blazoncalc
Private
Content
31 lines{break({1}==):**Available Attributes**
-# 1) Basic buff
-# 2) Attacking buff
-# 3) In Rally buff
-# 4) Defending buff
-# 5) Reinforcing buff
-# 6) Monster buff
-# 7) Troop load
-# 8) Training capacity
**You did not provide the necessary input.**
Enter number of acceptable attributes for Lv10 and Lv15
-# Example: Interested in 1) Basic, 2) Attacking, 3) Rally for **Lv10** and 1) Basic, 2) Attacking, 3) Rally, 4) Defending for **Lv15**, then you would type
> π BlazonCalc 3 4}
**Available Attributes**
-# 1) Basic buff
-# 2) Attacking buff
-# 3) In Rally buff
-# 4) Defending buff
-# 5) Reinforcing buff
-# 6) Monster buff
-# 7) Troop load
-# 8) Training capacity
You have selected **{1}/8** attributes as acceptable for Lv10.
You have selected **{2}/8** attributes as acceptable for Lv15.
***ESTIMATE:*** {math:round(((119*(8-{1})/8)+((119+230)*{1}/8*((8-{2})/8)))*(64/{1}/{2})*0.2+(119+230+465))} x Lv1 Blazons needed (average) to successfully generate a Lv20 Blazon with acceptable attributes.
You will need to restart the Blazon approximately **{math:round(64/{1}/{2})} times**. The estimated cost assumes you will be recycling all failed Blazons into XP.Raw JSON
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"owner_id": "365650402500280320",
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"content": "{break({1}==):**Available Attributes**\n-# 1) Basic buff\n-# 2) Attacking buff\n-# 3) In Rally buff\n-# 4) Defending buff\n-# 5) Reinforcing buff\n-# 6) Monster buff\n-# 7) Troop load\n-# 8) Training capacity\n\n**You did not provide the necessary input.**\n\nEnter number of acceptable attributes for Lv10 and Lv15\n-# Example: Interested in 1) Basic, 2) Attacking, 3) Rally for **Lv10** and 1) Basic, 2) Attacking, 3) Rally, 4) Defending for **Lv15**, then you would type\n> π BlazonCalc 3 4}\n\n**Available Attributes**\n-# 1) Basic buff\n-# 2) Attacking buff\n-# 3) In Rally buff\n-# 4) Defending buff\n-# 5) Reinforcing buff\n-# 6) Monster buff\n-# 7) Troop load\n-# 8) Training capacity\n\nYou have selected **{1}/8** attributes as acceptable for Lv10.\nYou have selected **{2}/8** attributes as acceptable for Lv15.\n\n***ESTIMATE:*** {math:round(((119*(8-{1})/8)+((119+230)*{1}/8*((8-{2})/8)))*(64/{1}/{2})*0.2+(119+230+465))} x Lv1 Blazons needed (average) to successfully generate a Lv20 Blazon with acceptable attributes.\nYou will need to restart the Blazon approximately **{math:round(64/{1}/{2})} times**. The estimated cost assumes you will be recycling all failed Blazons into XP.",
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"last_fetched": "2026-10-20T20:06:50.403Z"
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