arena
Private
Content
147 lines{=(a1):Zeus~277ecd~Miniature mount Olympus. More specifically, the hall of the gods/throne room. 12 thrones total, one for each of the olympians sorry minor gods but i’m not sure they’ve updated olympus with you guys yet. Hera has a normal wooden chair because yuck. The hall is made up of bright and shining marble with pillars in a circle that surrounds the thrones. Above the room, instead of a ceiling, is a thundercloud that will randomly strike lightning at the fighters and make thunderclaps that will echo around the room. Also bonus points if you break Hera’s chair.
Every two rounds (2 turns each), the referee will use the **!sparlightning** command to decide if lightning strikes. There is a 25% chance of striking the first combatant, a 25% chance of striking the second combatant, a 25% chance of striking both, and a 25% chance of striking neither.~- 12 Thrones
- Thundercloud Ceiling
- Shining marble and pillars~**!sparlightning <combatant 1> | <combatant 2>**~https://static.wikia.nocookie.net/olympians/images/3/32/Olympus_3_GN.png/revision/latest/scale-to-width-down/973?cb=20190123203803}
{=(a2):Hera~FFFFFE~A wedding ceremony.~- Chairs
- A cool wedding arch
- Flower Petals
- Probably some cake~None~https://i.pinimg.com/originals/56/ea/cf/56eacf2558f909c643f0d021eeb5115b.jpg}
{=(a3):Poseidon~0d6c7d~Underwater city/palace encased in an airtight dome. Several small saltwater streams and rivers flow along the bottom of the arena, converging into a large lake where a statue of Poseidon is placed. The courtyard and dome are a few hundred meters in diameter, and there are some old pillars and statues that allow for cover.~- Underwater Dome
- Saltwater Rivers
- Large lake with a statue of Poseidon
- Small pillars and statues~None~https://media.discordapp.net/attachments/730097641836380291/826191960091131904/Screenshot_20210329-212723_Google.jpg?width=968&height=558}
{=(a4):Demeter~356817~Large patch of dirt with several plants growing. Some plants are young, some are old, some are trees, some are bushes, some are just little sprouts, some are vegetables, some are fruit, some are grains.~- Plants
- Dirt~None~http://www.acclimatise.uk.com/wp-content/uploads/2019/08/dylan-de-jonge-9SjCXUq_qSE-unsplash-790x500.jpg}
{=(a5):Ares~ff3f00~This is a flat terrain made of dirt with thick mud on the outer areas that slow movement. Through the center is a 10 foot deep trench with a scrap metal sheet over it that serves as a bridge. There are 8 metal sheets driven into the ground around the battlefield that provide cover from arrows and other projectiles. And finally an unloaded tank is flipped and half sunken into the mud off on the North side of the field.~- Flat terrain w/ mud on the outer area to prevent running
- Trench through the middle with a scap metal bridge
- Scrap metal sheets in the ground for arrow cover
- (Unloaded) Tank sunk into the mud~None~https://minneapolisparkhistory.files.wordpress.com/2012/04/ww1-landscape.jpg}
{=(a6):Athena~7e9091~Owl Eye's
The arena starts with two people on two other sides of the area in a maze of bookshelves. The floors are plated with metal, and the lights are dim and dark, occasionally turning off in certain area's. Through the maze, you can move the bookshelf walls/books in order to reveal hidden passages and traps throughout the time to slow down your opponent such as collapsing of a book shelf between the two, walls closing in, the ground rising, net traps activating on one of them, olive dispensers activating and having a cascade of them be thrown at you.
Once you reach the center of the arena, the place becomes beautifully well lit, the lights in between each metal tile all around you. on the two ends of the room, there are 2 tall owl statues that have glowing eyes (they can be moved around), If an Athena kid is present (Which I assume they will be) they are able to look into the eyes of one of the owls every 20 minutes, (ONLY F THEY HAVE TUTOLINGUAL TIER 2) giving them only the view of where the owl is facing. So if the person is behind the statue, they will be unable to see the person.~- Bookshelf Maze
- Hidden Passageways and Traps
- Dimly Lit
- Center is well lit
- Center contains special Owl Statues~None~https://wrotetrips.files.wordpress.com/2015/09/mrmrsfox52x.jpg}
{=(a7):Apollo~eed26d~An ornate room with golden walls and marble floor. Faint music plays in the background and the ceiling opens up to a bright, sunlit sky.~- Golden Walled Rooms
- Faint Melodies are playing
- Sun overhead~None~https://www.g-h-s.com/imagedata/Venue/800X400/87101.jpg?Type=BYIMAGEID}
{=(a8):Artemis~276b92~A moonlit forest covered in hunter's traps. Archery targets hang from the branches of the trees.~- Moonlit Forest
- Traps
- Archery Targets~None~https://i.ytimg.com/vi/iPYIYkCchL8/maxresdefault.jpg}
{=(a9):Hephaestus~895507~The inside of a active volcano. there are small rock stepping stones across a bubbling lava lake, which is knee deep.
The ambient heat is an oppressive, and WAY scaled down, 110°F. If someone gets hit into the lava (who isn’t a Hephy kid, Hephy powered legacy, or Poseidon kid) the spar ends, with the lavaee getting severe first degree burns.~- Lava Lake
- Stepping Stones
- Hot Hot Hot~None~https://i.pinimg.com/originals/a2/aa/62/a2aa621cb4086cc8eec4b811b46cd869.jpg}
{=(a10):Aphrodite~f06293~The backstage area of a theater/movie set. The arena is covered in make-up stations with full body mirrors and a beautiful marble floor. There is also a rose vine that grows around the perimeter of the room.~- Backstage area with a rose vine growing along the wall.
- Lots of full body mirrors
- Marble Floor~None~https://www.blackcatmusic.com/images/general/products/large/242135966_9-light-make-up-station.jpg}
{=(a11):Hermes~1C8F47~__The Travelers Path__
A long straight highway with plains of short grass on either side and a small forest on the right. As you move down the highway, roads will branch off with wooden signs telling where they will go. If you take one of the roads, you will be immediately transported to the location described on the sign.
Locations
— __Mail Sorting Room__: A large warehouse with dozens of conveyor belts crisscrossing the room. Letters and packages are constantly being moved around the conveyors. You will appear on the floor of the room, in the center of the warehouse.
— __Airport__: A basic airport with long hallways, large food courts, and baggage reclaim areas. You will appear at one of the plane gates as if you were just stepping off a flight
— __Train Station__: A large open train station with several platforms and tracks, as well as crossing walkways above. You will appear on one of the train platforms
— __Cross Country Course__: A long twisting cross country course that runs through a dense woods on either side. The trail itself is covered in woodchips, but roots and other obstructions will cross the path from time to time. Occasionally the path will cross over a stream or river by way of a small wooden bridge. You will appear in the middle of the trail which runs in both directions.~- Long Highway
- Several Different Locations~None~https://nexus.prod.postmedia.digital/wp-content/uploads/2020/03/0312_FM_HIGHWAY-scaled.jpg}
{=(a12):Dionysus~843da4~A winery with an attached vineyard. The winery has large rooms complete with barrels and casks of wine, and the vineyard has growing grapevines covered in fresh grapes.~- Winery with barrels of wine
- Open Vineyard with fresh grapes~None~https://www.tripsavvy.com/thmb/mGLMFYxXIDc8BRxg0lS5_fcSdD8=/1333x1000/smart/filters:no_upscale()/Ledson-Winery-59f0b5d0845b340011d03b38.jpg}
{=(a13):Hades~000001~The arena takes place in a dark reimagination of Hades’ ballroom in his palace. The arena is mostly empty with boulders scattered throughout the room to provide as cover. Every 5 turns, a new boulder pops up in the field.~- Hades' Palace
- Large Boulders for cover~None~https://static.tvtropes.org/pmwiki/pub/images/God_of_War_III__Hades_Battle_by_andyparkart_6582.jpg}
{=(a14):Iris~da004e~A winding rainbow bridge inside of a giant rainbow dome. There are tons of rainbows that surround the bridge.~- Rainbow Bridge
- Rainbow Dome
- Lots of Rainbows 🌈~None~https://media.discordapp.net/attachments/809252156972466176/826644097305542656/Iris.jpg?width=696&height=455}
{=(a15):Hypnos~33566b~__The Midnight Pandemonium__
— Midnight, under a giant oak forest with ring shaped garden of poppies on the edge. It's dark and quiet.
— This arena will have a drowsy and sleepy effect for the people fighting in the area, akin to the strength of the Hypnos power "Shut Eye". (If nothing is done, the combatants will pass out in 30 minutes)
— The poppies at the edge of the arena can be sniffed at any time during the fight, with one of two outcomes, occurring: The fighter(s) will be able to continue fighting for another 30 minutes, or they will be knocked out instantly.
Use **!sparpoppy** to choose whether the poppy are the cure or the knock-out.
— It'll take 5 mins for Hypnos kid to build the immunity of the arena. But they will still succumb to the bad poppies effect. All effects will vanished once the match end. That including the poppies effect from the arena.~- Midnight
- Giant oak tree
- Poppy gardens
- Drowsy/Sleepy effects that knock out combatants after 30 minutes
- Poppies can be sniffed to reset the drowsy effects or instandly knock them out.~**!sparpoppy**~https://thumbs.dreamstime.com/b/oak-tree-night-5587919.jpg}
{=(a16):Nemesis~994343~Tall sticks that reach 15 feet into the air. Each combatant must balance and jump around on them during the spar. Half of them are black, and the other half are white.~- Tall Sticks
- Balance~None~https://cdn.discordapp.com/attachments/797891838835949648/815354403715285002/TREKFIT_OBSTACLE_BAMBOO_JUNGLE.png}
{=(a17):Nike~b4972A~A basic olympic (long-distance running) arena, but with a dirt rather than tar floor, made for chariot racing. The roof is much higher than a normal arena.~- Olympic stadium
- Dirt floor
- Tall roof~None~https://i.redd.it/al0jqbz80f241.jpg}
{=(a18):Hebe~398572~A large building split into two sides. One side is designed like a nursery, the other side is designed like a retirement home.~- Nursery
- Retirement Home~None~https://www.cravenherald.co.uk/resources/images/6691057.jpg?display=1&htype=0&type=responsive-gallery}
{=(a19):Tyche~3cff08~A large grandiose casino floor. There are card tables, roulette wheels, and slot machines. Combatants can use an action to pull a slot machine lever with the **!sparslots** command, causing a random item to appear.~- Casino Floor
- Card Tables
- Roulette Wheels
- Slot Machines~**!sparslots**~https://www.gamblinginsider.com/img/in-depth/casino-floor.jpg}
{=(a20):Hecate~685893~__Magical Crossroads__
— The opponents start off at a crossroads. In front is three paths.
— Sorrounding the crossroads is a magical barrier. That is pure darkness. Touching the barrier will result in a burning sensation.
— The three paths are laid out with a left one, right one, and a middle path.
— Taking the left path will bring you into a magical maze. The maze will be impossible to get out of. The mist will be very thick especially in this arena. The mist will make the maze walls move and the maze paths move. The maze walls are made of bricks with magical symbols written on all of them. The moon will be a crescent moon.
— The left path brings you into the house of a witch. The house has endless rooms and floors. Inside the house there will be cauldrons, potion ingredients, potion bottles, spell books, and more. There is an enchantment on the house that makes it impossible to leave the house. No made potions can be found. The moon will be a half moon.
— The middle path will take the opponents to a graveyard. In the graveyard will be a bunch of tombstones laid out in a open field. There will also be a bunch of ghosts haunting the grounds. The ghosts will be very loud and audible. Ghosts can not be touched unless the person has a ability to touch ghosts. The moon will be a full moon.
— There is no going back once you pick your path. If one person picks the path, both participants will go there. They may choose to just fight at the crossroads.
— Everywhere in the arena it will be nighttime (night strength will be active the entire time while in the arena) with the stars visible besides when inside the house. The mist will also be present in all arenas.
— Once someone wins the spar, it will turn out to be a giant mist illusion. And the illusion will go away~- Starts off a three way crossroad
- Path one leads to a maze that magically moves. The moon is a crescent moon.
- Path two leads to a witches house. Potions can not be found here. The moon is a half moon.
- Path three leads to a graveyard haunted by ghosts. Ghosts can not be touched without a ability to do so. The moon is full
- It is eternally night in the arena. And the stars are visible
- It is a giant solid mist illusion. After the spar the illusion ends. The arena is surrounded by a barrier that burns upon touch~None~https://www.americanbluesscene.com/wp-content/uploads/2020/03/Crossroads-Feature.jpg}
{=(a21):Boreas~75a1cb~A vast snowy, frozen forest, with thick, knee-height fog, barren trees, frozen lakes. (Kinda eerie vibe)~- Cold, Snowy
- Fog
- Frozen Lakes
- Barren Trees~None~https://st2.depositphotos.com/2994177/6173/i/950/depositphotos_61732137-stock-photo-snowy-tree-with-fog-on.jpg}
{=(a22):Persephone~ad1457~The arena resembles Persephone's garden. A brook winds through the middle of the garden surrounded by precious jewels instead of rocks. There is a bit of sunshine but it's mostly a shadowy area with luminous plants serving as lighting. The air is cool and damp. There are subterranean trees that glow in the dark giving lightning to the space. White birch trees soar through the air like frozen ghost. Planted around the garden there are of pomegranate trees and poisonous scrubs with flowers. The pomegranate trees give off and overwhelming scent similar to sweet tart. Unlike the garden in the underworld there are flowers and spring plants growing around the entire garden as well as pits with thorns and marble basins with floral nectar. the ground that is not covered with flowers has vines running along.~- Garden of Persephone
- Winding brook
- Precious gems
- Luminous plants, pomegranate trees, springtime plants
- Floral nectar basins and thorn-pit traps~None~https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/hostedimages/1384112340i/6778865.jpg}
{=(a23):Phobos & Deimos~270000~Haunted house with multiple, disorienting rooms.~- Spooky Haunted Mansion
- Lots of blacklights
- Animatronic Scare Actors
- Dummies dressed up like clowns, zombies, monsters, and other ghouls.~None~https://i.pinimg.com/originals/85/eb/34/85eb349c9aa3ec1cb31efc4bfeee9559.jpg}
{=(a24):Thanatos~858585~The Doors of Death, large black and sliver doors framed in Stygian Iron (Note: These are not the actual Doors, just a replica). The Doors are in the centre of the arena, on one side there is a graveyard, and on the other, a dark, shadowy high-ceiling-ed room.~- Replica Doors of Death
- Graveyard
- Shadowy room with a high ceiling~None~https://365thingsinhouston.com/wp-content/uploads/2015/10/myths-and-legends-of-the-graveyard-nmfh.jpg}
{=(a25):Harpocrates~ffb255~A lavish masquerade ball complete with mannequins/dummies dressed up in masks. Combatants can attempt to blend in with the masked dummies to go unnoticed.~- Masquerade Ball
- Dummies/Mannequins in masks~None~https://unobtainium13.files.wordpress.com/2015/09/masquerade.jpg}
{=(a26):The Satyrs~986b54~Rocky mountainside ideal for mountain-goat style climbing. There is also a cave in the side of the mountain that is overrun with plants and vines.~- Rocky mountainside
- Cave covered in plants~None~https://sp-images.summitpost.org/930023.JPG?auto=format&fit=max&h=1000&ixlib=php-2.1.1&q=35&s=f8872c4dcdeb08e6f8741c8c8fb2310e}
{=(a27):The Dryads~058e22~It's a wide open meadow, with trees here and there. Small ponds are scattered around the arena.~- Meadow with some trees
- Small ponds~None~https://www.beautiful-views.net/views/flowers-pond-meadow.jpg}
{=(a28):The Naiads~1f5493~A large, freshwater lake with stepping stones and strong lily pads that combatants fight on. There is also a small patch of land in the middle of the lake.~- Freshwater lake
- Stepping stones, lily pads, and a small island~None~https://secretbay.dm/wp-content/uploads/2015/10/DSC5429_30_31-656x582.jpg}
{=(roll):{all({1}>0|{1}<29):{1}|{range:1-28}}}
{embed(color):#{a{roll}(2):~}}Embed
1 line{"color": 5198940, "image": {"url": "{a{roll}(6):~}"}, "title": "Arena of {a{roll}(1):~}", "fields": [{"name": "Features", "value": "{a{roll}(4):~}", "inline": false}, {"name": "Commands", "value": "{a{roll}(5):~}", "inline": false}], "description": "{a{roll}(3):~}"}Raw JSON
{
"id": 628351,
"created_at": "2021-02-23T03:22:09.000Z",
"tag_name": "arena",
"nsfw": false,
"owner_id": "548314323630424065",
"uses": 86,
"description": null,
"restricted": false,
"shared": false,
"deleted": false,
"safe": "",
"hidden": false,
"guild_id": "780310143949733908",
"sharer": "548314323630424065",
"content": "{=(a1):Zeus~277ecd~Miniature mount Olympus. More specifically, the hall of the gods/throne room. 12 thrones total, one for each of the olympians sorry minor gods but i’m not sure they’ve updated olympus with you guys yet. Hera has a normal wooden chair because yuck. The hall is made up of bright and shining marble with pillars in a circle that surrounds the thrones. Above the room, instead of a ceiling, is a thundercloud that will randomly strike lightning at the fighters and make thunderclaps that will echo around the room. Also bonus points if you break Hera’s chair.\n\nEvery two rounds (2 turns each), the referee will use the **!sparlightning** command to decide if lightning strikes. There is a 25% chance of striking the first combatant, a 25% chance of striking the second combatant, a 25% chance of striking both, and a 25% chance of striking neither.~- 12 Thrones\n- Thundercloud Ceiling\n- Shining marble and pillars~**!sparlightning <combatant 1> | <combatant 2>**~https://static.wikia.nocookie.net/olympians/images/3/32/Olympus_3_GN.png/revision/latest/scale-to-width-down/973?cb=20190123203803}\n\n{=(a2):Hera~FFFFFE~A wedding ceremony.~- Chairs\n- A cool wedding arch\n- Flower Petals\n- Probably some cake~None~https://i.pinimg.com/originals/56/ea/cf/56eacf2558f909c643f0d021eeb5115b.jpg}\n\n{=(a3):Poseidon~0d6c7d~Underwater city/palace encased in an airtight dome. Several small saltwater streams and rivers flow along the bottom of the arena, converging into a large lake where a statue of Poseidon is placed. The courtyard and dome are a few hundred meters in diameter, and there are some old pillars and statues that allow for cover.~- Underwater Dome\n- Saltwater Rivers\n- Large lake with a statue of Poseidon\n- Small pillars and statues~None~https://media.discordapp.net/attachments/730097641836380291/826191960091131904/Screenshot_20210329-212723_Google.jpg?width=968&height=558}\n\n{=(a4):Demeter~356817~Large patch of dirt with several plants growing. Some plants are young, some are old, some are trees, some are bushes, some are just little sprouts, some are vegetables, some are fruit, some are grains.~- Plants\n- Dirt~None~http://www.acclimatise.uk.com/wp-content/uploads/2019/08/dylan-de-jonge-9SjCXUq_qSE-unsplash-790x500.jpg}\n\n{=(a5):Ares~ff3f00~This is a flat terrain made of dirt with thick mud on the outer areas that slow movement. Through the center is a 10 foot deep trench with a scrap metal sheet over it that serves as a bridge. There are 8 metal sheets driven into the ground around the battlefield that provide cover from arrows and other projectiles. And finally an unloaded tank is flipped and half sunken into the mud off on the North side of the field.~- Flat terrain w/ mud on the outer area to prevent running\n- Trench through the middle with a scap metal bridge\n- Scrap metal sheets in the ground for arrow cover\n- (Unloaded) Tank sunk into the mud~None~https://minneapolisparkhistory.files.wordpress.com/2012/04/ww1-landscape.jpg}\n\n{=(a6):Athena~7e9091~Owl Eye's\nThe arena starts with two people on two other sides of the area in a maze of bookshelves. The floors are plated with metal, and the lights are dim and dark, occasionally turning off in certain area's. Through the maze, you can move the bookshelf walls/books in order to reveal hidden passages and traps throughout the time to slow down your opponent such as collapsing of a book shelf between the two, walls closing in, the ground rising, net traps activating on one of them, olive dispensers activating and having a cascade of them be thrown at you. \n\nOnce you reach the center of the arena, the place becomes beautifully well lit, the lights in between each metal tile all around you. on the two ends of the room, there are 2 tall owl statues that have glowing eyes (they can be moved around), If an Athena kid is present (Which I assume they will be) they are able to look into the eyes of one of the owls every 20 minutes, (ONLY F THEY HAVE TUTOLINGUAL TIER 2) giving them only the view of where the owl is facing. So if the person is behind the statue, they will be unable to see the person.~- Bookshelf Maze\n- Hidden Passageways and Traps\n- Dimly Lit\n- Center is well lit\n- Center contains special Owl Statues~None~https://wrotetrips.files.wordpress.com/2015/09/mrmrsfox52x.jpg}\n\n{=(a7):Apollo~eed26d~An ornate room with golden walls and marble floor. Faint music plays in the background and the ceiling opens up to a bright, sunlit sky.~- Golden Walled Rooms\n- Faint Melodies are playing\n- Sun overhead~None~https://www.g-h-s.com/imagedata/Venue/800X400/87101.jpg?Type=BYIMAGEID}\n\n{=(a8):Artemis~276b92~A moonlit forest covered in hunter's traps. Archery targets hang from the branches of the trees.~- Moonlit Forest\n- Traps\n- Archery Targets~None~https://i.ytimg.com/vi/iPYIYkCchL8/maxresdefault.jpg}\n\n{=(a9):Hephaestus~895507~The inside of a active volcano. there are small rock stepping stones across a bubbling lava lake, which is knee deep.\n\nThe ambient heat is an oppressive, and WAY scaled down, 110°F. If someone gets hit into the lava (who isn’t a Hephy kid, Hephy powered legacy, or Poseidon kid) the spar ends, with the lavaee getting severe first degree burns.~- Lava Lake\n- Stepping Stones\n- Hot Hot Hot~None~https://i.pinimg.com/originals/a2/aa/62/a2aa621cb4086cc8eec4b811b46cd869.jpg}\n\n{=(a10):Aphrodite~f06293~The backstage area of a theater/movie set. The arena is covered in make-up stations with full body mirrors and a beautiful marble floor. There is also a rose vine that grows around the perimeter of the room.~- Backstage area with a rose vine growing along the wall.\n- Lots of full body mirrors\n- Marble Floor~None~https://www.blackcatmusic.com/images/general/products/large/242135966_9-light-make-up-station.jpg}\n\n{=(a11):Hermes~1C8F47~__The Travelers Path__\nA long straight highway with plains of short grass on either side and a small forest on the right. As you move down the highway, roads will branch off with wooden signs telling where they will go. If you take one of the roads, you will be immediately transported to the location described on the sign.\n\nLocations\n— __Mail Sorting Room__: A large warehouse with dozens of conveyor belts crisscrossing the room. Letters and packages are constantly being moved around the conveyors. You will appear on the floor of the room, in the center of the warehouse.\n— __Airport__: A basic airport with long hallways, large food courts, and baggage reclaim areas. You will appear at one of the plane gates as if you were just stepping off a flight\n— __Train Station__: A large open train station with several platforms and tracks, as well as crossing walkways above. You will appear on one of the train platforms\n— __Cross Country Course__: A long twisting cross country course that runs through a dense woods on either side. The trail itself is covered in woodchips, but roots and other obstructions will cross the path from time to time. Occasionally the path will cross over a stream or river by way of a small wooden bridge. You will appear in the middle of the trail which runs in both directions.~- Long Highway\n- Several Different Locations~None~https://nexus.prod.postmedia.digital/wp-content/uploads/2020/03/0312_FM_HIGHWAY-scaled.jpg}\n\n{=(a12):Dionysus~843da4~A winery with an attached vineyard. The winery has large rooms complete with barrels and casks of wine, and the vineyard has growing grapevines covered in fresh grapes.~- Winery with barrels of wine\n- Open Vineyard with fresh grapes~None~https://www.tripsavvy.com/thmb/mGLMFYxXIDc8BRxg0lS5_fcSdD8=/1333x1000/smart/filters:no_upscale()/Ledson-Winery-59f0b5d0845b340011d03b38.jpg}\n\n{=(a13):Hades~000001~The arena takes place in a dark reimagination of Hades’ ballroom in his palace. The arena is mostly empty with boulders scattered throughout the room to provide as cover. Every 5 turns, a new boulder pops up in the field.~- Hades' Palace\n- Large Boulders for cover~None~https://static.tvtropes.org/pmwiki/pub/images/God_of_War_III__Hades_Battle_by_andyparkart_6582.jpg}\n\n{=(a14):Iris~da004e~A winding rainbow bridge inside of a giant rainbow dome. There are tons of rainbows that surround the bridge.~- Rainbow Bridge\n- Rainbow Dome\n- Lots of Rainbows 🌈~None~https://media.discordapp.net/attachments/809252156972466176/826644097305542656/Iris.jpg?width=696&height=455}\n\n{=(a15):Hypnos~33566b~__The Midnight Pandemonium__\n— Midnight, under a giant oak forest with ring shaped garden of poppies on the edge. It's dark and quiet.\n— This arena will have a drowsy and sleepy effect for the people fighting in the area, akin to the strength of the Hypnos power \"Shut Eye\". (If nothing is done, the combatants will pass out in 30 minutes)\n— The poppies at the edge of the arena can be sniffed at any time during the fight, with one of two outcomes, occurring: The fighter(s) will be able to continue fighting for another 30 minutes, or they will be knocked out instantly.\nUse **!sparpoppy** to choose whether the poppy are the cure or the knock-out.\n— It'll take 5 mins for Hypnos kid to build the immunity of the arena. But they will still succumb to the bad poppies effect. All effects will vanished once the match end. That including the poppies effect from the arena.~- Midnight\n- Giant oak tree\n- Poppy gardens\n- Drowsy/Sleepy effects that knock out combatants after 30 minutes\n- Poppies can be sniffed to reset the drowsy effects or instandly knock them out.~**!sparpoppy**~https://thumbs.dreamstime.com/b/oak-tree-night-5587919.jpg}\n\n{=(a16):Nemesis~994343~Tall sticks that reach 15 feet into the air. Each combatant must balance and jump around on them during the spar. Half of them are black, and the other half are white.~- Tall Sticks\n- Balance~None~https://cdn.discordapp.com/attachments/797891838835949648/815354403715285002/TREKFIT_OBSTACLE_BAMBOO_JUNGLE.png}\n\n{=(a17):Nike~b4972A~A basic olympic (long-distance running) arena, but with a dirt rather than tar floor, made for chariot racing. The roof is much higher than a normal arena.~- Olympic stadium\n- Dirt floor\n- Tall roof~None~https://i.redd.it/al0jqbz80f241.jpg}\n\n{=(a18):Hebe~398572~A large building split into two sides. One side is designed like a nursery, the other side is designed like a retirement home.~- Nursery\n- Retirement Home~None~https://www.cravenherald.co.uk/resources/images/6691057.jpg?display=1&htype=0&type=responsive-gallery}\n\n{=(a19):Tyche~3cff08~A large grandiose casino floor. There are card tables, roulette wheels, and slot machines. Combatants can use an action to pull a slot machine lever with the **!sparslots** command, causing a random item to appear.~- Casino Floor\n- Card Tables\n- Roulette Wheels\n- Slot Machines~**!sparslots**~https://www.gamblinginsider.com/img/in-depth/casino-floor.jpg}\n\n{=(a20):Hecate~685893~__Magical Crossroads__\n— The opponents start off at a crossroads. In front is three paths. \n— Sorrounding the crossroads is a magical barrier. That is pure darkness. Touching the barrier will result in a burning sensation.\n— The three paths are laid out with a left one, right one, and a middle path.\n— Taking the left path will bring you into a magical maze. The maze will be impossible to get out of. The mist will be very thick especially in this arena. The mist will make the maze walls move and the maze paths move. The maze walls are made of bricks with magical symbols written on all of them. The moon will be a crescent moon.\n— The left path brings you into the house of a witch. The house has endless rooms and floors. Inside the house there will be cauldrons, potion ingredients, potion bottles, spell books, and more. There is an enchantment on the house that makes it impossible to leave the house. No made potions can be found. The moon will be a half moon.\n— The middle path will take the opponents to a graveyard. In the graveyard will be a bunch of tombstones laid out in a open field. There will also be a bunch of ghosts haunting the grounds. The ghosts will be very loud and audible. Ghosts can not be touched unless the person has a ability to touch ghosts. The moon will be a full moon.\n— There is no going back once you pick your path. If one person picks the path, both participants will go there. They may choose to just fight at the crossroads.\n— Everywhere in the arena it will be nighttime (night strength will be active the entire time while in the arena) with the stars visible besides when inside the house. The mist will also be present in all arenas.\n— Once someone wins the spar, it will turn out to be a giant mist illusion. And the illusion will go away~- Starts off a three way crossroad\n- Path one leads to a maze that magically moves. The moon is a crescent moon.\n- Path two leads to a witches house. Potions can not be found here. The moon is a half moon.\n- Path three leads to a graveyard haunted by ghosts. Ghosts can not be touched without a ability to do so. The moon is full\n- It is eternally night in the arena. And the stars are visible \n- It is a giant solid mist illusion. After the spar the illusion ends. The arena is surrounded by a barrier that burns upon touch~None~https://www.americanbluesscene.com/wp-content/uploads/2020/03/Crossroads-Feature.jpg}\n\n{=(a21):Boreas~75a1cb~A vast snowy, frozen forest, with thick, knee-height fog, barren trees, frozen lakes. (Kinda eerie vibe)~- Cold, Snowy\n- Fog\n- Frozen Lakes\n- Barren Trees~None~https://st2.depositphotos.com/2994177/6173/i/950/depositphotos_61732137-stock-photo-snowy-tree-with-fog-on.jpg}\n\n{=(a22):Persephone~ad1457~The arena resembles Persephone's garden. A brook winds through the middle of the garden surrounded by precious jewels instead of rocks. There is a bit of sunshine but it's mostly a shadowy area with luminous plants serving as lighting. The air is cool and damp. There are subterranean trees that glow in the dark giving lightning to the space. White birch trees soar through the air like frozen ghost. Planted around the garden there are of pomegranate trees and poisonous scrubs with flowers. The pomegranate trees give off and overwhelming scent similar to sweet tart. Unlike the garden in the underworld there are flowers and spring plants growing around the entire garden as well as pits with thorns and marble basins with floral nectar. the ground that is not covered with flowers has vines running along.~- Garden of Persephone\n- Winding brook\n- Precious gems\n- Luminous plants, pomegranate trees, springtime plants\n- Floral nectar basins and thorn-pit traps~None~https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/hostedimages/1384112340i/6778865.jpg}\n\n{=(a23):Phobos & Deimos~270000~Haunted house with multiple, disorienting rooms.~- Spooky Haunted Mansion\n- Lots of blacklights\n- Animatronic Scare Actors\n- Dummies dressed up like clowns, zombies, monsters, and other ghouls.~None~https://i.pinimg.com/originals/85/eb/34/85eb349c9aa3ec1cb31efc4bfeee9559.jpg}\n\n{=(a24):Thanatos~858585~The Doors of Death, large black and sliver doors framed in Stygian Iron (Note: These are not the actual Doors, just a replica). The Doors are in the centre of the arena, on one side there is a graveyard, and on the other, a dark, shadowy high-ceiling-ed room.~- Replica Doors of Death\n- Graveyard\n- Shadowy room with a high ceiling~None~https://365thingsinhouston.com/wp-content/uploads/2015/10/myths-and-legends-of-the-graveyard-nmfh.jpg}\n\n{=(a25):Harpocrates~ffb255~A lavish masquerade ball complete with mannequins/dummies dressed up in masks. Combatants can attempt to blend in with the masked dummies to go unnoticed.~- Masquerade Ball\n- Dummies/Mannequins in masks~None~https://unobtainium13.files.wordpress.com/2015/09/masquerade.jpg}\n\n{=(a26):The Satyrs~986b54~Rocky mountainside ideal for mountain-goat style climbing. There is also a cave in the side of the mountain that is overrun with plants and vines.~- Rocky mountainside\n- Cave covered in plants~None~https://sp-images.summitpost.org/930023.JPG?auto=format&fit=max&h=1000&ixlib=php-2.1.1&q=35&s=f8872c4dcdeb08e6f8741c8c8fb2310e}\n\n{=(a27):The Dryads~058e22~It's a wide open meadow, with trees here and there. Small ponds are scattered around the arena.~- Meadow with some trees\n- Small ponds~None~https://www.beautiful-views.net/views/flowers-pond-meadow.jpg}\n\n{=(a28):The Naiads~1f5493~A large, freshwater lake with stepping stones and strong lily pads that combatants fight on. There is also a small patch of land in the middle of the lake.~- Freshwater lake\n- Stepping stones, lily pads, and a small island~None~https://secretbay.dm/wp-content/uploads/2015/10/DSC5429_30_31-656x582.jpg}\n\n{=(roll):{all({1}>0|{1}<29):{1}|{range:1-28}}}\n{embed(color):#{a{roll}(2):~}}",
"embed": "{\"color\": 5198940, \"image\": {\"url\": \"{a{roll}(6):~}\"}, \"title\": \"Arena of {a{roll}(1):~}\", \"fields\": [{\"name\": \"Features\", \"value\": \"{a{roll}(4):~}\", \"inline\": false}, {\"name\": \"Commands\", \"value\": \"{a{roll}(5):~}\", \"inline\": false}], \"description\": \"{a{roll}(3):~}\"}",
"last_fetched": "2026-10-21T00:25:13.805Z"
}