claninfo
Private
Content
12 lines★ 1. **Clanless** — No buffs
★★ 2. **Nanami Clan** — +5 damage if you dodge an attack
★★★ 3. **Hakari Clan** — Can reroll any move that has a failure chance
★★★★ 4. **Fushiguro Clan** — +2 damage
★★★★★ 5. **Inumaki Clan** — -2 damage on all attacks except Unblockables, Unavoidables, and Absolutes
★★★★★★ 6. **Sugawara Clan** — All barrier techniques last 2 turns longer
★★★★★★★ 7. **Fujiwara Clan** — +3 damage on all sorcery moves
★★★★★★★★ 8. **Abe Clan** — Barrier techniques last 1 turn longer, Domain Amplification has -4 cooldown
★★★★★★★★★ 9. **Kamo Clan** — Poison trait that stuns targets for 1 turn
★★★★★★★★★★ 10. **Zen’in Clan** — +5 damage on all sorcery moves
★★★★★★★★★★★ 11. **Gojo Clan** — +6 damage on all sorcery moves
★★★★★★★★★★★★ 12. **Simurian Clan** — +150 HP, Third Eye grants an auto-dodge Embed
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"content": "★ 1. **Clanless** — No buffs \n★★ 2. **Nanami Clan** — +5 damage if you dodge an attack \n★★★ 3. **Hakari Clan** — Can reroll any move that has a failure chance \n★★★★ 4. **Fushiguro Clan** — +2 damage \n★★★★★ 5. **Inumaki Clan** — -2 damage on all attacks except Unblockables, Unavoidables, and Absolutes \n★★★★★★ 6. **Sugawara Clan** — All barrier techniques last 2 turns longer \n★★★★★★★ 7. **Fujiwara Clan** — +3 damage on all sorcery moves \n★★★★★★★★ 8. **Abe Clan** — Barrier techniques last 1 turn longer, Domain Amplification has -4 cooldown \n★★★★★★★★★ 9. **Kamo Clan** — Poison trait that stuns targets for 1 turn \n★★★★★★★★★★ 10. **Zen’in Clan** — +5 damage on all sorcery moves \n★★★★★★★★★★★ 11. **Gojo Clan** — +6 damage on all sorcery moves \n★★★★★★★★★★★★ 12. **Simurian Clan** — +150 HP, Third Eye grants an auto-dodge ",
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