recap

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{"color": 5198940, "title": "Recap", "author": {"url": "https://docs.google.com/document/d/1lWsUQg6U7wcWvObkUwukPQziTOKdP2O6TMzlfu98kDM/edit?usp=sharing", "name": "Full Recap"}, "fields": [{"name": "Solemn Golem", "value": "The party headed north, finding themselves in a room with four large pillars, as well as a statue in the middle of the pillars. The party continued through the passageway to the west, before turning back after realizing it might be leading to another temple, and they should finish the one they are in before heading anywhere else. Upon re-entering the room with the pillars, the statue came to life, looking at the party to make the next move. After Erevan attempted to move past the Statue, it attacked him, and before being destroyed, put a good deal of damage onto the players.", "inline": false}, {"name": "Stairs into Darkness", "value": "Continuing south, past the large pit room they fought in earlier, they found themselves in a bunk room, where they fought a priest and several guards. Nothing of interest hid in the room, all the party found were the crossbows the guards likely used through the slits in the wall. Heading east and south out of the bunk room, the party found themselves before a giant chasm. Heading west down the hall from the chasm, they found a room containing a giant stone staircase that descended into darkness.", "inline": false}, {"name": "The Dao Smith", "value": "The party took note of the stairs, and continued southward, entering the first room on the eastern wall, where they found a Dao and two Duergar. While the Duergar originally looked ready for a fight, Erevan talked them down, and the Duergar went back to their work. The party talked to the Dao, who continued to work through their conversation. She told them that she works for the cult, willingly, for large payments worthy of her craft. She makes whatever the Medusa requests, mostly armor and swords. On their way out of the room, they spotted a set of large, brown-iron bracers. Erevan went to take them, but the Dao warned him not to, offering him one warning. The party exited the room and found themselves in a room with a basin of water. Heading to the west, they stumbled upon a room filled with several Ogres.", "inline": false}, {"name": "This isn't a Swamp", "value": "The party, led by Mei, walked through the room containing the ogres to the door on the other side. The southmost Ogre halted Mei and asked her why they look different from the rest of the cult, but Mei fooled them into letting the party pass. Through the door, they found a long dark tunnel, so they turned back and exited the Ogre room through the door they came from.", "inline": false}, {"name": "Torture? I barely knew her!", "value": "Through the southern door in the basin room, the party found a torture room, with cultists and prisoners inside. Mei immediately attacked one of the cultists. After defeating the cultists, the party freed the prisoners: Orna, a former cultist; Wulgreda, a Dwarven commoner from Beliard; Gervor, an Elvish nobleman; and a lobotomized man. Gervor and Orna wanted to leave, and agreed to take Wulgreda with them, meanwhile, the party put the lobotomized man out of his misery.", "inline": false}, {"name": "Don't Look Down!", "value": "The party then decided to descend the staircase they found earlier. Once they got to the bottom of the staircase, Alanoir activated his Driftglobe to give the party some much needed light, and they headed south. They found a crypt with a stone sarcophagus sitting upon a dais. A frieze wrapped around the back wall, and inscribed on the coffin was the name Hendrel Foebreaker, along with the phrase “Bow your head, and remember valor.” The party heeded the coffin’s request, and felt a rush of memories, both theirs and not, wash over them, after the memories faded, the party was left with a valiant feeling, and would benefit from the Aid spell (5th level) for the next 8 hours.", "inline": false}, {"name": "A Giant's Gamble", "value": "The party headed westward, and found themselves in a room with two hill giants plating tic-tac-toe. One of the giants appeared to be growing frustrated with losing to the other, and when he spotted the party enter, he pushed the current game off the board and asked the party if they wanted to play. Mei stepped up first, and the Ogre threw down 10 gp, which Mei matched, and won, after beating the Giant. The Giant grew a bit more distressed, and the party decided to try to hustle the Giants into fighting the Medusa for them. Alanoir lost on purpose and succeeded with his bluff, but Felosial made it seem a little too easy, leading the giant to grow a bit suspicious. ", "inline": false}, {"name": "Do the Hustle", "value": "Erevan stepped up and laid their new bet on the line, if the Giant won, he got to keep the pouch of Azurite and Mei would tell him the secret to winning at tic-tac-toe, which the other Giant didn’t like, if Erevan won, the Giants would fight and retrieve the Medusa for them. The Giant counter-proposed that if Erevan won, the Giant would still get the stones, and the Giant would help them fight the Medusa. Erevan accepted, and beat the Giant at the game. However, he said that only counts him in, and Erevan would need to beat the other Giant to bring him in. The other Giant bet 100 gp, and Erevan still beat them, bringing both Giants into the mix. However, the Giants haven’t seen the Medusa, so the party set off to find them.", "inline": false}, {"name": "Dwarf Ghost", "value": "Heading south down the stairs they found earlier, the party stumbled into a room filled with fungi covering the floor and creeping up the walls. The party decided not to caution it, and instead headed north from the Giant room. They found themselves in an abandoned mine. When Erevan went to move through the room, four specters emerged from the tunnel to the north. After defeating the Specters, the party was met with the floating spirit of a dwarven king in a golden breastplate. The spirit pointed at a pile of rubble in the northern tunnel, and buried in the rubble, Felosial found a short, stout, warhammer in immaculate condition.", "inline": false}], "description": "This is a recap through recent events, older events will be replaced with new \"chapters\" so that only the most recent and relevant events are shown. View the \"Full Recap\" by clicking the link above for a detailed lift of everything that has happened to date."}
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After Erevan attempted to move past the Statue, it attacked him, and before being destroyed, put a good deal of damage onto the players.\", \"inline\": false}, {\"name\": \"Stairs into Darkness\", \"value\": \"Continuing south, past the large pit room they fought in earlier, they found themselves in a bunk room, where they fought a priest and several guards. Nothing of interest hid in the room, all the party found were the crossbows the guards likely used through the slits in the wall. Heading east and south out of the bunk room, the party found themselves before a giant chasm. Heading west down the hall from the chasm, they found a room containing a giant stone staircase that descended into darkness.\", \"inline\": false}, {\"name\": \"The Dao Smith\", \"value\": \"The party took note of the stairs, and continued southward, entering the first room on the eastern wall, where they found a Dao and two Duergar. 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Through the door, they found a long dark tunnel, so they turned back and exited the Ogre room through the door they came from.\", \"inline\": false}, {\"name\": \"Torture? I barely knew her!\", \"value\": \"Through the southern door in the basin room, the party found a torture room, with cultists and prisoners inside. Mei immediately attacked one of the cultists. After defeating the cultists, the party freed the prisoners: Orna, a former cultist; Wulgreda, a Dwarven commoner from Beliard; Gervor, an Elvish nobleman; and a lobotomized man. Gervor and Orna wanted to leave, and agreed to take Wulgreda with them, meanwhile, the party put the lobotomized man out of his misery.\", \"inline\": false}, {\"name\": \"Don't Look Down!\", \"value\": \"The party then decided to descend the staircase they found earlier. Once they got to the bottom of the staircase, Alanoir activated his Driftglobe to give the party some much needed light, and they headed south. They found a crypt with a stone sarcophagus sitting upon a dais. A frieze wrapped around the back wall, and inscribed on the coffin was the name Hendrel Foebreaker, along with the phrase “Bow your head, and remember valor.” The party heeded the coffin’s request, and felt a rush of memories, both theirs and not, wash over them, after the memories faded, the party was left with a valiant feeling, and would benefit from the Aid spell (5th level) for the next 8 hours.\", \"inline\": false}, {\"name\": \"A Giant's Gamble\", \"value\": \"The party headed westward, and found themselves in a room with two hill giants plating tic-tac-toe. One of the giants appeared to be growing frustrated with losing to the other, and when he spotted the party enter, he pushed the current game off the board and asked the party if they wanted to play. Mei stepped up first, and the Ogre threw down 10 gp, which Mei matched, and won, after beating the Giant. The Giant grew a bit more distressed, and the party decided to try to hustle the Giants into fighting the Medusa for them. Alanoir lost on purpose and succeeded with his bluff, but Felosial made it seem a little too easy, leading the giant to grow a bit suspicious. \", \"inline\": false}, {\"name\": \"Do the Hustle\", \"value\": \"Erevan stepped up and laid their new bet on the line, if the Giant won, he got to keep the pouch of Azurite and Mei would tell him the secret to winning at tic-tac-toe, which the other Giant didn’t like, if Erevan won, the Giants would fight and retrieve the Medusa for them. The Giant counter-proposed that if Erevan won, the Giant would still get the stones, and the Giant would help them fight the Medusa. Erevan accepted, and beat the Giant at the game. However, he said that only counts him in, and Erevan would need to beat the other Giant to bring him in. The other Giant bet 100 gp, and Erevan still beat them, bringing both Giants into the mix. However, the Giants haven’t seen the Medusa, so the party set off to find them.\", \"inline\": false}, {\"name\": \"Dwarf Ghost\", \"value\": \"Heading south down the stairs they found earlier, the party stumbled into a room filled with fungi covering the floor and creeping up the walls. The party decided not to caution it, and instead headed north from the Giant room. They found themselves in an abandoned mine. When Erevan went to move through the room, four specters emerged from the tunnel to the north. After defeating the Specters, the party was met with the floating spirit of a dwarven king in a golden breastplate. The spirit pointed at a pile of rubble in the northern tunnel, and buried in the rubble, Felosial found a short, stout, warhammer in immaculate condition.\", \"inline\": false}], \"description\": \"This is a recap through recent events, older events will be replaced with new \\\"chapters\\\" so that only the most recent and relevant events are shown. View the \\\"Full Recap\\\" by clicking the link above for a detailed lift of everything that has happened to date.\"}",
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