} years} before you escape.~5|you will see a demon.~5|a devil will tempt you with a great power or treasure.~5|you will wake up one morning miles from your home, with no idea how you got there.~10|you will visit a holy site and feel the presence of the divine there.~10|you will witness a falling red star, a face appearing in the frost, or some other bizarre happening - an omen for your future.~10|you will escape certain death through the intervention of a god.~10|you will witness a minor miracle.~10|you will explore an empty house and found it to be haunted.~5|you will be briefly possessed by {random:a celestial,a devil,a demon,a fey,an elemental,an undead}.~5|you will encounter ghost.~5|you will see a ghoul feeding on a corpse.~5|a {random:fiend,celestial} will visit you in a dream to give a warning of dangers to come.~5|you will briefly visit the {random:Feywild,Shadowfell}.~5|you will see a portal that leads to another plane of existence.}|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==battle):You will fight in a battle, where {random:1|you will be knocked out or left for dead. You will wake up hours later with no recollection of the battle.~2|you will be badly injured in the fight, and you bear the awful scars of those wounds for the rest of your days.~1|you will run away from the battle to save your own life, and you will feel ashamed of your cowardice for the rest of your days.~2|you will suffer only minor injuries, and the wounds will all heal without leaving scars.~2|you will survive, but will you suffer from terrible nightmares in which you relive the experience.~2|you will escaped unscathed, though many of your friends will be injured or lost.~1|you will acquit yourself well and be remembered as a hero. You might have recieve a medal for your bravery.}|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==crime):You will be accused of {random:murder,theft,burglary,assault,smuggling,kidnapping,extortion,counterfeiting}. {random:You won't have commited the crime and will be exonerated after being accused.~You will have committed the crime or helped do so, but nonetheless the authorities will find you not guilty.~You will nearly be caught in the act. You will have to flee and will be wanted in the community where it will occur.~You will be caught and convicted. You will serve a sentence of {random:1|1 year,3|{range:2-4} years} {random:in jail,hard labour,chained to an oar}, after which you will {random:succeed in escaping,be released}.}|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==magic):You will encounter something arcane - {random:you will be {random:charmed,frightened} by a spell~you will be injured by the effect of a spell~you will witness a powerful spell being cast by a {random:cleric,druid,sorcerer,warlock,wizard}~you will drink a potion~you will find a spell scroll, and succeed in casting the spell it contains~you will be affected by teleportation magic~you will turn invisible for a time~you will identify an illusion for what it is~you will see a creature being conjured by magic}.|{lifeEvent01}}}\n\n{assign(lifeEvent01):{if({lifeEvent01Table}==weird):Something truly strange will happen to you - {random:you will be turned into a toad and remain in that form for {random:1|1 week~3|{range:2-4} weeks}~you will be petrified and remain a stone statue for a time until someone frees you~you will be enslaved by {random:a hag,a satyr,an archfey,a devil,a vampire} and live in that creature's thrall for {random:1|1 year,5|{range:2-6} years}~a dragon will hold you prisoner for {random:1|1 month~3|{range:2-4} months} until adventurers kill it~you will be taken captive by {random:drow,kuo-toa,quaggoths,yuan-ti,an evil humanoid race of the DM's choice}. You will live as a slave for them until you manage escape~you will serve a powerful adventurer as a hireling~you will go insane for {random:1|1 year,5|{range:2-6} years} but eventually regain your sanity. A tic or some other odd behaviour might linger~a lover of yours will turn out to be a silver dragon in disguise~you will be captured by a cult and nearly sacrificed on an altar to the foul being the cultists serve.~you will meet {random:a demigod,an archdevil,an archfey,a demon lord,a titan} and live to tell the tale~you will be swallowed by a giant fish and spend a month in its gullet before you escape~a powerful being will grant you a wish, but you will squander it on something frivolous}.|{lifeEvent01}}}\n\n\n\n{assign(lifeEvent02):}\n{assign(lifeEvent02):{if({lifeEvent02Table}==tragedy):You will suffer a tragedy - {random:2|a family member or close friend {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}~1|a friendship will bitterly, and the other person will be hostile to you. The cause might be a misunderstanding or something you or the former friend will do.~1|you will lose all your possessions in a disaster, and have to rebuild your life.~1|you will be imprisoned for a crime you didn't commit and spend {random:1|1 year,5|{range:2-6} years} {random:at hard labor,in jail, shackled to an oar in a slave galley}.~1|war will ravage your home community, reducing everything to rubble and ruin. In the aftermath, you {random:will help your town rebuild,will move somewhere else}.~1|a lover will disappear without a trace.~1|a terrible blight in your home community will cause crops to fail, and many will starve. You will lose a sibling or some other family member.~1|you will do something that will bring terrible shame to you in the eyes of your family. You might be involved in a scandal, dabble in dark magic, or offend someone important. The attitude of your family members toward you will become indifferent at best, though they might eventually forgive you.~1|for a reason you won't be told, you will be exiled from your community. You will then {random:wander in the wilderness for a time,promptly find a new place to live}.~1|a romantic relationship will end {random:amicably,with bad feelings}.~1|a current or prospective romantic partner of yours {random:1|will die of an unknown cause.~1|will be murdered.~1|will be killed in battle.~1|will die in a work-related accident.~1|will die in an accident unrelated to their work.~2|will die of natural causes.~1|will die in an apparent suicide.~1|will be killed by {random:an animal.~a natural disaster.}~1|will be consumed by a monster.~1|will be {random:executed for a crime.~tortured to death.}~1|will be killed in a bizarre event ({random:hit by a meteorite,struck down by a god,killed by a slaad,work this out with the DM}).}}|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==boon):You will gain a bit of good fortune - {random:a friendly wizard will give you a spell scroll containing one cantrip (of the DM's choice).~you will save the life of a commoner, who will owe you a life debt. This individual will accompany you on your travels and perform mundane tasks for you, but will leave if neglected, abused, or imperiled. Determine details about this character by using the supplemental tables and working with your DM.~you will find a riding horse.~you will find some forgotten treasure.~a relative will bequeath to you a weapon.~you will find something interesting. You gain one additional trinket.~you will performe a service for a local temple. The next time you visit the temple, you can receive healing up to your hit point maximum.~a friendly alchemist will gift you with a potion.~you will find a treasure map.~a distant relative will leave you a stipend that enables you to live at the comfortable lifestyle for {random:1|1 year,19|{range:2-20} years}. If you choose to live at a higher lifestyle, you reduce the price of the lifestyle by 2 gp during that time period.}|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==romance):You will {random:fall in love,get married,have a child}.|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==enemy):You will make an enemy of an adventurer, {random:but you won't be to blame,and you'll be at fault} for the rift.|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==ally):You will make an ally of an adventurer.|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==contact):You will meet someone important.|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==adventure):You will go on an adventure where {random:10|you nearly die. You will have nasty scars on your body, and you will lose {random:an ear,{range:1-3} fingers,{range:1-4} toes}.~10|you will suffer a grievous injury. Although the wound will heal, it will still pain you from time to time.~10|you will be wounded, but in time you will fully recover.~10|you will contract a disease while exploring a filthy warren. You'll recover from the disease, but you'll have some lasting side effects.~10|you will lose something of sentimental value to you during your adventure.~10|you will be terribly frightened by something you encounter and run away, abandoning your companions to their fate.~10|you will learn a great deal.~10|you will found a small treasure.~9|you will find a great treasure.~1|you will come across a magic item.} |{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==supernatural):You will have a supernatural expereince - {random:5|you will be ensorcelled by a fey and enslaved for {random:1|1 year,5|{range:2-6} years} before you escape.~5|you will see a demon.~5|a devil will tempt you with a great power or treasure.~5|you will wake up one morning miles from your home, with no idea how you got there.~10|you will visit a holy site and feel the presence of the divine there.~10|you will witness a falling red star, a face appearing in the frost, or some other bizarre happening - an omen for your future.~10|you will escape certain death through the intervention of a god.~10|you will witness a minor miracle.~10|you will explore an empty house and found it to be haunted.~5|you will be briefly possessed by {random:a celestial,a devil,a demon,a fey,an elemental,an undead}.~5|you will encounter ghost.~5|you will see a ghoul feeding on a corpse.~5|a {random:fiend,celestial} will visit you in a dream to give a warning of dangers to come.~5|you will briefly visit the {random:Feywild,Shadowfell}.~5|you will see a portal that leads to another plane of existence.}|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==battle):You will fight in a battle, where {random:1|you will be knocked out or left for dead. You will wake up hours later with no recollection of the battle.~2|you will be badly injured in the fight, and you bear the awful scars of those wounds for the rest of your days.~1|you will run away from the battle to save your own life, and you will feel ashamed of your cowardice for the rest of your days.~2|you will suffer only minor injuries, and the wounds will all heal without leaving scars.~2|you will survive, but will you suffer from terrible nightmares in which you relive the experience.~2|you will escaped unscathed, though many of your friends will be injured or lost.~1|you will acquit yourself well and be remembered as a hero. You might have recieve a medal for your bravery.}|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==crime):You will be accused of {random:murder,theft,burglary,assault,smuggling,kidnapping,extortion,counterfeiting}. {random:You won't have commited the crime and will be exonerated after being accused.~You will have committed the crime or helped do so, but nonetheless the authorities will find you not guilty.~You will nearly be caught in the act. You will have to flee and will be wanted in the community where it will occur.~You will be caught and convicted. You will serve a sentence of {random:1|1 year,3|{range:2-4} years} {random:in jail,hard labour,chained to an oar}, after which you will {random:succeed in escaping,be released}.}|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==magic):You will encounter something arcane - {random:you will be {random:charmed,frightened} by a spell~you will be injured by the effect of a spell~you will witness a powerful spell being cast by a {random:cleric,druid,sorcerer,warlock,wizard}~you will drink a potion~you will find a spell scroll, and succeed in casting the spell it contains~you will be affected by teleportation magic~you will turn invisible for a time~you will identify an illusion for what it is~you will see a creature being conjured by magic}.|{lifeEvent02}}}\n\n{assign(lifeEvent02):{if({lifeEvent02Table}==weird):Something truly strange will happen to you - {random:you will be turned into a toad and remain in that form for {random:1|1 week~3|{range:2-4} weeks}~you will be petrified and remain a stone statue for a time until someone frees you~you will be enslaved by {random:a hag,a satyr,an archfey,a devil,a vampire} and live in that creature's thrall for {random:1|1 year,5|{range:2-6} years}~a dragon will hold you prisoner for {random:1|1 month~3|{range:2-4} months} until adventurers kill it~you will be taken captive by {random:drow,kuo-toa,quaggoths,yuan-ti,an evil humanoid race of the DM's choice}. You will live as a slave for them until you manage escape~you will serve a powerful adventurer as a hireling~you will go insane for {random:1|1 year,5|{range:2-6} years} but eventually regain your sanity. A tic or some other odd behaviour might linger~a lover of yours will turn out to be a silver dragon in disguise~you will be captured by a cult and nearly sacrificed on an altar to the foul being the cultists serve.~you will meet {random:a demigod,an archdevil,an archfey,a demon lord,a titan} and live to tell the tale~you will be swallowed by a giant fish and spend a month in its gullet before you escape~a powerful being will grant you a wish, but you will squander it on something frivolous}.|{lifeEvent02}}}",
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