explore-gubajungle-area9

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{"color": 3960490, "image": {"url": "https://i.pinimg.com/736x/57/46/1f/57461f5925f6403cc9c06f5dacb0eadb.jpg?quality=lossless"}, "footer": {"text": "With each use of a command, your stamina decreases by 5."}, "description": "⛰️ **You are exploring the caves...**\n════════════════════════════{random: \nA faint buzzing noise lingers in the air. Vespoids are nearby, but they remain unseen for now. The sound is unsettling in the otherwise silent cave.~\nYou can hear the distant sound of ocean waves crashing against the shore. The air feels fresher here, and you spot a glimpse of light ahead—the exit is near.~\nThe cave floor is uneven, scattered with small rocks and patches of moss. Among them, you notice clusters of mushrooms, some glowing faintly in the dim light.~\nA few mushrooms peek from the mossy ground.\n‎Do you want to forage? :mushroom:\n-# Use `!forage-mushroom-gubajungle-area9` to forage.~\nA crack in the rock reveals a faint glimmer inside. \n‎Do you want to mine? :rock:\n-# Player must have a **Pickaxe** to mine ore then use the command. Example: `OC>use \"Old Pickaxe\"` then use `!mine-gubajungle-area9`~\nA **Vespoid** darts through the air, its wings buzzing aggressively as it circles you!\n-# **Sneak/Pass DC:** 5\n-# Use `!fight-vespoid` to hunt the monster!~\nA sudden rustling—then a **Hornetaur** leaps down from above, its beady eyes locked onto you!\n-# **Sneak/Pass DC:** 5\n-# Use `!fight-hornetaur` to hunt the monster!~\nYou found the path leading to **Area {random:Base Camp,7,10}**! \nProceed to the next area or continue exploring?\n-# **React :white_check_mark:  proceed to next area.**~\nYou found the path leading to **Area {random:Base Camp,7,10}**! \nProceed to the next area or continue exploring?\n-# **React :white_check_mark:  proceed to next area.**~\nYou found the path leading to **Area {random:Base Camp,7,10}**! \nProceed to the next area or continue exploring?\n-# **React :white_check_mark:  proceed to next area.**~\n}"}
Raw JSON
{
  "id": 2234489,
  "created_at": "2025-03-13T16:06:58.000Z",
  "tag_name": "explore-gubajungle-area9",
  "nsfw": false,
  "owner_id": "586813486676443158",
  "uses": 135,
  "description": null,
  "restricted": false,
  "shared": false,
  "deleted": false,
  "safe": "",
  "hidden": false,
  "guild_id": "1330917340308832337",
  "sharer": "586813486676443158",
  "content": "",
  "embed": "{\"color\": 3960490, \"image\": {\"url\": \"https://i.pinimg.com/736x/57/46/1f/57461f5925f6403cc9c06f5dacb0eadb.jpg?quality=lossless\"}, \"footer\": {\"text\": \"With each use of a command, your stamina decreases by 5.\"}, \"description\": \"⛰️ **You are exploring the caves...**\\n════════════════════════════{random: \\nA faint buzzing noise lingers in the air. Vespoids are nearby, but they remain unseen for now. The sound is unsettling in the otherwise silent cave.~\\nYou can hear the distant sound of ocean waves crashing against the shore. The air feels fresher here, and you spot a glimpse of light ahead—the exit is near.~\\nThe cave floor is uneven, scattered with small rocks and patches of moss. Among them, you notice clusters of mushrooms, some glowing faintly in the dim light.~\\nA few mushrooms peek from the mossy ground.\\n‎Do you want to forage? :mushroom:\\n-# Use `!forage-mushroom-gubajungle-area9` to forage.~\\nA crack in the rock reveals a faint glimmer inside. \\n‎Do you want to mine? :rock:\\n-# Player must have a **Pickaxe** to mine ore then use the command. Example: `OC>use \\\"Old Pickaxe\\\"` then use `!mine-gubajungle-area9`~\\nA **Vespoid** darts through the air, its wings buzzing aggressively as it circles you!\\n-# **Sneak/Pass DC:** 5\\n-# Use `!fight-vespoid` to hunt the monster!~\\nA sudden rustling—then a **Hornetaur** leaps down from above, its beady eyes locked onto you!\\n-# **Sneak/Pass DC:** 5\\n-# Use `!fight-hornetaur` to hunt the monster!~\\nYou found the path leading to **Area {random:Base Camp,7,10}**! \\nProceed to the next area or continue exploring?\\n-# **React :white_check_mark:  proceed to next area.**~\\nYou found the path leading to **Area {random:Base Camp,7,10}**! \\nProceed to the next area or continue exploring?\\n-# **React :white_check_mark:  proceed to next area.**~\\nYou found the path leading to **Area {random:Base Camp,7,10}**! \\nProceed to the next area or continue exploring?\\n-# **React :white_check_mark:  proceed to next area.**~\\n}\"}",
  "last_fetched": "2026-10-20T19:53:31.362Z"
}