claninfo

Private

Content

12 lines
★ 1. **Clanless** — No buffs  
★★ 2. **Nanami Clan** — +5 damage if you dodge an attack  
★★★ 3. **Hakari Clan** — Can reroll any move that has a failure chance  
★★★★ 4. **Fushiguro Clan** — +2 damage  
★★★★★ 5. **Inumaki Clan** — -2 damage on all attacks except Unblockables, Unavoidables, and Absolutes  
★★★★★★ 6. **Sugawara Clan** — All barrier techniques last 2 turns longer  
★★★★★★★ 7. **Fujiwara Clan** — +3 damage on all sorcery moves  
★★★★★★★★ 8. **Abe Clan** — Barrier techniques last 1 turn longer, Domain Amplification has -4 cooldown  
★★★★★★★★★ 9. **Kamo Clan** — Poison trait that stuns targets for 1 turn  
★★★★★★★★★★ 10. **Zen’in Clan** — +5 damage on all sorcery moves  
★★★★★★★★★★★ 11. **Gojo Clan** — +6 damage on all sorcery moves  
★★★★★★★★★★★★ 12. **Simurian Clan** — +150 HP, Third Eye grants an auto-dodge  

Embed

1 line
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Raw JSON
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  "guild_id": "1312914980298952754",
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  "content": "★ 1. **Clanless** — No buffs  \n★★ 2. **Nanami Clan** — +5 damage if you dodge an attack  \n★★★ 3. **Hakari Clan** — Can reroll any move that has a failure chance  \n★★★★ 4. **Fushiguro Clan** — +2 damage  \n★★★★★ 5. **Inumaki Clan** — -2 damage on all attacks except Unblockables, Unavoidables, and Absolutes  \n★★★★★★ 6. **Sugawara Clan** — All barrier techniques last 2 turns longer  \n★★★★★★★ 7. **Fujiwara Clan** — +3 damage on all sorcery moves  \n★★★★★★★★ 8. **Abe Clan** — Barrier techniques last 1 turn longer, Domain Amplification has -4 cooldown  \n★★★★★★★★★ 9. **Kamo Clan** — Poison trait that stuns targets for 1 turn  \n★★★★★★★★★★ 10. **Zen’in Clan** — +5 damage on all sorcery moves  \n★★★★★★★★★★★ 11. **Gojo Clan** — +6 damage on all sorcery moves  \n★★★★★★★★★★★★ 12. **Simurian Clan** — +150 HP, Third Eye grants an auto-dodge  ",
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