loric

Private

Content

1 line
{user(mention)}

Embed

1 line
{"color": 8969505, "description": "{if({args}==big wig):# [Big Wig](https://wiki.bloodontheclocktower.com/Big_Wig)\n```Each nominee chooses a player: until voting, only they may speak & they are mad the nominee is good or they might die.```|}{if({args}==bootlegger):# [Bootlegger](https://wiki.bloodontheclocktower.com/Bootlegger)\n```This script has homebrew characters or rules.```|}{if({args}==gardener):# [Gardener](https://wiki.bloodontheclocktower.com/Gardener)\n```The Storyteller assigns 1 or more players' characters.```|}{if({args}==hindu):# [Hindu](https://wiki.bloodontheclocktower.com/Hindu)\n```The first 4 players to die are immediately reincarnated as Travellers of the same alignment.```|}{if({args}==pope):# [Pope](https://wiki.bloodontheclocktower.com/Pope)\n```There are duplicate good characters in play. They might also be bluffs.```|}{if({args}==storm catcher):# [Storm Catcher](https://wiki.bloodontheclocktower.com/Storm_Catcher)\n```Name a good character. If in play, they can only die by execution, but evil players learn which player it is.```|}{if({args}==tor):# [Tor](https://wiki.bloodontheclocktower.com/Tor)\n```Players don't know their character or alignment. They learn them when they die.```|}{if({args}==ventriloquist):# [Ventriloquist](https://wiki.bloodontheclocktower.com/Ventriloquist)\n```If a player is mad as a fresh character during their nomination, they might not die if executed today.```|}{if({args}==zenomancer):# [Zenomancer](https://wiki.bloodontheclocktower.com/Zenomancer)\n```One or more players each have a goal. When achieved, that player learns a piece of true info.```|}{if({args}==knaves):# [Knaves](https://wiki.bloodontheclocktower.com/Knaves)\n```There are 2 Storytellers: one lies & one tells the truth. Once per game, at dusk, they might switch.```|}{if({args}==god of ug):# [God of Ug](https://wiki.bloodontheclocktower.com/God_of_Ug)\n```One Ug hat. When wear Ug hat, must speak one sound at a time but vote twice. If fail, pass Ug hat.```|}"}
Raw JSON
{
  "id": 2546951,
  "created_at": "2026-03-05T07:10:24.000Z",
  "tag_name": "loric",
  "nsfw": false,
  "owner_id": "338484494560526336",
  "uses": 34,
  "description": null,
  "restricted": false,
  "shared": false,
  "deleted": false,
  "safe": "",
  "hidden": false,
  "guild_id": "1469734652850999308",
  "sharer": "338484494560526336",
  "content": "{user(mention)}",
  "embed": "{\"color\": 8969505, \"description\": \"{if({args}==big wig):# [Big Wig](https://wiki.bloodontheclocktower.com/Big_Wig)\\n```Each nominee chooses a player: until voting, only they may speak & they are mad the nominee is good or they might die.```|}{if({args}==bootlegger):# [Bootlegger](https://wiki.bloodontheclocktower.com/Bootlegger)\\n```This script has homebrew characters or rules.```|}{if({args}==gardener):# [Gardener](https://wiki.bloodontheclocktower.com/Gardener)\\n```The Storyteller assigns 1 or more players' characters.```|}{if({args}==hindu):# [Hindu](https://wiki.bloodontheclocktower.com/Hindu)\\n```The first 4 players to die are immediately reincarnated as Travellers of the same alignment.```|}{if({args}==pope):# [Pope](https://wiki.bloodontheclocktower.com/Pope)\\n```There are duplicate good characters in play. They might also be bluffs.```|}{if({args}==storm catcher):# [Storm Catcher](https://wiki.bloodontheclocktower.com/Storm_Catcher)\\n```Name a good character. If in play, they can only die by execution, but evil players learn which player it is.```|}{if({args}==tor):# [Tor](https://wiki.bloodontheclocktower.com/Tor)\\n```Players don't know their character or alignment. They learn them when they die.```|}{if({args}==ventriloquist):# [Ventriloquist](https://wiki.bloodontheclocktower.com/Ventriloquist)\\n```If a player is mad as a fresh character during their nomination, they might not die if executed today.```|}{if({args}==zenomancer):# [Zenomancer](https://wiki.bloodontheclocktower.com/Zenomancer)\\n```One or more players each have a goal. When achieved, that player learns a piece of true info.```|}{if({args}==knaves):# [Knaves](https://wiki.bloodontheclocktower.com/Knaves)\\n```There are 2 Storytellers: one lies & one tells the truth. Once per game, at dusk, they might switch.```|}{if({args}==god of ug):# [God of Ug](https://wiki.bloodontheclocktower.com/God_of_Ug)\\n```One Ug hat. When wear Ug hat, must speak one sound at a time but vote twice. If fail, pass Ug hat.```|}\"}",
  "last_fetched": "2026-10-22T19:49:50.090Z"
}