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1 line{"color": 8633111, "author": {"name": "{=(u1):{upper:{1}}}{=({u1}):How to use The Sims}{=(TS1):Sims 1}{=(TS2):Sims 2}{=(TS3):Sims 3}{=(TS4):Sims 4}{{u1}} Challenge Generator", "icon_url": "https://i.imgur.com/Ho6aQ81.png"}, "footer": {"text": "made by eight/homekeys", "icon_url": "https://i.imgur.com/GXnLOpG.png"}, "description": "{=(u1):{upper:{1}}} {=({u1}):**!prompt TS1**\n Generates prompts for The Sims.\n **!prompt TS2**\n Generates prompts for The Sims 2.\n **!prompt TS3**\n Generates prompts for The Sims 3.\n **!prompt TS4**\n Generates prompts for The Sims 4.\n\n **!challenge TS1**\n Generates challenges for The Sims.\n **!challenge TS2**\n Generates challenges for The Sims 2.\n **!challenge TS3**\n Generates challenges for The Sims 3.\n **!challenge TS4**\n Generates challenges for The Sims 4.}\n {=(TS1):Start with {range:2-200}00 simoleons in {rand:the main neighborhood,Magic Town,Old Town}.\n\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n\n Optional restrictions:\n • Start with {rand:your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim,the Newbie family,Bob Newbie,Betty Newbie,the Goth family,Mortimer Goth,Bella Goth,Cassandra Goth,the Pleasant family,Jeff Pleasant,Diane Pleasant,Daniel Pleasant,Jennifer Pleasant,the Roomies family,Chris Roomies,Melissa Roomies,the Bachelor family,Michael Bachelor,the Mashuga family,Frankie Mashuga,Sylvia Marie Mashuga,the Charming family,Claire Charming,Luna Charming,the Goth Sr. family,Gunther Goth,Cornelia Goth,the Burb family,Brad Burb,Tiffany Burb,Johnny Burb,the Hick family,Mama Hick,Elden Hick,Duke Hick,Bobo Hick,Leroy Hick,the Kat family,Ginia Kat,Waggles Kat,Boots Kat,Scout Kat,Maggie Kat}.\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones your sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Make 1 gnome for every sim who lives on the lot,Every object bought must cost less than 1000 simoleons,At least one sim must always be living in the walls}.\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ your sims,Always quit your job after career level 5,Never interact with famous sims,Always have children when asked,Leave the home lot every day,Sims can only live for 15 days,Sims cannot learn the cooking skill}.\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,50 babies are born,your main sim reaches the top of their career track,your main sim learns every spell and reaches max star power,Drew Carey crashes 50 of your parties}.**}\n {=(TS2):Start with {range:2-200}00 Simoleons on a {range:1-5}x{range:1-6} lot in {rand:Pleasantview,Veronaville,Strangetown,Belladonna Cove,Desiderata Valley,Riverblossom Hills,Bluewater Village,a university,a custom hood,a blank hood}.\n\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n\n Optional restrictions:\n • Start with {rand:The Broke Family,Brandi Broke,Dustin Broke,Beau Broke,Dina Caliente,Nina Caliente,the Caliente family,the Goth family,Mortimer Goth,Cassandra Goth,Alexander Goth,the Lothario family,Don Lothario,the Pleasant family,Daniel Pleasant,Mary-Sue Pleasant,Angela Pleasant,Lilith Pleasant,the Burb family,John Burb,Jennifer Burb,Lucy Burb,the Oldie family,Herb Oldie,Goopy GilsCarbo,Kaylynn Langerak,Michael Bachelor,Darleen Dreamer,Bella Goth,Gordon King,the Beaker family,Loki Beaker,Circe Beaker,Nervous Subject,the Curious family,Pascal Curious,Lazlo Curious,Vidcund Curious,the Grunt family,General Buzz Grunt,Tank Grunt,Ripp Grunt,Buck Grunt,the Smith family,Pollination Technician #9 Smith,Jenny Smith,Johnny Smith,Jill Smith,the Specter family,Olive Specter,Ophelia Nigmos,the Loner Family,Ajay Loner,the Singles family,Chloe Curious,Lola Curious,Erin Beaker,Kristen Loste,Meredith Lillard,Crystal Vu,Ichabod Specter,Lyla Vandermorgan,Glabe Curious,the Capp family,Consort Capp,Tybalt Capp,Hermia Capp,Juliette Capp,Goneril Capp,Albany Capp,Miranda Capp,Hal Capp,Desdemona Capp,Regan Capp,Cornwall Capp,Kent Capp,the Monty family,Patrizio Monty,Isabella Monty,Mercutio Monty,Romeo Monty,Antonio Monty,Beatrice Monty,Benedick Monty,Bianca Monty,the Summerdream family,Oberon Summerdream,Titania Summerdream,Puck Summerdream,Bottom Summerdream,Claudio Monty,Contessa Capp,Cordelia Capp,your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim}.\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones your sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Every object bought must cost less than 1000 simoleons,Only buy objects when your sims want them,The entire challenge must take place in a single apartment,Buy 1 gnome for every sim who lives on the lot,Move to a new empty lot every generation,Only buy objects when your sims roll wants for them,At least one sim must always be living in the walls}.\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ your sims,Always quit your job after career level 5,Randomize aspirations,Never use aspiration rewards,Alien babies only,Shorter lifespans,Never do makeovers or plan outfits,Never ask sims to move in,Reset the family funds to zero every week,Add a fear slot to every playable sim,Always respond to chance cards}.\n\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,the 10th generation is born,100 babies are born,your current main sim completes their LTW,all sims in the household complete their LTW,5 generations graduate college}.**}\n {=(TS3):Start with {range:2-200}00 Simoleons on a {range:1-6}0x{range:1-6}0 lot in {rand:a custom world,an empty world,Champs Les Sims,Shang Simla,Al Simhara,Oasis Landing,Riverview,Twinbrook,Appaloosa Plains,Bridgeport,Sims University,Isla Paradiso,Sunset Valley}.\n\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n\n Optional restrictions:\n • Start with {rand:your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim,Sekhmet Hawas,the Alto family,Nick Alto,Vita Alto,Holly Alto,the Alvi family,Iqbal Alvi,VJ Alvi,Miraj Alvi,the Andrews family,Beau Andrews,Victoria Andrews,the Bunch family,Jack Bunch,Judy Bunch,Ethan Bunch,Lisa Bunch,Arlo Bunch,Darlene Bunch,the Clavell family,Buster Clavell,Bessie Clavell,Xander Clavell,the Frio family,Connor Frio,Jared Frio,the Hart family,Gus Hart,Dorie Hart,Bebe Hart,the Jolina family,Jamie Jolina,the Keaton family,Marty Keaton,Justine Keaton,the Kennedy family,Erin Kennedy,the Koffi family,Gobias Koffi,the Roomies family,Tamara Donner,Emma Hatch,Stiles McGraw,Cycl0n3 Sw0rd,Blair Wainwright,the Sekemoto family,Yumi Sekemoto,Leighton Sekemoto,Sam Sekemoto,the Single Moms family,Fiona McIrish,River McIrish,Molly French,Sandi French,the Steel family,Christopher Steel,the Ursine family,Claire Ursine,the Wainwright family,Susan Wainwright,Boyd Wainwright,the Wan-Goddard family,Pauline Wan,Hank Goddard,the Wolff family,Thornton Wolff,Morgana Wolff,the Working Friends family,Madison VanWatson,Monika Morris,Tori Kimura,Ayesha Ansari,the Bachelor family,Simis Bachelor,Jocasta Bachelor,Michael Bachelor,Bella Bachelor,the Crumplebottom family,Agnes Crumplebottom,the Goth family,Gunther Goth,Cornelia Goth,Mortimer Goth,the Landgraab family,Geoffrey Landgraab,Malcom Landgraab,the Langerak family,Kaylynn Langerak,Zelda Mae,Dustin Langerak,Parker Langerak,Iliana Langerak,the Baker family,Svetlana Baker,Heathcliff Baker,Becky Baker,Topher Baker,the Funke family,Rhett Funke,Sabrina Funke,Irene Funke,Carol Funke,the Glover household,Gwen Glover,Holden Wozny,the Lum family,Lawrence Lum,Theodore Lum,Lily Lum,the Martinez family,Pablo Martinez,Jennifer Martinez,the Williams family,Aimee Williams,Malika Williams,Marley Williams}.\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones your sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Every object bought must cost less than 1000 simoleons,At least one sim must always be living in the walls,Only buy objects when your sims want them,The entire challenge must take place in a single apartment,Buy 1 gnome for every sim who lives on the lot,Move to a new empty lot every generation,Only buy objects when your sims roll wants for them}.\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ your sims,Always quit your job after career level 5,Randomize traits and aspirations,Never use aspiration rewards,Shorter lifespans,Never do makeovers or plan outfits,Never ask sims to move in,Reset the family funds to zero every week}.\n\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,the 10th generation is born,100 babies are born,your current main sim completes their LTA,all sims in the household complete their LTA,5 generations graduate college,your main family has every Legacy Statue,you've collected the graves of 50 erased descendants}.**}\n {=(TS4):Start with {range:2-200}00 Simoleons in {rand:Oasis Springs,Willow Creek,Newcrest,Granite Falls,Magnolia Promenade,Windenburg,San Myshuno,Forgotten Hollow,Brindleton Bay,Selvadorada,Del Sol Valley,StrangerVille,Sulani,Glimmerbrook,Britechester,Evergreen Harbor,Batuu,Mt. Komorebi}.\n\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n\n Optional restrictions:\n • Start with {rand:your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim}.\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones a playable sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Every object bought must cost less than 1000 simoleons,At least one sim must always be living in the walls,The entire challenge must take place in a single apartment,Buy 1 gnome for every sim who lives on the lot,Move to a new empty lot every generation}.\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ a playable sims,Always quit your job after career level 5,Randomize traits and aspirations,Never use aspiration rewards,Shorter lifespans,Never do makeovers or plan outfits,Never ask sims to move in,Reset the family funds to zero every week}.\n\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,the 10th generation is born,100 babies are born,your main family has completed every LTA,5 generations graduate college}.**}\n {{u1}}"}Raw JSON
{
"id": 557542,
"created_at": "2021-01-25T12:37:54.000Z",
"tag_name": "challenge",
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"owner_id": "330386103188193284",
"uses": 116,
"description": null,
"restricted": true,
"shared": false,
"deleted": false,
"safe": "unrated",
"hidden": false,
"guild_id": "728429235152093275",
"sharer": "330386103188193284",
"content": "",
"embed": "{\"color\": 8633111, \"author\": {\"name\": \"{=(u1):{upper:{1}}}{=({u1}):How to use The Sims}{=(TS1):Sims 1}{=(TS2):Sims 2}{=(TS3):Sims 3}{=(TS4):Sims 4}{{u1}} Challenge Generator\", \"icon_url\": \"https://i.imgur.com/Ho6aQ81.png\"}, \"footer\": {\"text\": \"made by eight/homekeys\", \"icon_url\": \"https://i.imgur.com/GXnLOpG.png\"}, \"description\": \"{=(u1):{upper:{1}}} {=({u1}):**!prompt TS1**\\n Generates prompts for The Sims.\\n **!prompt TS2**\\n Generates prompts for The Sims 2.\\n **!prompt TS3**\\n Generates prompts for The Sims 3.\\n **!prompt TS4**\\n Generates prompts for The Sims 4.\\n\\n **!challenge TS1**\\n Generates challenges for The Sims.\\n **!challenge TS2**\\n Generates challenges for The Sims 2.\\n **!challenge TS3**\\n Generates challenges for The Sims 3.\\n **!challenge TS4**\\n Generates challenges for The Sims 4.}\\n {=(TS1):Start with {range:2-200}00 simoleons in {rand:the main neighborhood,Magic Town,Old Town}.\\n\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n\\n Optional restrictions:\\n • Start with {rand:your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim,the Newbie family,Bob Newbie,Betty Newbie,the Goth family,Mortimer Goth,Bella Goth,Cassandra Goth,the Pleasant family,Jeff Pleasant,Diane Pleasant,Daniel Pleasant,Jennifer Pleasant,the Roomies family,Chris Roomies,Melissa Roomies,the Bachelor family,Michael Bachelor,the Mashuga family,Frankie Mashuga,Sylvia Marie Mashuga,the Charming family,Claire Charming,Luna Charming,the Goth Sr. family,Gunther Goth,Cornelia Goth,the Burb family,Brad Burb,Tiffany Burb,Johnny Burb,the Hick family,Mama Hick,Elden Hick,Duke Hick,Bobo Hick,Leroy Hick,the Kat family,Ginia Kat,Waggles Kat,Boots Kat,Scout Kat,Maggie Kat}.\\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time a painting is finished,every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 20k simoleons,for completing a souvenir collection,for every star power point a sim has,every time Drew Carey crashes your party,every time the Tragic Clown is summoned,for every sim sent to military school,every time a child or pet becomes an adult,for every 10 magic duels won,for every 3 consecutive successful genie wishes,for every Prince added to the family,for every ability rock obtained}.\\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones your sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Make 1 gnome for every sim who lives on the lot,Every object bought must cost less than 1000 simoleons,At least one sim must always be living in the walls}.\\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ your sims,Always quit your job after career level 5,Never interact with famous sims,Always have children when asked,Leave the home lot every day,Sims can only live for 15 days,Sims cannot learn the cooking skill}.\\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,50 babies are born,your main sim reaches the top of their career track,your main sim learns every spell and reaches max star power,Drew Carey crashes 50 of your parties}.**}\\n {=(TS2):Start with {range:2-200}00 Simoleons on a {range:1-5}x{range:1-6} lot in {rand:Pleasantview,Veronaville,Strangetown,Belladonna Cove,Desiderata Valley,Riverblossom Hills,Bluewater Village,a university,a custom hood,a blank hood}.\\n\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n\\n Optional restrictions:\\n • Start with {rand:The Broke Family,Brandi Broke,Dustin Broke,Beau Broke,Dina Caliente,Nina Caliente,the Caliente family,the Goth family,Mortimer Goth,Cassandra Goth,Alexander Goth,the Lothario family,Don Lothario,the Pleasant family,Daniel Pleasant,Mary-Sue Pleasant,Angela Pleasant,Lilith Pleasant,the Burb family,John Burb,Jennifer Burb,Lucy Burb,the Oldie family,Herb Oldie,Goopy GilsCarbo,Kaylynn Langerak,Michael Bachelor,Darleen Dreamer,Bella Goth,Gordon King,the Beaker family,Loki Beaker,Circe Beaker,Nervous Subject,the Curious family,Pascal Curious,Lazlo Curious,Vidcund Curious,the Grunt family,General Buzz Grunt,Tank Grunt,Ripp Grunt,Buck Grunt,the Smith family,Pollination Technician #9 Smith,Jenny Smith,Johnny Smith,Jill Smith,the Specter family,Olive Specter,Ophelia Nigmos,the Loner Family,Ajay Loner,the Singles family,Chloe Curious,Lola Curious,Erin Beaker,Kristen Loste,Meredith Lillard,Crystal Vu,Ichabod Specter,Lyla Vandermorgan,Glabe Curious,the Capp family,Consort Capp,Tybalt Capp,Hermia Capp,Juliette Capp,Goneril Capp,Albany Capp,Miranda Capp,Hal Capp,Desdemona Capp,Regan Capp,Cornwall Capp,Kent Capp,the Monty family,Patrizio Monty,Isabella Monty,Mercutio Monty,Romeo Monty,Antonio Monty,Beatrice Monty,Benedick Monty,Bianca Monty,the Summerdream family,Oberon Summerdream,Titania Summerdream,Puck Summerdream,Bottom Summerdream,Claudio Monty,Contessa Capp,Cordelia Capp,your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim}.\\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time the Social Bunny is summoned,for every sim or pet taken by a social worker,for each platinum grave on the lot,every time a sim experiences aspiration failure,every time a sim has a good (green) memory,every time a sim has a bad (red) memory,every time a power want is fulfilled,every time a fear is fulfilled,every time an influence want is fulfilled,every time a LTW is fulfilled,for every NPC type married into your family,for every business owned,for every 50k aspiration points your sims earn,for every scholarship your sims earn,every time you change a sim's aspiration,every time a sim woohoos,for every vacation collection completed,every time multiples are born,for every death type ghost on the lot,every time you fail a chance card,for every sim that completes college,for every sim that drops out of college,every time a new generation begins,every time a sim gets a magic lamp,for every hobby a sim maxes,for every sim with maxed reputation,for every sim with minimum reputation}.\\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones your sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Every object bought must cost less than 1000 simoleons,Only buy objects when your sims want them,The entire challenge must take place in a single apartment,Buy 1 gnome for every sim who lives on the lot,Move to a new empty lot every generation,Only buy objects when your sims roll wants for them,At least one sim must always be living in the walls}.\\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ your sims,Always quit your job after career level 5,Randomize aspirations,Never use aspiration rewards,Alien babies only,Shorter lifespans,Never do makeovers or plan outfits,Never ask sims to move in,Reset the family funds to zero every week,Add a fear slot to every playable sim,Always respond to chance cards}.\\n\\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,the 10th generation is born,100 babies are born,your current main sim completes their LTW,all sims in the household complete their LTW,5 generations graduate college}.**}\\n {=(TS3):Start with {range:2-200}00 Simoleons on a {range:1-6}0x{range:1-6}0 lot in {rand:a custom world,an empty world,Champs Les Sims,Shang Simla,Al Simhara,Oasis Landing,Riverview,Twinbrook,Appaloosa Plains,Bridgeport,Sims University,Isla Paradiso,Sunset Valley}.\\n\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n\\n Optional restrictions:\\n • Start with {rand:your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim,Sekhmet Hawas,the Alto family,Nick Alto,Vita Alto,Holly Alto,the Alvi family,Iqbal Alvi,VJ Alvi,Miraj Alvi,the Andrews family,Beau Andrews,Victoria Andrews,the Bunch family,Jack Bunch,Judy Bunch,Ethan Bunch,Lisa Bunch,Arlo Bunch,Darlene Bunch,the Clavell family,Buster Clavell,Bessie Clavell,Xander Clavell,the Frio family,Connor Frio,Jared Frio,the Hart family,Gus Hart,Dorie Hart,Bebe Hart,the Jolina family,Jamie Jolina,the Keaton family,Marty Keaton,Justine Keaton,the Kennedy family,Erin Kennedy,the Koffi family,Gobias Koffi,the Roomies family,Tamara Donner,Emma Hatch,Stiles McGraw,Cycl0n3 Sw0rd,Blair Wainwright,the Sekemoto family,Yumi Sekemoto,Leighton Sekemoto,Sam Sekemoto,the Single Moms family,Fiona McIrish,River McIrish,Molly French,Sandi French,the Steel family,Christopher Steel,the Ursine family,Claire Ursine,the Wainwright family,Susan Wainwright,Boyd Wainwright,the Wan-Goddard family,Pauline Wan,Hank Goddard,the Wolff family,Thornton Wolff,Morgana Wolff,the Working Friends family,Madison VanWatson,Monika Morris,Tori Kimura,Ayesha Ansari,the Bachelor family,Simis Bachelor,Jocasta Bachelor,Michael Bachelor,Bella Bachelor,the Crumplebottom family,Agnes Crumplebottom,the Goth family,Gunther Goth,Cornelia Goth,Mortimer Goth,the Landgraab family,Geoffrey Landgraab,Malcom Landgraab,the Langerak family,Kaylynn Langerak,Zelda Mae,Dustin Langerak,Parker Langerak,Iliana Langerak,the Baker family,Svetlana Baker,Heathcliff Baker,Becky Baker,Topher Baker,the Funke family,Rhett Funke,Sabrina Funke,Irene Funke,Carol Funke,the Glover household,Gwen Glover,Holden Wozny,the Lum family,Lawrence Lum,Theodore Lum,Lily Lum,the Martinez family,Pablo Martinez,Jennifer Martinez,the Williams family,Aimee Williams,Malika Williams,Marley Williams}.\\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,for every 100k aspiration points your sims earn,for every sim or pet taken by a social worker,for each large grave on the lot,every time a power want is fulfilled,every time a LTA is fulfilled,for every NPC type married into your family,for every rabbithole owned,for every credit your sims earn,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,for every death type ghost on the lot,every time you complete an opportunity,for every sim that completes college,every time a new generation begins,every time a midlife crisis want is fulfilled,for every hybrid supernatural sim,for every meteor strike on the home lot,for every tomb completed,for every Legacy Statue earned,for every sim who learns to make ambrosia,for every sim turned to gold,for every social group each sim has maxed,for every uncharted island discovered,every time you're hit by the Kraken,for every simbot created,for every 5 profession gig completed,for every playable ghost,for every imaginary friend made real,for every celebrity level your sims have}.\\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones your sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Every object bought must cost less than 1000 simoleons,At least one sim must always be living in the walls,Only buy objects when your sims want them,The entire challenge must take place in a single apartment,Buy 1 gnome for every sim who lives on the lot,Move to a new empty lot every generation,Only buy objects when your sims roll wants for them}.\\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ your sims,Always quit your job after career level 5,Randomize traits and aspirations,Never use aspiration rewards,Shorter lifespans,Never do makeovers or plan outfits,Never ask sims to move in,Reset the family funds to zero every week}.\\n\\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,the 10th generation is born,100 babies are born,your current main sim completes their LTA,all sims in the household complete their LTA,5 generations graduate college,your main family has every Legacy Statue,you've collected the graves of 50 erased descendants}.**}\\n {=(TS4):Start with {range:2-200}00 Simoleons in {rand:Oasis Springs,Willow Creek,Newcrest,Granite Falls,Magnolia Promenade,Windenburg,San Myshuno,Forgotten Hollow,Brindleton Bay,Selvadorada,Del Sol Valley,StrangerVille,Sulani,Glimmerbrook,Britechester,Evergreen Harbor,Batuu,Mt. Komorebi}.\\n\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • Earn {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • Lose {range:1-20} point(s) {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n\\n Optional restrictions:\\n • Start with {rand:your selfsim,your least favorite premade,your favorite premade,a random townie,a sim someone else made,a new sim}.\\n • {rand:Add,Subtract} {range:1-10}00 Simoleons {rand:for each gravestone on the lot,for each family friend you earn,every time a baby is born or adopted,every time a pet is born,every time a playable sim dies,every time a visitor dies on the lot,every time a couple is married,every time an artistic sim tribute is finished (paintings etc.),every time a sim moves in,every time a sim switches career tracks,every time a sim misses work/school,if you end with as many pets as sims,for every supernatural sim,every time you cheat,every time a sim gets abducted by aliens,every time a sim gets sick,every time your lot is hit by a burglar or repo man,every time roaches infest a residential lot,for every maxed skill,every time a fire starts,every time a sim reaches the top of a career track,for every week that passes in-game,for every sim resurrected,every time a sim survives death,every time your family earns another 100k simoleons,every time a sim graduates college,for every 100k aspiration points a playable sims earn,for every sim or pet taken by a social worker,for each supernatural grave on the lot,every time a LTA is fulfilled,for every NPC type married into your family,every time you change a sim's LTA,every time a sim woohoos,for every collection completed,every time multiples are born,every time a new generation begins,for every sim with maxed reputation,for every sim with minimum reputation,for every fame level a playable sims have,for every maxed character value,for every minimum character value,for every generation lived off-the-grid,for every sim who completes the Strangerville storyline}.\\n • {rand:Have 2 less beds than sims,Only have 1 toilet,No buying furniture until at least 1 accessible room is built,Keep urnstones in bedrooms,Every structure must be surrounded by a pool,No objects that use electricity,Each crucial piece of furniture can only be accessed through a maze,Buy 1 flamingo for every sim who lives on the lot,Each room built must connect to exactly 2 other rooms,Rooms cannot be larger than 3x3,The only decorations allowed are ones a playable sims make by hand,Keep a phone in the bedroom but never answer it,No repairs. Replace an object when it breaks,Every object bought must cost less than 1000 simoleons,At least one sim must always be living in the walls,The entire challenge must take place in a single apartment,Buy 1 gnome for every sim who lives on the lot,Move to a new empty lot every generation}.\\n • {rand:Use randomly generated baby/pet names,Marry the first visitor to the lot,No game mods,Never use service NPCs,No cheats,Never switch sims,Start with 8 sims,Never employ a playable sims,Always quit your job after career level 5,Randomize traits and aspirations,Never use aspiration rewards,Shorter lifespans,Never do makeovers or plan outfits,Never ask sims to move in,Reset the family funds to zero every week}.\\n\\n **The challenge ends when {rand:your first sim dies,every sim has died,the first fire starts,your family has reached the top of every career track,you've played the same family for 100 days,when 50 sims have died on your main lot,your main household has one million simoleons,your main sim befriends every townie,your main sim hates every townie,your main family has 100 family friends,a single sim experiences every death type,the 10th generation is born,100 babies are born,your main family has completed every LTA,5 generations graduate college}.**}\\n {{u1}}\"}",
"last_fetched": "2026-10-20T23:56:40.317Z"
}