maze
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448 lines{=(largs):{lower:{join():{args}}}}
{=(title):## 🏚️ Haunted House Maze}
{=(p):To pick a path, please type:}
{=(w):**Which path will you take?**}
{=(d):**What would you like to do?**}
{=(de):### You've reached a dead end.}
{=(note):### Note
If you've cleared this room, ||then you can try the other exits, please refer to the maps provided when you cleared the room.||}
{=(trap):### Note
If you've cleared this trap before, then you may pass without trouble!}
{=(win):## You've reached an exit!
Once you step outside, your triumph is interrupted by a shriek—
*"aaaAAAAAA—! OH!! It's just you..!"*
The girl from earlier takes a little stamp pad out of her pocket.
*"H-here, let me stamp your card..! I hope you had fun..?"*
**Congratulations!!**
> Please take the two stamps below and paste them onto your card!}
{=(se):### ⚠️ SPECIAL EVENT ⚠️}
{=(rngevent):{rand:13|none,haunt,chase}}
{=(chase):{se}
A dark-robed figure stalks the hallways, a wooden scythe in their hand. Two pink kitty ears stick out at the top of its head, and it wears a ghostly white mask. It seems like he hasn't spotted you yet... Maybe you should sneak on by...
Roll 2dDEX, everyone once. If one person fails, everyone fails. DC: 8
**SUCCESS:** The figure doesn't seem to notice you. Move on.
**FAIL:** ||The figure catches you! They start running towards you, brandishing its wooden scythe! You run without paying attention to where you're going. You end up at `{rand:6 a, 7 c, 4 c, 3 b, 17 a}`. If you were already at this spot when this event spawned, you end up back at the entrance (`2 c`). Please prompt the respective spot and proceed from there.||}
{=(haunt):{se}
**IF you are at the entrance of the haunted house, please disregard this event and continue on as normal.**
You feel an odd presence with you. But when you look around, you see nothing.
...
It's getting colder. Something is wrong.
You get the feeling if you don't find the source soon, you'll regret it.
Roll 2dINS, everyone once. Only one person needs to succeed. DC: 9
**SUCCESS:**
||t!choose between all your group members, the person chosen is being haunted. When you look closer at them, you notice a faint hand on their shoulder, old and disfigured... Your gaze follows the hand, to it's arm, then the body... Is this... a ghost?!?
It's hard to see and you really have to focus on it... It's clothes are tattered and you can't seem to find it's face, but you can tell it's crying.
{d}
Please react ICly and ping either rice or sparky!||
**FAIL:**
||It's getting colder and colder... You each feel someone grip your shoulders...
And in the next moment, you find yourself back at the entrance.
Please prompt `2 c` and proceed from there.||}
{=(m.{largs}): Wrong input!
Format is usually `?maze (number) (A/B/C)`
EG: ?maze 18 A~}
{=(m.start):A young woman with low pigtails stands at the entrance of the haunted house. Beside her is a scruffy dog with a weathered leather collar.
*"H-hey there…! Welcome to the uh, Haunted House..! Just head on right in..!"* The girl SHRIEKS as the door opens by itself with an eerie creak. The dog at her side wags its tail happily, putting a paw on her.
-# "*I— I seriously can’t get used to that…! Th-thank you Charlie, you’re the best..!"*
Shakily, she hands each of you a **tin whistle**.
*"A-anyway, don’t forget these… If you, uh. Get stuck. Just blow on it and this little guy…. He’ll come get you, aha…! Or— or if you’re too scared and need a buddy!!"*
-# *"That’s fine too……"*
**REMINDER:**
> - You can enter alone or with friends (maximum 4 to a group)
> - If in a group, you *must* stick together, do *not* ever let your friends out of sight.
> - Please do not resort to violence, medical and property damage bills will be invoiced to you if so.
> - If you'd like to escape without completing the maze, ICly blow the tin whistle and prompt `?maze fail`
> - If at any point, you need assistance (aka to try something else other than the set options), please @ rice!
Once you step inside, the door shuts behind you. The dimly lit interior and old musty air greets you, small candles on the ground lighting the hallways you're meant to traverse.
You walk just a few steps in and find yourself at the first split in the road!
{w}
- A.
- B.
- C.
`?maze 1`~https://i.imgur.com/woUYLuT.png}
{=(m.1a):Following the short dark hallway, passing what looks like framed paintings. Most of which are torn badly or painted over with red...
If you wish to inspect them, please roll **2dINS**!
You may only roll once per person! If fail move on.
> DC: 9
> Secret DC: 12
> **Success:**
> ||It seems like these paintings may have portrayed portraits? While you cannot discern who was painted, it seems like they are all the same person.||
> **Secret Success:**
> ||Behind one of the paintings, you find a hole in the wall! It is ridiculously dark through here, as if magic is purposely blocking your sight. If you choose to go into the hole, please prompt `?room dark b`.||
Walking past the paintings, you find yourself at another split in the road.
{w}
- A.
- B.
- C.
`?maze 2`~https://i.imgur.com/zA3Bp62.png}
{=(m.1b):There's noises in the walls as you walk on.
Is it a warning? Or is it a welcome?
{w}
- A.
- B.
- C. (`2 c`)
`?maze 9`~https://i.imgur.com/6PaHBvk.png}
{=(m.1c):A turn to the right, then a turn to the left...
Soon, the hallway opens up into a wide room. It's hard to see, as it is dimly lit with only five candles, one in the center, while the other four are in each corner of the room. The candles in the corners each stand in front of a mannequin, all posed differently, while the candle in the center stands alone.
Everytime you look away, then back at a mannequin... The pose changes- Or are you imagining it?
{d}
- Enter room (Choose which spot you would like to go towards, prompt `?room candle A/B/C/D/E`)
- If you've already cleared this room, prompt `?room candle clear`
- Turn back (`2 C`)~https://i.imgur.com/M1G5FcA.png}
{=(m.2a):The candles lighting this hallway flickers once, twice... And at the end of the hallway, there is vase that holds a bouquet of wilted roses, it sits delicately on top of a simple table.
Take one?
-# You may take one! There are many.
{w}
- A.
- B.
- C. (`1 a`)
`?maze 3`~https://i.imgur.com/6PaHBvk.png}
{=(m.2b):There's not much in your short walk other than a few faint noises.. Scratching in the walls?
{w}
- A.
- B.
- C. (`2 c`)
`?maze 9`~https://i.imgur.com/6PaHBvk.png}
{=(m.2c):You're back where you started!
{w}
- A.
- B.
- C.
`?maze 1`~https://i.imgur.com/amHZdGh.png}
{=(m.3a):As you walk, you notice light patches, dark splotches and red streaks on the floor and walls... You can't seem to make out what they are and it doesn't seem like a good idea to touch them...
As the path splits, the trail of odd stains seems to go in one particular direction.
{w}
- A.
- B. The trail goes this way.
- C. (`2 a`)
`?maze 10`~https://i.imgur.com/zA3Bp62.png}
{=(m.3b):{de}
There is nothing at the end of this hallway except a giant hole. It seems to go deep, you can't see very far into the darkness.
- A. Turn back (`2 a`)
- B. Jump in the hole (???? like, are you sure??? if so, `?room hole`)~}
{=(m.9a):There's not much in your short walk other than a few faint noises.. Scratching in the walls?
{w}
- A.
- B.
- C.
`?maze 2`~https://i.imgur.com/zA3Bp62.png}
{=(m.9b):Silence...
{w}
- A.
- B. This hallway looks a little brighter..?
- C.
- D.
`?maze 4`~https://i.imgur.com/Nuu8hIg.png}
{=(m.4a):{w}
- A.
- B.
- C. (`2 c`)
`?maze 9` ~https://i.imgur.com/YOSnp21.png}
{=(m.4b):The room you stand before is a little brighter than the hallways you've been in. You can see clearly:
Mirrors fill the entire room— it seems the mirrors itself give off some light. Each one refracting off of one-another that you can’t quite see the way out, instead, everywhere you turn, you see yourself.
...
But... Each reflection looks... *Off.*
Take a closer look?
{d}
- Enter the room (`?room mirror`)
- Turn back (`9 b`)~}
{=(m.4c):{de}
Off to the side of this dead end, you see a console with drawers. The top is littered with clippings of all sorts of potion recipes, each one with strange ingredients... for cosmetics?
- Turn back (`9 b`)~}
{=(m.4d):You find yourself at another choice.
- A.
- B. (`9 b`)
- C.
- D. Oh.. You hear footsteps! Is that another lost group?
`maze 17`~https://i.imgur.com/Nuu8hIg.png}
{=(m.10a):You ignore the trail... Perhaps for the better...
After another turn in the road, you end up at the entrance of a room, it's pretty empty save for...
The treasure chest in the center, sitting in a circle of lit candles!
You also see an exit further in.
{d}
- Go to chest (`?room chest b`)
- Go around the chest to the other exit (`7 a`)
- Turn back (`3 a`)~}
{=(m.10b):You follow the trail and...
{de}
At the end of the trail, there's a pile of broken and crushed... Make up..? Lipsticks... Bottles of various colors... Little boxes of powders...
All are aged, dried up and no longer salvageable...
- Turn back. (`3 a`)~}
{=(m.17a):{de}
There is nothing of note here.
- Turn back (`4 d`)~}
{=(m.17c):As you reach the split in the road, something jumps out at you, white, glowing and-- loud!
# "BOO!"
-# Feel free to react to the scare ICly!
It was someone in a white sheet! The head of the supposed ghost glows teal. It runs off before any of you can react, giggling maniacally.
**Note**: You can only encounter this guy once, if you have already, please dismiss the above and move on!
- A. (`4 d`)
- B. The ghost ran this way.
- C. You hear faint weeping from this direction.
`?maze 19`~https://i.imgur.com/oxPxCNg.png}
{=(m.17d):{de}
There's nothing but boxes upon boxes of old, dusty clothes and tattered sewing patterns strewn across the floor. An array of accessories like a feather boa, gaudy trains, and bits and bobs of costume jewelry can also be found.
- Turn back (`4 d`)~}
{=(m.19b):Silence...
- A.
- B. (If you've done `15 b` or `16 a`, this option is *unavailable* to you.)
- C. (`17 c`)
`?maze 15`~https://i.imgur.com/zA3Bp62.png}
{=(m.19c):Silence...
- A.
- B. (`17 c`)
- C.
`?maze 8`~https://i.imgur.com/oxPxCNg.png}
{=(m.8a):The hallway opens up into a wide room. It's hard to see, as it is dimly lit with only five candles, one in the center, while the other four are in each corner of the room. The candles in the corners each stand in front of a mannequin, all posed differently, while the candle in the center stands alone.
Everytime you look away, then back at a mannequin... The pose changes- Or are you imagining it?
{d}
- Enter room (Choose which spot you would like to go towards, prompt `?room candle A/B/C/D/E`)
- If you've already cleared this room, prompt `?room candle clear`
- Turn back (`19 c`)~https://i.imgur.com/biIIDof.png}
{=(m.8c):The path seems to lead around, then down a long dark hallway.
Boarded up windows line right wall, the festivities outside sound so very distant...
- A. (If you've done `15 b` or `16 a`, this option is *unavailable* to you.)
- B.
- C. (`19 c`)
`?maze 16`~https://i.imgur.com/oxPxCNg.png}
{=(m.15a):Was that shadow in the corner of your eye moving??
You best get out of here fast.
- A. This hallway looks a little brighter..?
- B.
- C. (`19 b`)
`?maze 13`~https://i.imgur.com/oxPxCNg.png}
{=(m.15b):And what do you know, another split in the path!
- ̶A̶.̶ Wait. When you look behind you, there is only wall. Solid at that. There is no way back. (This option is unavailable.)
- B. (`16 b`)
- C. You hear faint crying from this direction. (`19 c`)~https://i.imgur.com/oxPxCNg.png}
{=(m.16a):And what do you know, another split in the path!
- A. (`15 a`)
- ̶B̶.̶ Wait.When you look behind you, there is only wall. Solid at that. There is no way back. (This option is unavailable.)
- C. (`17 c`)~https://i.imgur.com/zA3Bp62.png}
{=(m.16b):This hallway is long and straight, yet you cannot see the end until you near it.
Boarded up windows line the right wall, letting very little light in.
- A.
- B.
- C. (`8 c`)
`?maze 5`~https://i.imgur.com/hDNKuew.png}
{=(m.5a):There are less candles in this hallway...
- A.
- B. This seems to lead to a room...
- C. (`16 b`)
`?maze 12`~https://i.imgur.com/hDNKuew.png}
{=(m.5b):After a few more turns and eerie creaks, you find yourself at a dead end- BUT!
This dead end has a door!
{win}~https://i.imgur.com/NJ9qRHB.png}
{=(m.12a):Nothing but cracked, empty walls and cobweb as you walk through these halls. Upon closer inspection... Those spiders look awfully big don't they...?
{w}
- A.
- B. (`5 a`)
- C. This hallway looks a little brighter..?
`?maze 11`~https://i.imgur.com/zA3Bp62.png}
{=(m.12b):You end up at the entrance of a room, it's pretty empty save for...
The treasure chest in the center, sitting in a circle of lit candles!
{d}
- Go to the chest (`?room chest a`)
- Turn back (`5 a`)~}
{=(m.11a):The floors of this hallway are... kind of creaky. Something tells you you should be careful.
(2dINS) DC: 8, One chance each, one person fails, everyone fails.
{trap}
**Success:**
||You know a trap when you smell one. You avoid the floorboards with relative ease and move on!||
**Fail:**
||You step on a conspicuously raised floorboard. A little *click* sounds somewhere, and a comically large cage falls on top of you. (How did it even fit in here?) Roll 2dMIG to lift the cage! Only one person needs to succeed, you may try as much as you'd like. (DC: 10)||
{w}
- A.
- B.
- C. You hear a weird noises from this direction.. You can't quite make out what it is.
- D. (`12 a`)
`?maze 7`~https://i.imgur.com/Nuu8hIg.png}
{=(m.11c):The room you stand before is a little brighter than the hallways you've been in. You can see clearly:
Mirrors fill the entire room— it seems the mirrors itself give off some light. Each one refracting off of one-another that you can’t quite see the way out, instead, everywhere you turn, you see yourself.
...
But... Each reflection looks... *Off.*
Take a closer look?
{note}
{d}
- Enter the room (`?room mirror`)
- Turn back (`12 a`)~}
{=(m.13a):The room you stand before is a little brighter than the hallways you've been in. You can see clearly:
Mirrors fill the entire room— it seems the mirrors itself give off some light. Each one refracting off of one-another that you can’t quite see the way out, instead, everywhere you turn, you see yourself.
...
But... Each reflection looks... *Off.*
Take a closer look?
{note}
{d}
- Enter the room (`?room mirror`)
- Turn back (`15 a`)~}
{=(m.13b):{de}
There seems to be a white, cloaked figure at the end of the hall… Wait, is that a sheet?
Two brown kitty ears pop out from the top of its head, and yellow eyes peer out of the holes cut into it. And… is that a tail?
*"OooOooOoOo! Go baAaAaAack! Or EeEelseEeE!"*
Still, something feels… off about this situation.
{d}
- Interact. Please react ICly and ping sparky!
- Um. Turn back (`15 a`)~}
{=(m.7a):- A.
- B.
- C. (`11 a`)
`?maze 14`~https://i.imgur.com/6PaHBvk.png}
{=(m.7b):At the end of this hallway...
You see a door!
{win}~https://i.imgur.com/NJ9qRHB.png}
{=(m.7c):{de}
This particular dead end has a bunch of creaky floors. Surprisingly, this window is unboarded. Looking out the dusty window, you see the lights of the festival casting the forest in a warm, cozy glow.
Wow... Isn't the view from here lovely?
If you'd like to admire the view, please roll 2dINS, once per person. DC: 8
**SUCCESS:**
||While admiring the view, you notice, to the very far left, a dog playing in the field... Isn't that the dog the girl at the entrance had?.. Charlie? Is the exit close?||
**FAIL:**
||What a beautiful view... You get lost in the pretty lights, spending way too much time staring out this window... Shouldn't you be finding your way out?||
- Turn back (`11 a`)~}
{=(m.14a):You turn a corner, then another corner, then another... Passing by marble sculptures that have their faces smashed....
One thing is clear from these sculptures, they're all of the same person.
- A.
- B. (`7 a`)
- C.
`?maze 6`~https://i.imgur.com/zA3Bp62.png}
{=(m.14c):You end up at the entrance of a room, it's pretty empty save for...
The treasure chest in the center, sitting in a circle of lit candles!
You also see an exit further in.
{note}
{d}
- Go to the chest (`?room chestb`)
- Go around the chest to the other exit (`?maze 3 a`)
- Turn back (`7 a`)~}
{=(m.6a):This one has a candy basket! A notecard next to it reads: *"Take just one, please!"*
{de}
- Turn back (`14 a`)~}
{=(m.6c):A few lovely vintage wardrobes line the walls of this hallway. A sweet scent wafts from inside them...
Open them?
If so:
||Most of them have really old tattered clothes. You're unsure where the sweet smell is coming from. When you open one of the wardrobes, you're sucked into it entirely! It's a mimic! Though, it seems like it doesn't have its sharp teeth, and instead the clothes inside with you tangle around you as if tasting you.
Roll 2dDEX or 2dMIG, everyone gets to roll once, DC: 9
**SUCCESS:** You manage to wrangle your way out of the mimic without much fuss! Its beady little eyes look at you in apology, and it bounces away...
**FAIL:** The mimic, realizing you are not, in fact, candy, spits you out. It bounces away heavily in a huff. You are now covered in glitter.||
It's a long walk past the wardrobes. It's oddly quiet in this long hallway.
Eventually, you reach what seems like a room, however, it is pitch black in there. Light doesn't seem to shine into the room, it's as if there's magic keeping you from seeing.
{d}
- Enter room (`?room dark a`)
- Turn back (`14 a`)~}
{=(m.21a):It's a short walk to the end of this hallway, where you find a door!
{win}~https://i.imgur.com/NJ9qRHB.png}
{=(m.21b):You're back out the maze.
- A. `3 a`
- B. `2 a`
- C. You are here.~https://i.imgur.com/6PaHBvk.png}
{=(m.fail):Charlie easily brings you back to the start of the maze! The little pitter-patter of his paws alerts the girl from the entrance, and she sighs in relief when she sees him running towards her with your party.
"W-welcome back…! I hope you’re alright…! Thanks for bringing them back safe and sound, boy…" She kneels to pet the dog.
"Well… you tried..! It’s alright, you can always have another go… Let me stamp your card before you leave."~https://i.imgur.com/Y8TSAw9.png}
{=(em.text):{m.{largs}(1):~}}
{=(em.image):{m.{largs}(2):~}}Embed
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"created_at": "2025-10-24T05:59:58.000Z",
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"uses": 379,
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"content": "{=(largs):{lower:{join():{args}}}}\n\n{=(title):## 🏚️ Haunted House Maze}\n{=(p):To pick a path, please type:}\n{=(w):**Which path will you take?**}\n{=(d):**What would you like to do?**}\n{=(de):### You've reached a dead end.}\n{=(note):### Note\nIf you've cleared this room, ||then you can try the other exits, please refer to the maps provided when you cleared the room.||}\n{=(trap):### Note\nIf you've cleared this trap before, then you may pass without trouble!}\n{=(win):## You've reached an exit!\nOnce you step outside, your triumph is interrupted by a shriek—\n*\"aaaAAAAAA—! OH!! It's just you..!\"*\n\nThe girl from earlier takes a little stamp pad out of her pocket.\n\n*\"H-here, let me stamp your card..! I hope you had fun..?\"*\n\n**Congratulations!!**\n> Please take the two stamps below and paste them onto your card!}\n{=(se):### ⚠️ SPECIAL EVENT ⚠️}\n\n{=(rngevent):{rand:13|none,haunt,chase}}\n\n{=(chase):{se}\nA dark-robed figure stalks the hallways, a wooden scythe in their hand. Two pink kitty ears stick out at the top of its head, and it wears a ghostly white mask. It seems like he hasn't spotted you yet... Maybe you should sneak on by...\n\nRoll 2dDEX, everyone once. If one person fails, everyone fails. DC: 8\n**SUCCESS:** The figure doesn't seem to notice you. Move on.\n**FAIL:** ||The figure catches you! They start running towards you, brandishing its wooden scythe! You run without paying attention to where you're going. You end up at `{rand:6 a, 7 c, 4 c, 3 b, 17 a}`. If you were already at this spot when this event spawned, you end up back at the entrance (`2 c`). Please prompt the respective spot and proceed from there.||}\n\n{=(haunt):{se}\n**IF you are at the entrance of the haunted house, please disregard this event and continue on as normal.**\nYou feel an odd presence with you. But when you look around, you see nothing.\n...\nIt's getting colder. Something is wrong.\nYou get the feeling if you don't find the source soon, you'll regret it.\n\nRoll 2dINS, everyone once. Only one person needs to succeed. DC: 9\n**SUCCESS:** \n||t!choose between all your group members, the person chosen is being haunted. When you look closer at them, you notice a faint hand on their shoulder, old and disfigured... Your gaze follows the hand, to it's arm, then the body... Is this... a ghost?!? \nIt's hard to see and you really have to focus on it... It's clothes are tattered and you can't seem to find it's face, but you can tell it's crying.\n{d}\nPlease react ICly and ping either rice or sparky!||\n\n**FAIL:**\n||It's getting colder and colder... You each feel someone grip your shoulders...\nAnd in the next moment, you find yourself back at the entrance.\nPlease prompt `2 c` and proceed from there.||}\n\n{=(m.{largs}): Wrong input!\nFormat is usually `?maze (number) (A/B/C)`\nEG: ?maze 18 A~}\n\n{=(m.start):A young woman with low pigtails stands at the entrance of the haunted house. Beside her is a scruffy dog with a weathered leather collar.\n*\"H-hey there…! Welcome to the uh, Haunted House..! Just head on right in..!\"* The girl SHRIEKS as the door opens by itself with an eerie creak. The dog at her side wags its tail happily, putting a paw on her.\n-# \"*I— I seriously can’t get used to that…! Th-thank you Charlie, you’re the best..!\"*\n\nShakily, she hands each of you a **tin whistle**.\n*\"A-anyway, don’t forget these… If you, uh. Get stuck. Just blow on it and this little guy…. He’ll come get you, aha…! Or— or if you’re too scared and need a buddy!!\"*\n-# *\"That’s fine too……\"*\n\n**REMINDER:**\n> - You can enter alone or with friends (maximum 4 to a group)\n> - If in a group, you *must* stick together, do *not* ever let your friends out of sight.\n> - Please do not resort to violence, medical and property damage bills will be invoiced to you if so.\n> - If you'd like to escape without completing the maze, ICly blow the tin whistle and prompt `?maze fail`\n> - If at any point, you need assistance (aka to try something else other than the set options), please @ rice!\n\nOnce you step inside, the door shuts behind you. The dimly lit interior and old musty air greets you, small candles on the ground lighting the hallways you're meant to traverse. \nYou walk just a few steps in and find yourself at the first split in the road! \n\n{w}\n- A. \n- B.\n- C.\n`?maze 1`~https://i.imgur.com/woUYLuT.png}\n\n{=(m.1a):Following the short dark hallway, passing what looks like framed paintings. Most of which are torn badly or painted over with red...\n\nIf you wish to inspect them, please roll **2dINS**! \nYou may only roll once per person! If fail move on.\n> DC: 9\n> Secret DC: 12\n> **Success:**\n> ||It seems like these paintings may have portrayed portraits? While you cannot discern who was painted, it seems like they are all the same person.||\n> **Secret Success:**\n> ||Behind one of the paintings, you find a hole in the wall! It is ridiculously dark through here, as if magic is purposely blocking your sight. If you choose to go into the hole, please prompt `?room dark b`.||\n\nWalking past the paintings, you find yourself at another split in the road.\n{w}\n- A.\n- B.\n- C.\n`?maze 2`~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.1b):There's noises in the walls as you walk on. \nIs it a warning? Or is it a welcome?\n{w}\n- A.\n- B.\n- C. (`2 c`)\n`?maze 9`~https://i.imgur.com/6PaHBvk.png}\n\n{=(m.1c):A turn to the right, then a turn to the left... \n\nSoon, the hallway opens up into a wide room. It's hard to see, as it is dimly lit with only five candles, one in the center, while the other four are in each corner of the room. The candles in the corners each stand in front of a mannequin, all posed differently, while the candle in the center stands alone.\n\nEverytime you look away, then back at a mannequin... The pose changes- Or are you imagining it?\n\n{d}\n- Enter room (Choose which spot you would like to go towards, prompt `?room candle A/B/C/D/E`)\n- If you've already cleared this room, prompt `?room candle clear`\n- Turn back (`2 C`)~https://i.imgur.com/M1G5FcA.png}\n\n{=(m.2a):The candles lighting this hallway flickers once, twice... And at the end of the hallway, there is vase that holds a bouquet of wilted roses, it sits delicately on top of a simple table.\n\nTake one?\n-# You may take one! There are many.\n\n{w}\n- A.\n- B.\n- C. (`1 a`)\n`?maze 3`~https://i.imgur.com/6PaHBvk.png}\n\n{=(m.2b):There's not much in your short walk other than a few faint noises.. Scratching in the walls?\n{w}\n- A.\n- B.\n- C. (`2 c`)\n`?maze 9`~https://i.imgur.com/6PaHBvk.png}\n\n{=(m.2c):You're back where you started!\n\n{w}\n- A.\n- B.\n- C.\n`?maze 1`~https://i.imgur.com/amHZdGh.png}\n\n{=(m.3a):As you walk, you notice light patches, dark splotches and red streaks on the floor and walls... You can't seem to make out what they are and it doesn't seem like a good idea to touch them...\n\nAs the path splits, the trail of odd stains seems to go in one particular direction.\n{w}\n- A.\n- B. The trail goes this way.\n- C. (`2 a`)\n`?maze 10`~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.3b):{de}\nThere is nothing at the end of this hallway except a giant hole. It seems to go deep, you can't see very far into the darkness.\n\n- A. Turn back (`2 a`)\n- B. Jump in the hole (???? like, are you sure??? if so, `?room hole`)~}\n\n{=(m.9a):There's not much in your short walk other than a few faint noises.. Scratching in the walls?\n{w}\n- A. \n- B.\n- C.\n`?maze 2`~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.9b):Silence...\n{w}\n- A.\n- B. This hallway looks a little brighter..?\n- C.\n- D.\n`?maze 4`~https://i.imgur.com/Nuu8hIg.png}\n\n{=(m.4a):{w}\n- A.\n- B. \n- C. (`2 c`)\n`?maze 9` ~https://i.imgur.com/YOSnp21.png}\n\n{=(m.4b):The room you stand before is a little brighter than the hallways you've been in. You can see clearly:\nMirrors fill the entire room— it seems the mirrors itself give off some light. Each one refracting off of one-another that you can’t quite see the way out, instead, everywhere you turn, you see yourself.\n...\nBut... Each reflection looks... *Off.*\nTake a closer look?\n\n{d}\n- Enter the room (`?room mirror`)\n- Turn back (`9 b`)~}\n\n{=(m.4c):{de}\nOff to the side of this dead end, you see a console with drawers. The top is littered with clippings of all sorts of potion recipes, each one with strange ingredients... for cosmetics?\n- Turn back (`9 b`)~}\n\n{=(m.4d):You find yourself at another choice.\n- A.\n- B. (`9 b`)\n- C.\n- D. Oh.. You hear footsteps! Is that another lost group?\n`maze 17`~https://i.imgur.com/Nuu8hIg.png}\n\n{=(m.10a):You ignore the trail... Perhaps for the better...\nAfter another turn in the road, you end up at the entrance of a room, it's pretty empty save for...\nThe treasure chest in the center, sitting in a circle of lit candles!\nYou also see an exit further in.\n\n{d}\n- Go to chest (`?room chest b`)\n- Go around the chest to the other exit (`7 a`)\n- Turn back (`3 a`)~}\n\n{=(m.10b):You follow the trail and...\n{de}\nAt the end of the trail, there's a pile of broken and crushed... Make up..? Lipsticks... Bottles of various colors... Little boxes of powders...\nAll are aged, dried up and no longer salvageable...\n\n- Turn back. (`3 a`)~}\n\n{=(m.17a):{de}\nThere is nothing of note here.\n\n- Turn back (`4 d`)~}\n\n{=(m.17c):As you reach the split in the road, something jumps out at you, white, glowing and-- loud!\n# \"BOO!\"\n-# Feel free to react to the scare ICly!\nIt was someone in a white sheet! The head of the supposed ghost glows teal. It runs off before any of you can react, giggling maniacally.\n\n**Note**: You can only encounter this guy once, if you have already, please dismiss the above and move on!\n\n- A. (`4 d`)\n- B. The ghost ran this way.\n- C. You hear faint weeping from this direction.\n`?maze 19`~https://i.imgur.com/oxPxCNg.png}\n\n{=(m.17d):{de}\nThere's nothing but boxes upon boxes of old, dusty clothes and tattered sewing patterns strewn across the floor. An array of accessories like a feather boa, gaudy trains, and bits and bobs of costume jewelry can also be found.\n\n- Turn back (`4 d`)~}\n\n{=(m.19b):Silence...\n\n- A.\n- B. (If you've done `15 b` or `16 a`, this option is *unavailable* to you.)\n- C. (`17 c`)\n`?maze 15`~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.19c):Silence...\n\n- A.\n- B. (`17 c`)\n- C.\n`?maze 8`~https://i.imgur.com/oxPxCNg.png}\n\n{=(m.8a):The hallway opens up into a wide room. It's hard to see, as it is dimly lit with only five candles, one in the center, while the other four are in each corner of the room. The candles in the corners each stand in front of a mannequin, all posed differently, while the candle in the center stands alone.\n\nEverytime you look away, then back at a mannequin... The pose changes- Or are you imagining it?\n\n{d}\n- Enter room (Choose which spot you would like to go towards, prompt `?room candle A/B/C/D/E`)\n- If you've already cleared this room, prompt `?room candle clear`\n- Turn back (`19 c`)~https://i.imgur.com/biIIDof.png}\n\n{=(m.8c):The path seems to lead around, then down a long dark hallway.\nBoarded up windows line right wall, the festivities outside sound so very distant...\n\n- A. (If you've done `15 b` or `16 a`, this option is *unavailable* to you.)\n- B.\n- C. (`19 c`)\n`?maze 16`~https://i.imgur.com/oxPxCNg.png}\n\n{=(m.15a):Was that shadow in the corner of your eye moving??\nYou best get out of here fast.\n\n- A. This hallway looks a little brighter..?\n- B. \n- C. (`19 b`)\n`?maze 13`~https://i.imgur.com/oxPxCNg.png}\n\n{=(m.15b):And what do you know, another split in the path!\n\n- ̶A̶.̶ Wait. When you look behind you, there is only wall. Solid at that. There is no way back. (This option is unavailable.)\n- B. (`16 b`)\n- C. You hear faint crying from this direction. (`19 c`)~https://i.imgur.com/oxPxCNg.png}\n\n{=(m.16a):And what do you know, another split in the path!\n\n- A. (`15 a`)\n- ̶B̶.̶ Wait.When you look behind you, there is only wall. Solid at that. There is no way back. (This option is unavailable.)\n- C. (`17 c`)~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.16b):This hallway is long and straight, yet you cannot see the end until you near it.\nBoarded up windows line the right wall, letting very little light in.\n\n- A.\n- B.\n- C. (`8 c`)\n`?maze 5`~https://i.imgur.com/hDNKuew.png}\n\n{=(m.5a):There are less candles in this hallway...\n- A.\n- B. This seems to lead to a room...\n- C. (`16 b`)\n`?maze 12`~https://i.imgur.com/hDNKuew.png}\n\n{=(m.5b):After a few more turns and eerie creaks, you find yourself at a dead end- BUT!\nThis dead end has a door!\n\n{win}~https://i.imgur.com/NJ9qRHB.png}\n\n{=(m.12a):Nothing but cracked, empty walls and cobweb as you walk through these halls. Upon closer inspection... Those spiders look awfully big don't they...?\n\n{w}\n- A.\n- B. (`5 a`)\n- C. This hallway looks a little brighter..?\n`?maze 11`~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.12b):You end up at the entrance of a room, it's pretty empty save for...\nThe treasure chest in the center, sitting in a circle of lit candles!\n{d}\n- Go to the chest (`?room chest a`)\n- Turn back (`5 a`)~}\n\n{=(m.11a):The floors of this hallway are... kind of creaky. Something tells you you should be careful. \n(2dINS) DC: 8, One chance each, one person fails, everyone fails.\n{trap}\n**Success:**\n||You know a trap when you smell one. You avoid the floorboards with relative ease and move on!||\n**Fail:**\n||You step on a conspicuously raised floorboard. A little *click* sounds somewhere, and a comically large cage falls on top of you. (How did it even fit in here?) Roll 2dMIG to lift the cage! Only one person needs to succeed, you may try as much as you'd like. (DC: 10)||\n{w}\n- A.\n- B.\n- C. You hear a weird noises from this direction.. You can't quite make out what it is.\n- D. (`12 a`)\n`?maze 7`~https://i.imgur.com/Nuu8hIg.png}\n\n{=(m.11c):The room you stand before is a little brighter than the hallways you've been in. You can see clearly:\nMirrors fill the entire room— it seems the mirrors itself give off some light. Each one refracting off of one-another that you can’t quite see the way out, instead, everywhere you turn, you see yourself.\n...\nBut... Each reflection looks... *Off.*\nTake a closer look?\n\n{note}\n{d}\n- Enter the room (`?room mirror`)\n- Turn back (`12 a`)~}\n\n{=(m.13a):The room you stand before is a little brighter than the hallways you've been in. You can see clearly:\nMirrors fill the entire room— it seems the mirrors itself give off some light. Each one refracting off of one-another that you can’t quite see the way out, instead, everywhere you turn, you see yourself.\n...\nBut... Each reflection looks... *Off.*\nTake a closer look?\n\n{note}\n{d}\n- Enter the room (`?room mirror`)\n- Turn back (`15 a`)~}\n\n{=(m.13b):{de}\nThere seems to be a white, cloaked figure at the end of the hall… Wait, is that a sheet?\nTwo brown kitty ears pop out from the top of its head, and yellow eyes peer out of the holes cut into it. And… is that a tail?\n*\"OooOooOoOo! Go baAaAaAack! Or EeEelseEeE!\"*\n\nStill, something feels… off about this situation.\n\n{d}\n- Interact. Please react ICly and ping sparky!\n- Um. Turn back (`15 a`)~}\n\n{=(m.7a):- A.\n- B.\n- C. (`11 a`)\n`?maze 14`~https://i.imgur.com/6PaHBvk.png}\n\n{=(m.7b):At the end of this hallway...\nYou see a door!\n\n{win}~https://i.imgur.com/NJ9qRHB.png}\n\n{=(m.7c):{de}\nThis particular dead end has a bunch of creaky floors. Surprisingly, this window is unboarded. Looking out the dusty window, you see the lights of the festival casting the forest in a warm, cozy glow.\nWow... Isn't the view from here lovely?\nIf you'd like to admire the view, please roll 2dINS, once per person. DC: 8\n\n**SUCCESS:**\n||While admiring the view, you notice, to the very far left, a dog playing in the field... Isn't that the dog the girl at the entrance had?.. Charlie? Is the exit close?||\n**FAIL:**\n||What a beautiful view... You get lost in the pretty lights, spending way too much time staring out this window... Shouldn't you be finding your way out?||\n\n- Turn back (`11 a`)~}\n\n{=(m.14a):You turn a corner, then another corner, then another... Passing by marble sculptures that have their faces smashed....\nOne thing is clear from these sculptures, they're all of the same person.\n\n- A.\n- B. (`7 a`)\n- C.\n`?maze 6`~https://i.imgur.com/zA3Bp62.png}\n\n{=(m.14c):You end up at the entrance of a room, it's pretty empty save for...\nThe treasure chest in the center, sitting in a circle of lit candles!\nYou also see an exit further in.\n\n{note}\n{d}\n- Go to the chest (`?room chestb`)\n- Go around the chest to the other exit (`?maze 3 a`)\n- Turn back (`7 a`)~}\n\n{=(m.6a):This one has a candy basket! A notecard next to it reads: *\"Take just one, please!\"*\n{de}\n- Turn back (`14 a`)~}\n\n{=(m.6c):A few lovely vintage wardrobes line the walls of this hallway. A sweet scent wafts from inside them...\nOpen them?\nIf so:\n||Most of them have really old tattered clothes. You're unsure where the sweet smell is coming from. When you open one of the wardrobes, you're sucked into it entirely! It's a mimic! Though, it seems like it doesn't have its sharp teeth, and instead the clothes inside with you tangle around you as if tasting you.\n\nRoll 2dDEX or 2dMIG, everyone gets to roll once, DC: 9\n\n**SUCCESS:** You manage to wrangle your way out of the mimic without much fuss! Its beady little eyes look at you in apology, and it bounces away...\n**FAIL:** The mimic, realizing you are not, in fact, candy, spits you out. It bounces away heavily in a huff. You are now covered in glitter.||\n\nIt's a long walk past the wardrobes. It's oddly quiet in this long hallway.\nEventually, you reach what seems like a room, however, it is pitch black in there. Light doesn't seem to shine into the room, it's as if there's magic keeping you from seeing.\n\n{d}\n- Enter room (`?room dark a`)\n- Turn back (`14 a`)~}\n\n{=(m.21a):It's a short walk to the end of this hallway, where you find a door!\n\n{win}~https://i.imgur.com/NJ9qRHB.png}\n\n{=(m.21b):You're back out the maze.\n\n- A. `3 a`\n- B. `2 a`\n- C. You are here.~https://i.imgur.com/6PaHBvk.png}\n\n{=(m.fail):Charlie easily brings you back to the start of the maze! The little pitter-patter of his paws alerts the girl from the entrance, and she sighs in relief when she sees him running towards her with your party.\n\n\"W-welcome back…! I hope you’re alright…! Thanks for bringing them back safe and sound, boy…\" She kneels to pet the dog.\n\n\"Well… you tried..! It’s alright, you can always have another go… Let me stamp your card before you leave.\"~https://i.imgur.com/Y8TSAw9.png}\n\n{=(em.text):{m.{largs}(1):~}}\n{=(em.image):{m.{largs}(2):~}}",
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