projectionsorcerymoveset
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46 lines[ __πππππππ__ ] : **24 FPS**
-# "*Your body just canβt keep upβ¦* "
β The first time you successfully hit an opponent with a Projection-based move, they become Framed for **__4 of their own turns.__**. Framed does **not stack.**
-# Framed: On their next turn, the opponent must declare one continuous intent
-# **__(Attack / Defend / Move / Technique)__**
β If a Framed opponent changes intent mid-turn **or** reacts to an interruption **or** is hit again before their next turn: They become **[FROZEN]**.
-# Frozen: **Lose their next turn.**
-# This acts as a **GO AGAIN** basically.
[ __ πππ-πππππππ__ ] : **SEXIST**
-# *βWomen should know their place.β*
β When fighting an opponent of the opposite sex, your first successful hit each turn deals +20 damage.
β If that hit applies Framed, the bonus damage increases to **+30.**
β However, Naturally. The more you **lose** to that __sex__, They deal more damage **against you**. **+__10__** each time. I'd be wise about **being sexist, Dork.**
β **[SEXIST]** is a **stationary buff**, it cannot be **stacked on to.**
β If the opponent breaks **Framed without becoming Frozen**, **[SEXIST]** is disabled for** 2 of your turns**
-# You can choose to activate this or not.
> ```!ProjectionBeatdown β [ 6-turn Cooldown ]
> !BackstepBreak β [ 7-turn Cooldown ]
> !AnimationLesson β [ 5-turn Cooldown ]
> !DirtyTactics β [ 7-turn Cooldown ]
> !FrameFeint β [ 6-turn Cooldown ]
> !FrameCrashβ [ 8-turn Cooldown ]
> !ProjectionReversal β [ 9-turn Cooldown ]```
**REQUIRES GRADE 2:**
> ```!Topspeedcheck β [ FIVE TIME USAGE | 9 TURN COOLDOWN ]
> !projectioncatch β [ 7-turn Cooldown ]```
**REQUIRES GRADE 1:**
> ```!dumbfoundcheck β [ 7-turn Cooldown ]
> !frameperfect β [ 15-turn Cooldown ]
> !overclock β [ 13-turn Cooldown ]```
** **Embed
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"created_at": "2026-01-14T01:42:16.000Z",
"tag_name": "projectionsorcerymoveset",
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"owner_id": "674357845558296607",
"uses": 93,
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"content": "[ __πππππππ__ ] : **24 FPS**\n-# \"*Your body just canβt keep upβ¦* \"\n\nβ The first time you successfully hit an opponent with a Projection-based move, they become Framed for **__4 of their own turns.__**. Framed does **not stack.**\n-# Framed: On their next turn, the opponent must declare one continuous intent\n-# **__(Attack / Defend / Move / Technique)__**\n\nβ If a Framed opponent changes intent mid-turn **or** reacts to an interruption **or** is hit again before their next turn: They become **[FROZEN]**.\n-# Frozen: **Lose their next turn.**\n-# This acts as a **GO AGAIN** basically.\n\n[ __ πππ-πππππππ__ ] : **SEXIST**\n-# *βWomen should know their place.β*\n\nβ When fighting an opponent of the opposite sex, your first successful hit each turn deals +20 damage.\n\nβ If that hit applies Framed, the bonus damage increases to **+30.**\n\nβ However, Naturally. The more you **lose** to that __sex__, They deal more damage **against you**. **+__10__** each time. I'd be wise about **being sexist, Dork.**\n\nβ **[SEXIST]** is a **stationary buff**, it cannot be **stacked on to.**\n\nβ If the opponent breaks **Framed without becoming Frozen**, **[SEXIST]** is disabled for** 2 of your turns**\n\n-# You can choose to activate this or not. \n\n\n> ```!ProjectionBeatdown β [ 6-turn Cooldown ]\n> !BackstepBreak β [ 7-turn Cooldown ]\n> !AnimationLesson β [ 5-turn Cooldown ]\n> !DirtyTactics β [ 7-turn Cooldown ]\n> !FrameFeint β [ 6-turn Cooldown ]\n> !FrameCrashβ [ 8-turn Cooldown ]\n> !ProjectionReversal β [ 9-turn Cooldown ]```\n\n**REQUIRES GRADE 2:**\n\n> ```!Topspeedcheck β [ FIVE TIME USAGE | 9 TURN COOLDOWN ]\n> !projectioncatch β [ 7-turn Cooldown ]```\n\n**REQUIRES GRADE 1:**\n\n> ```!dumbfoundcheck β [ 7-turn Cooldown ]\n> !frameperfect β [ 15-turn Cooldown ]\n> !overclock β [ 13-turn Cooldown ]```\n** **",
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"last_fetched": "2026-10-22T04:32:06.726Z"
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