spin4mod

Private

Content

87 lines
{=(sh):{upper:**W.O.R.**}}
{=(person):{if({1}==):{user(mention)}|{1}}}

{=(WM):**WHEELMASTER**}
 
{=(mods):<#1111971752424251412>}
{=(pics):<#1112374033766420521>}
{=(test):<#815046647008329768>}
{=(cf):SARmedic}
{=(CD):Discord}

{=(lor):{#:Left~Right}}
{=(cp4):{#:4~5~6~7~8}}
{=(cp3):{#:3~{cp4}}}
{=(cp1):{#:1~2~{cp3}}}
{=(cp2):{#:2~{cp3}}}
{=(cp123):{#:1~2~3}}
{=(cp223):{#:2~3}}
{=(s5210):{#:5~10}}
{=(s5220):{#:5~10~20}}
{=(s5230):{#:5~10~30}}
{=(s10215):{#:10~15}}
{=(s10220):{#:10~20}}
{=(s10230):{#:10~20~30}}
{=(s10240):{#:10~20~30~40}}

{=(hsod):{#:Head start-Receives~Delay-Incurs}}
{=(hd):{hsod}}

{=(ab):anybody}
{=(ac):accidental}
{=(anr):another}
{=(bw):backward}
{=(cpl):complete}
{=(clg):completing}
{=(cnt):continue}
{=(TT):CRE8TT}
{=(dmg):damage}
{=(de):delay}
{=(dn):detonate}
{=(dl):driver}
{=(dr):dirty racing}
{=(Pd):Driver}
{=(DU):DRIVER}
{=(dura):duration}
{=(dur):during}
{=(Dur):During}
{=(eb):everybody}
{=(UE):{upper:{eb}}}
{=(el):every lap}
{=(fin):finish}
{=(FR):FRANKENSTEIN}
{=(gun):weapon}
{=(gt):gamertag}
{=(hs):head start}
{=(imm):immediately}
{=(ic):incur}
{=(L1):Lap 1}
{=(L2):Lap 2}
{=(mp):must pull over}
{=(ot):overtake}
{=(pl):{person}}
{=(po):position}
{=(prr):{pl}'s choice__: Pass, Re-Roll}
{=(rl):racer}
{=(rcv):receive}
{=(rpw):respawn}
{=(rt):until [time to unfreeze]}
{=(rvr):reverse}
{=(sb):*Sticky Bomb*}
{=(ss):screenshot}
{=(st*):shout ***}
{=(stg):starting}
{=(Stg):Starting}
{=(trs):the race starts}
{=(vh):vehicle}

{=(rndMod):{sh} // {person} » {#:6|{pl} can {st*}STICK EM UP***  ONCE and all {dl}s may use {sb}s for 1m!~6|{pl} can't respawn!~6|{pl} can choose a button/trigger for a {dl} that they cannot use for *2m* once {trs}!~6|{pl} must give their {vh} to {ab} who asks once {trs}!~6|{pl} must do a lap in 3 different {vh}s - they can take any empty {vh} at any point!~6|{pl} can fake other mods!~6|{pl} must swap for a {vh} that starts with the same letter as their {gt}!~6|Nobody {ot}s {pl} until their last lap!~6|All {dl}s atmoize {pl}'s {vh} for *10s* to choose their {stg} {po}!~6|{pl} may be a camping {lower:{soa}} {dur} the race!~6|{pl} must {cpl} {L1} on foot - choose {anr} {dl} that must babysit them for the lap. If {pl} gets hurt, the {dl} {mp} and {cpl} the lap on foot!~6|Each lap at CP{cp1}, {pl} must exit their {vh} and run to CP{m:round({cp1}+1)}, then {rpw}!~6|{pl} must get one kill before {clg} {el} saying ***BLEEURGH I'M A VAMPIRE MUHAHAH***. **BLOODBATH** effect passes this mod onto dead {pl}s! {#:4|🚫 Throwables 🚫~6|🚫 Proximity Mines 🚫~2|✅ All Weapons ✅}~6|{pl} can plant up to {bmbm(2):-} *Proximity Mine*(s) on the track pre-race!~6|{pl} must deliver 5 packages ( {sb}s ) to 5 different {dl}s {dur} the race - {dn} once all 5 are posted!~6|{pl} starts on foot - {rpw} when hit, or after *1m*!~6|{pl} cannot use their controller for their first lap. No {dl}s can {cpl} their first lap before {pl}!~6|{pl} must place 5 {sb}s on their {vh}!~6|{pl} {mp} and fire a *Firework Launcher/RPG* into the air {el}!~6|{pl} must {cpl} each lap in a different {vh}. Any {dl} that {pl} calls out {mp} and SWAP {vh}s with {pl}!~6|{pl} {rcv}s the same mod as the previous {dl}!~6|If {pl} has a lap time in either {TT}, {pl} gets the **{TT}+ BONUS**.  Otherwise, roll for {anr} mod!~1|Any {dl}s in either {TT}, will start on the CP of their best {TT} {po}, ie: 3rd = CP3, 8th = CP8. {Pd}s without times {ic} the **{TT} TAX**! __Positions after ALL mods. Off-Grids override {po}ing, ie: CP ASSASSIN, STAND IN THE CORNER,...__~6|All {dl}s except {pl} place a {sb} on their {vh}. {pl} can force each player to {dn} {dur} the race!~6|All {dl}s except {pl} must {cpl} their last lap in {rvr}!~6|{pl} can shoot out any tires before {trs}!~6|If {pl} has champagne, they may start once they have opened a bottle!~6|{pl} starts now on foot - may {st*}TAXI*** to any passing {dl}, who {mp} and offer a dupe. {pl} must use 3 different {vh}s during the race!~6|**DIRTY {DU}!**~6|{pl} places {sb}s on their {vh} and drives to CP{cp2} - when {trs} they must score 1 kill before advancing!~6|{pl} {mp} and drink {el}!~6|{pl} chooses a {dl} - *5m* after {trs} they must meet for a drink!~6|{pl} starts on foot and may use *EMP Launcher* - {pl} may also steal {vh}s {dur} the race!~6|Any {dl} who passes {pl} may {st*}EJECT {pl}*** - {pl} must {imm} press Y! (ONCE PER LAP)~6|{pl} can sell/buy a {vh} for a {gun}. The {dl} that {rcv}s the {gun} may use it {dur} the race!~6|{pl} must eat candy on foot every second lap. All {dl}s have permission to beat {pl} with a *Candy Cane* {dur} the race!~6|( 3 lap {hs} ) {pl} must camp on foot at CP{cp2}. ALL {dl}s {mp} at CP{cp2} and run to CP{m:round({cp2}+1)}, {dur} which time {pl} can axe them! If a {dl} dies, they must run again! Mod ends once {pl} loses a {po}!~6|{pl} starts at 4:20! ~6|{=(wpn):{#:can use a-Revolver- -{dur} the race,-{stg} from {L2}!~can use one-Frag- *Grenade* -per lap, -{stg} from {L2}!~has free use of-Molotov-s -{dur} the race,-{stg} from {L2}!~has free use of-EMP- *Launcher* -{dur} race!-}}**{upper:{wpn(2):-}} MAN** - {pl} {wpn(1):-} *{wpn(2):-}*{wpn(3):-}{wpn(4):-} {wpn(5):-}~6|**{UE} TAKES {pl}'s VEHICLE!**~6|{pl} picks a {dl} to fist fight on the roof of a {vh}. First to fall off/die loses. Winner {rcv}s a *1m* {hs}!~6|{pl} picks a {dl} to fist fight for a {#:swap~dupe}!~6|{pl} launches the race on foot by shooting a *Flare Gun*!~6|{pl} launches the race on foot by cooking a *Frag Grenade* until it {dn}s!~6|{pl} covers their own {vh} in gas!~6|{pl} starts early if they can get wet!~6|**STAND IN THE CORNER!**~6|{pl} can take the {vh} of any {dl} they kill with the *Perico Pistol* {dur} the race!~6|{WM} messages a {dl} from the back 3 - {pl} picks a {vh} to steal. Chosen {dl} must allow the steal, all other {dl}s may steal back!~6|{pl} can empty a *Jerry Can* anywhere!~6|{pl} may run down any {dl} they see on foot once {trs}!~6|From {L2} {pl} must {st*}WACKAMOLE*** - all {dl}s {mp} and stand on their roof, {cnt} once {pl} has knocked them off. {pl} can only {cnt} once they have knocked all {dl}s down!~6|{pl} texts {anr} {rl} the name of a {dl} who they must kill {stg} from {L2}!~6|{pl} can re{po} any {dl}s on the grid!~6|{pl} {cpl}s one lap in {WM}s {vh} - while {pl} is away {WM} picks a {dl} to place a {sb} on {pl}s {vh}. Each lap {pl} must ask a different {dl} to hit LEFT D-PAD!~6|{pl} may {st*}RPG FIGHT*** ONCE and all {dl}s {mp} and fight with *RPG*s until they kill or die!~6|{pl} may {st*}FIREWORK SHOW!*** ONCE and all {dl}s {mp} and shoot fireworks for *{s10230}s*!~6|{pl} {rcv}s a two lap {hs} but must {cpl} LAP 4 on foot with the *Minigun* equipped. They can shoot/kill any {dl}s they see {dur} this lap!~6|{#:7|Once~1|Twice~1|Thrice} {dur} the race {pl} may {st*}STOP*** and all other {dl}s {mp} and hit a {vh} with a *Hammer* for *{s10230}s*!~6|{pl} moves to CP3 on foot and gets drunk. When {trs} {pl} must run back to their {vh}!~6|{pl} has *{s10215}s* to hide {anr} {dl}'s {vh}. When {trs} {dl} has to find their {vh} to start. They may {rpw} after *1m*!~6|{pl} gains a {#:7|one~1|two~1|three} time ability from {L2} to {st*}HOTSEAT*** - all other {dl}s must {imm} press Y!~6|Start **NOW** - everyone can kill {pl} once {trs}!~6|*60s* {de}. Once {pl} starts they can kill any {dl}s!~6|{pl} chooses a {dl} to {rcv} a *1m* {de}!~6|**FREE DUPE**~6|{pl} must drive to CP{cp3} and exit their {vh}. Start once hit by a {dl}!~6|{pl} must choose a {dl} to {rcv} a *1m* {hs}!~6|{pl} can start once lapped by ANYBODY!~6|{pl} picks a {dl} that cannot start until {pl} has lapped them!~6|All {dl}s except {pl} must {cpl} LAP 4 on foot - {pl} {mp} and eat a snack on foot every second checkpoint. Any {dl} that can melee kill {pl} may respawn!~6|{pl} places {sb}s on the start line - {dn} from {L2}!~6|( *1m* {hs} ) {pl} starts on foot, and can ask any passing {dl} for a dupe. Any {dl} gifting a dupe gains use of 3 {sb}s!~6|{pl} cannot {cpl} every SECOND lap until killed - other {dl}s may use {gun}s on {pl}. {pl} may NOT use {gun}s!~6|On {pl}s final two laps, any {dl} they kill becomes a ZOMBIE and must {cpl} their race on foot!~6|{pl} starts at *7m*!~6|All {dl}s can ram {pl}!~6|{pl} chooses 2 {dl}s to join his gang - they can shoot at anyone not in the gang!~6|{pl} and a {dl} of thier choice {rcv} a *1m* {hs} - but *1m* after they start they {mp} and kill every other {dl}!~6|{pl} moves to CP1 - {trs} when they launch any explosive at the grid!~6|{pl} {cpl}s one lap before {trs} in the {WM}'s {vh}. While {pl} is {clg} this lap, all other {dl}s can cause {dmg} to {pl}s {vh}!~6|{pl} may {st*}RAGE MODE*** ONCE and use ALL WEAPONS for *1m*!~6|Nobody {ot}s {pl} for 2 laps!~6|{pl} picks a {dl} to re-spin!~6|{pl} {mp} and dance in the middle of a checkpoint every SECOND lap!~6|Every second lap {pl} must stand on the start line performing the Chicken action until they are hit!~6|5m after {trs} {pl} must run for *1m*!~6|{WM} messages a {dl} who is the IMPOSTER. This {dl} does not have to follow any of the rules! No {dl}s may {fin} until the IMPOSTER is killed or finishes! 1m headstart/delay rolls over to next race for positive/false accusations!~6|**{#:80|ONE~1|TWO} LAP HEAD START!**~6|{pl} must {cpl} 1 lap before {trs} and park {bw}s on the grid. When {trs}, they must drive {bw}s direction around the circuit for 1 lap!~6|{pl} must {cpl} half of the laps now. When {trs} they must {cpl} their remaining laps on foot!~6|{pl} starts now on foot, Nobody is allowed to {ot} them for one lap - {pl} may {rpw} on {L2}!~6|**FREE USE OF PIPE BOMBS**~6|{pl} starts in {rvr}! They may {cnt} normally once hit, or after *1m*!~6|{pl} may shoot at {dl}s seen commiting crime!~6|{pl} may pick a swap - the chosen {dl} can use guns {dur} the race!~6|{pl} is protected from any violence. Any {dl} that causes {ac} or deliberate {dmg} to the **PROTECTED SPECIES** {mp} and {ic} a *{s10240}s* freeze!~6|Each lap {pl} {mp} and pay LAP TAX by performing the *Make It Rain* action!~6|{pl} can swap {vh} with any {dl} ranked below them in GTA Online!~6|Once from {L2} {pl} can {st*}FREEZE {rt}*** - all {dl}s must freeze for *30s*. {Dur} this 30s {pl} can drive and use pistols!~6|Once from {L2} {pl} can {st*}FREEZE {rt}*** - All {dl}s must freeze for *60s*. {Dur} this time {pl} can exit their {vh} and move other {dl}s {vh}s. {pl} must not gain a {po} - If {pl} is not back in their {vh} by the end of the *60s*, they can be run down!~6|Before {trs} {pl} has *30s* to move any {vh}s!~6|All {dl}s may place a {sb} on {pl}'s {vh}. {pl} {rcv}s a 30s {hs}, but {ab} that gains a {po} on them can {dn}!~6|{pl} may shoot the tires of a {dl} before {trs}!~6|All {dl}s {mp} at the {fin} line and *Slow Clap* until the final {dl} is there!~6|{=(bod):{#:bonus-{rcv} a {hs}~{de}-{ic} a {de} at the}}**RANK {upper:{bod(1):-}}** - {bod(2):-} based on your __crew rank__ - [Commissioner - 30s] [Lieutenant - 20s] [Representative - 10s] [Muscle - 5s]~6|Once {dur} the race {pl} may {st*}FIGHT*** and all {dl}s {mp} and fist fight until they kill/die!~6|{pl} {cpl}s Lap {cp123} IN {rvr}!~6|{pl} must park {bw}s and {rvr} to CP{cp2} when {trs}!~6|{#:{pl} must get to CP{cp3} with no{#: front ~ rear ~ }tires!~{pl} must {cpl} the 1st lap with {#:one missing tire!~burst tires!}}~6|{pl} cannot {fin} until they have killed each {dl} from {L2}!~6|{pl} starts with a *1m* {hs} - {dl}s can use their *Up N Atomizers* on {pl} before {trs}!~6|{pl} {mp} and re-enter through the passenger door {el}!~6|{pl} stands at CP{cp223} on foot - when {trs} they must run to their {vh}!~6|{pl} chooses a {dl} to cause as much {dmg} in *30*s as possible to {pl}'s {vh} - if they {ac}ly destroy it, they {ic} a *1m* {de} at start!~6|{pl} must stand in a cloud of *Tear Gas* - they may start {imm} after they die!~6|Before {trs} {pl} drives until they reach the last CP, where they park. They may no longer use any buttons or triggers, and must rely on other {dl}s pushing them into the {fin}!~6|{pl} chooses a {dl} for a swap in a shootout. Stand back to back a car length apart with *Revolvers* drawn, and wait for {WM} to {st*}FIRE!***~6|**START NOW!**~8|**START AT CP{cp2}!** ~6|{dl} next to {pl} must stand on the roof of {pl}'s {vh} - If {pl} can drive to CP2 in {#:15~20~40}s without the {dl} falling off, both {rl}s may start from CP{cp2}!~6|{pl} can only {fin} in an odd-numbered {po}! (1,3,5,7 etc.)~6|{=(sbs):{#:-{anr}- - -it~2-two-s - each -them}}**STICKY BACK {sbs(1):-}** - Choose {sbs(2):-} {dl}{sbs(3):-}on the grid that can{sbs(4):-}place as {sb} on your back.  They are free to {dn} {sbs(5):-} from {L2}.~6|{pl} puts a {sb} on a {dl}'s back - {dn} from {L2}!~6|{pl} stands two car lengths from the front and throws a {sb}. Swap {vh} and {po} with {ab} it lands on!~6|{pl} can swap any {dl}s on the grid before {trs}!~6|{pl} and a chosen {dl} are **DIRTY RACERS**!~6|{pl} must drink once each time {anr} mods dealt!~6|Any {dl} that touches {pl} must **FREEZE** for *{s10240}s*!~6|{pl} can {st*}LASER SHOW*** ONCE and all {dl}s {mp} and fight with alien {gun}s until they kill/die!~6|{pl} swaps {vh}s and {po} with any {dl}!~6|{pl} can {st*}LEAPFROG*** ONCE and all other {dl}s {mp} and {cnt} on foot until they climb over the next {vh} they see!~6|{pl} must message every {dl} once {trs}!~6|**FREE USE OF 5 PROXIMITY MINES!**~6|{pl} must race on foot for 3m - any {dl} that hits {pl} lifts and inherits the curse!~6|{pl} can use a chosen gun {dur} the race!~6|5m after {trs} {pl} must finish their lap on foot and all {dl}s may use *Molotovs* for 2m!~6|All {dl}s on the grid may place a {sb} on {pl}'s {vh}. The {dl} in pole {po} may {dn} from {L2}!~6|{pl} must kill a {dl} once per lap with the MUSKET!~6|{pl} {ic}s a *{s10240}s* {de}, but from {L2} may {st*}FREEZE*** and all {dl}s must freeze for *{s10240}s*!~6|{pl} picks {anr} {dl} who must {cpl} Lap 1 nose-to-nose with {pl}!~6|{pl} cannot turn left for one lap!~6|{pl} has immunity from any further mods!~6|{pl} starts with a 2 lap {hs} and does their last lap in {rvr}!~6|{pl} must race {bw}s!~6|{WM} messages one {dl} who must kill {pl} once from {L2}!~6|{pl} chooses a {dl} to pick a swap for {pl}!~6|ONCE from {L2} {pl} may {st*}UNO*** and all other {dl}s must hold only LT for {s10230}s!~6|{pl} chooses a {dl} to vandalise their {vh} for *30s* with a melee {gun}!~6|{pl} cannot enter 1st until their last lap!~6|{pl} and any {dl}s driving a {vh} by the same manufacturer as them {rcv} a *1m* {hs}.~6|Immunity from all mods. Free swap and {rcv} a *20s* {hs}. {pl} is protected from violence - {dl}s that cause {dmg} to {pl} {ic} a *20s* freeze!~6|Night time (9PM - 5AM) - {rcv} a 1 lap {hs} - Day time incur a 30s delay!~6|{pl} picks a {dl} from behind them who must stay by their side for 2 laps!~6|{pl} can say ***Y HELLO, [{dl}]!*** while hitting a {dl} to force them to press Y!~6|{pl} chooses a point on the race past CP{cp2} to park - start once hit by a {dl}!~6|{pl} chooses a {dl} from the grid - they must swap {vh}s {el}!~6|{pl} must suicide if they say the word ***{#:CAR~CRASH~LAP~TIME~CP~FINISH}***!~6|{pl} has **30s** to steal a {vh} {stg} **NOW** - {dl}s can drive away, but are not allowed to knock down {pl}!~6|All {dl}s except {pl} {mp} at CP{cp4} and run to CP{m:round({cp4}+1)}. {pl} must build a wall out of the {vh}s left behind and can destroy their wall every 2m!~6|{pl} {rcv}s a 3 lap {hs} and stands at a checkpoint of their choice, using an *Atomizer* on {dl}s {dur} the race! Mod ends once {pl} loses a {po}!~6|{pl} can re-spin mods for 2 {dl}s of their choice!~6|{pl} can swap {vh} with any {dl}s with a non-human animal in their {gt}! If {pl} has a non-human animal in their {gt} they {rcv} a 30s {hs}!~6|{pl} {rcv}s a 2 lap {hs} and stands at a checkpoint of their choice. They may {cnt} to race once they have killed all {dl}s with a non-human animal in their {gt}! If there are no such {dl}s in the lobby, {pl} must kill 3 different {dl}s!*~6|( 3 lap {hs} ) All {dl}s must exit their {vh} at CP{cp3} and run to CP{m:round({cp3}+1)}! {pl} may stand at CP{cp3}/{m:round({cp3}+1)} and use *TEAR GAS* and *STUN GUN*! Mod ends once {pl} loses a {po}!~6|{pl} {rcv}s a 3 lap {hs} and stands between CP{cp3} and CP{m:round({cp3}+1)}! All {dl}s except {pl} {mp} at CP{cp3} and run to CP{m:round({cp3}+1)}! {pl} can use a *STUN GUN* on any {dl}s they see - Mod ends once {pl} loses a {po}!~6|{pl} must {imm} exit their {vh}, run around the perimeter of the grid and re-enter. Any {dl} that manages to enter {pl}s {vh} {dur} this time forces a swap!~6|Any {dl}, except {pl}, that is in first place can be attacked with any {gun}s. 🚫 Proximity Mines 🚫~6|Once {dur} the race {pl} may {st*}WAIT FOR ME*** to a chosen {dl} - {dl} must wait for {pl}!~6|{pl} can race using the same {vh} and mod as {anr} {dl}!~6|All other {dl}s can use *MOLOTOVS* on {pl}!~6|{pl} must press Y when they get air!~6|Once from {L2} {pl} can {st*}PARK!!*** and all other {dl}s must exit their {vh} and {cnt} on foot until they return to their {vh} on the next lap!~6|All {dl}s except {pl} must {cpl} their first lap in {rvr}. Any {dl}s with other mods that require them to {rvr} may {cpl} the first lap normally!~6|One lap {hs}. All {dl}s except {pl} {mp} at CP{cp3} and run to CP{m:round({cp3}+1)}! {pl} camps on foot and can lay traps between these checkpoints (PROXIMITY MINES/STICKY BOMBS). For every kill {pl}  may {cpl} ONE LAP!~6|5m after race start {pl} must meet up with a chosen {dl} for a SMOKE BREAK!~6|{pl} may not start until they have smoked all their cigarettes!~6|{pl} {mp} {el} for a smoke! {dl}s may use *MOLOTOVS* on {pl}!~6|Once {dur} the race {pl} may {st*}HOLY SMOKES*** and {eb} must exit their {vh} and smoke for *30s*! {pl} can run down any {dl}s!~6|All {dl}s except {pl} are now **DIRTY RACERS**!~6|{pl} starts **NOW** but must *WALK*! When {trs} {eb} must exit their {vh} and chase {pl} down, beat them to death, then {rpw}!~6|Once {dur} the race {pl} may {st*}SMOKE BREAK*** and all {dl}s must surround {pl} on foot as they smoke!~6|Once {dur} the race {pl} may {st*}FIRE DRILL*** and {eb} must swap {vh} with the closest {dl}. If there are an odd number of players, {pl} is does not swap!~6|The 2 {dl}s at the front of the grid must swap {vh}s with the back 2!~6|If {pl} sees a fire they must run into it!~6|Once per lap {pl} can force {anr} {dl} to hit any controller button!~6|{pl} must cook a grenade until it {dn}s every second lap!~6|{pl} must suicide via molotov every second lap!~6|Once {dur} the race {pl} may {st*}SPRUNK STOP*** and all {dl}s must travel to the nearest vending machine and purchase a drink!~6|{pl} can take any empty {vh}s once {trs}!~6|All {dl}s except {pl} {cpl} their last lap on foot - {dl}s can run them down!~6|All {dl}s except {pl} must {cpl} one of their laps on foot!~6|All {dl}s {mp} before {fin}ing and stand together in front of the final checkpoint. The last {dl} plows through the group!~6|{pl} {cpl}s a lap in a duped {vh} from the back of the grid and bails at the start line - whoever gets into the {vh} may use it for the race!~6|All {dl}s on the left of the grid may take the fastest {vh} from the left. All {dl}s on the right must take the slowest {vh} from the right. Right side {dl}s may shoot out the tires of the left side {dl}s!~6|{pl} marks 3 {vh}s with {sb}s and {rcv}s a 3 lap {hs}. They may {cnt} once they have killed all 3 targets with a *Sniper Rifle* - any {dl}s that see {pl} can kill them!~6|{pl} {mp} once a lap and {rcv} a 'Jump Start' from a {dl} who must shoot their {vh} with a *Stun Gun*!~6|{pl} must {imm} perform a burnout and hold it until {trs}!~6|{pl} must call or message 3 {dl}s that must exit their {vh} and wait for {pl} to stealth kill them!~6|{WM} messages {pl} a codeword that, when said by {WM}, gives {pl} *1m* to use any {gun}s and steal any {vh}s!~6|{pl} moves to the front and all other {dl}s start stood on {pl}'s roof!~6|Each {dl} can message {pl} once - {pl} must read the message aloud!~6|{pl} may place a {sb} on 5 {dl}'s backs - {dn} {dur} the race!~6|{pl} NEVER leaves their {vh} once {trs}!~6|At any point {pl} may give a punishment to one {dl} for the next race!~6|{pl} has immunity to a chosen mod!~6|{pl} must hit Y during explosions!~6|5m after {trs} all {dl}s stop and head to a meeting point - DO NOT HIT CHECKPOINTS! Once all {dl}s have met they fist fight - {ab} that dies must wait on {rpw} - the last man standing can advance to first place before the race {cnt}s!~6|{pl} can rid {dl}s of any mods by using a *Stun Gun* from Lap 2! Exorcist may demand a payment!~6|Before {trs} {pl} {cpl}s all but 3 laps. When {trs} {pl} must complete 1 lap with one burst tire, 1 lap in {rvr} and 1 lap on foot!~6|{pl} MUST kill any {dl} that kills someone!~6|If {pl} can trick another {dl} into thinking they have to leave {dur} the race, {pl} forces a 30s freeze on said {dl}!}}

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{
  "id": 1734468,
  "created_at": "2023-05-13T10:35:27.000Z",
  "tag_name": "spin4mod",
  "nsfw": false,
  "owner_id": "247788646617317376",
  "uses": 2736,
  "description": null,
  "restricted": false,
  "shared": false,
  "deleted": false,
  "safe": "",
  "hidden": false,
  "guild_id": "787044518221578240",
  "sharer": "247788646617317376",
  "content": "{=(sh):{upper:**W.O.R.**}}\n{=(person):{if({1}==):{user(mention)}|{1}}}\n\n{=(WM):**WHEELMASTER**}\n \n{=(mods):<#1111971752424251412>}\n{=(pics):<#1112374033766420521>}\n{=(test):<#815046647008329768>}\n{=(cf):SARmedic}\n{=(CD):Discord}\n\n{=(lor):{#:Left~Right}}\n{=(cp4):{#:4~5~6~7~8}}\n{=(cp3):{#:3~{cp4}}}\n{=(cp1):{#:1~2~{cp3}}}\n{=(cp2):{#:2~{cp3}}}\n{=(cp123):{#:1~2~3}}\n{=(cp223):{#:2~3}}\n{=(s5210):{#:5~10}}\n{=(s5220):{#:5~10~20}}\n{=(s5230):{#:5~10~30}}\n{=(s10215):{#:10~15}}\n{=(s10220):{#:10~20}}\n{=(s10230):{#:10~20~30}}\n{=(s10240):{#:10~20~30~40}}\n\n{=(hsod):{#:Head start-Receives~Delay-Incurs}}\n{=(hd):{hsod}}\n\n{=(ab):anybody}\n{=(ac):accidental}\n{=(anr):another}\n{=(bw):backward}\n{=(cpl):complete}\n{=(clg):completing}\n{=(cnt):continue}\n{=(TT):CRE8TT}\n{=(dmg):damage}\n{=(de):delay}\n{=(dn):detonate}\n{=(dl):driver}\n{=(dr):dirty racing}\n{=(Pd):Driver}\n{=(DU):DRIVER}\n{=(dura):duration}\n{=(dur):during}\n{=(Dur):During}\n{=(eb):everybody}\n{=(UE):{upper:{eb}}}\n{=(el):every lap}\n{=(fin):finish}\n{=(FR):FRANKENSTEIN}\n{=(gun):weapon}\n{=(gt):gamertag}\n{=(hs):head start}\n{=(imm):immediately}\n{=(ic):incur}\n{=(L1):Lap 1}\n{=(L2):Lap 2}\n{=(mp):must pull over}\n{=(ot):overtake}\n{=(pl):{person}}\n{=(po):position}\n{=(prr):{pl}'s choice__: Pass, Re-Roll}\n{=(rl):racer}\n{=(rcv):receive}\n{=(rpw):respawn}\n{=(rt):until [time to unfreeze]}\n{=(rvr):reverse}\n{=(sb):*Sticky Bomb*}\n{=(ss):screenshot}\n{=(st*):shout ***}\n{=(stg):starting}\n{=(Stg):Starting}\n{=(trs):the race starts}\n{=(vh):vehicle}\n\n{=(rndMod):{sh} // {person} » {#:6|{pl} can {st*}STICK EM UP***  ONCE and all {dl}s may use {sb}s for 1m!~6|{pl} can't respawn!~6|{pl} can choose a button/trigger for a {dl} that they cannot use for *2m* once {trs}!~6|{pl} must give their {vh} to {ab} who asks once {trs}!~6|{pl} must do a lap in 3 different {vh}s - they can take any empty {vh} at any point!~6|{pl} can fake other mods!~6|{pl} must swap for a {vh} that starts with the same letter as their {gt}!~6|Nobody {ot}s {pl} until their last lap!~6|All {dl}s atmoize {pl}'s {vh} for *10s* to choose their {stg} {po}!~6|{pl} may be a camping {lower:{soa}} {dur} the race!~6|{pl} must {cpl} {L1} on foot - choose {anr} {dl} that must babysit them for the lap. If {pl} gets hurt, the {dl} {mp} and {cpl} the lap on foot!~6|Each lap at CP{cp1}, {pl} must exit their {vh} and run to CP{m:round({cp1}+1)}, then {rpw}!~6|{pl} must get one kill before {clg} {el} saying ***BLEEURGH I'M A VAMPIRE MUHAHAH***. **BLOODBATH** effect passes this mod onto dead {pl}s! {#:4|🚫 Throwables 🚫~6|🚫 Proximity Mines 🚫~2|✅ All Weapons ✅}~6|{pl} can plant up to {bmbm(2):-} *Proximity Mine*(s) on the track pre-race!~6|{pl} must deliver 5 packages ( {sb}s ) to 5 different {dl}s {dur} the race - {dn} once all 5 are posted!~6|{pl} starts on foot - {rpw} when hit, or after *1m*!~6|{pl} cannot use their controller for their first lap. No {dl}s can {cpl} their first lap before {pl}!~6|{pl} must place 5 {sb}s on their {vh}!~6|{pl} {mp} and fire a *Firework Launcher/RPG* into the air {el}!~6|{pl} must {cpl} each lap in a different {vh}. Any {dl} that {pl} calls out {mp} and SWAP {vh}s with {pl}!~6|{pl} {rcv}s the same mod as the previous {dl}!~6|If {pl} has a lap time in either {TT}, {pl} gets the **{TT}+ BONUS**.  Otherwise, roll for {anr} mod!~1|Any {dl}s in either {TT}, will start on the CP of their best {TT} {po}, ie: 3rd = CP3, 8th = CP8. {Pd}s without times {ic} the **{TT} TAX**! __Positions after ALL mods. Off-Grids override {po}ing, ie: CP ASSASSIN, STAND IN THE CORNER,...__~6|All {dl}s except {pl} place a {sb} on their {vh}. {pl} can force each player to {dn} {dur} the race!~6|All {dl}s except {pl} must {cpl} their last lap in {rvr}!~6|{pl} can shoot out any tires before {trs}!~6|If {pl} has champagne, they may start once they have opened a bottle!~6|{pl} starts now on foot - may {st*}TAXI*** to any passing {dl}, who {mp} and offer a dupe. {pl} must use 3 different {vh}s during the race!~6|**DIRTY {DU}!**~6|{pl} places {sb}s on their {vh} and drives to CP{cp2} - when {trs} they must score 1 kill before advancing!~6|{pl} {mp} and drink {el}!~6|{pl} chooses a {dl} - *5m* after {trs} they must meet for a drink!~6|{pl} starts on foot and may use *EMP Launcher* - {pl} may also steal {vh}s {dur} the race!~6|Any {dl} who passes {pl} may {st*}EJECT {pl}*** - {pl} must {imm} press Y! (ONCE PER LAP)~6|{pl} can sell/buy a {vh} for a {gun}. The {dl} that {rcv}s the {gun} may use it {dur} the race!~6|{pl} must eat candy on foot every second lap. All {dl}s have permission to beat {pl} with a *Candy Cane* {dur} the race!~6|( 3 lap {hs} ) {pl} must camp on foot at CP{cp2}. ALL {dl}s {mp} at CP{cp2} and run to CP{m:round({cp2}+1)}, {dur} which time {pl} can axe them! If a {dl} dies, they must run again! Mod ends once {pl} loses a {po}!~6|{pl} starts at 4:20! ~6|{=(wpn):{#:can use a-Revolver- -{dur} the race,-{stg} from {L2}!~can use one-Frag- *Grenade* -per lap, -{stg} from {L2}!~has free use of-Molotov-s -{dur} the race,-{stg} from {L2}!~has free use of-EMP- *Launcher* -{dur} race!-}}**{upper:{wpn(2):-}} MAN** - {pl} {wpn(1):-} *{wpn(2):-}*{wpn(3):-}{wpn(4):-} {wpn(5):-}~6|**{UE} TAKES {pl}'s VEHICLE!**~6|{pl} picks a {dl} to fist fight on the roof of a {vh}. First to fall off/die loses. Winner {rcv}s a *1m* {hs}!~6|{pl} picks a {dl} to fist fight for a {#:swap~dupe}!~6|{pl} launches the race on foot by shooting a *Flare Gun*!~6|{pl} launches the race on foot by cooking a *Frag Grenade* until it {dn}s!~6|{pl} covers their own {vh} in gas!~6|{pl} starts early if they can get wet!~6|**STAND IN THE CORNER!**~6|{pl} can take the {vh} of any {dl} they kill with the *Perico Pistol* {dur} the race!~6|{WM} messages a {dl} from the back 3 - {pl} picks a {vh} to steal. Chosen {dl} must allow the steal, all other {dl}s may steal back!~6|{pl} can empty a *Jerry Can* anywhere!~6|{pl} may run down any {dl} they see on foot once {trs}!~6|From {L2} {pl} must {st*}WACKAMOLE*** - all {dl}s {mp} and stand on their roof, {cnt} once {pl} has knocked them off. {pl} can only {cnt} once they have knocked all {dl}s down!~6|{pl} texts {anr} {rl} the name of a {dl} who they must kill {stg} from {L2}!~6|{pl} can re{po} any {dl}s on the grid!~6|{pl} {cpl}s one lap in {WM}s {vh} - while {pl} is away {WM} picks a {dl} to place a {sb} on {pl}s {vh}. Each lap {pl} must ask a different {dl} to hit LEFT D-PAD!~6|{pl} may {st*}RPG FIGHT*** ONCE and all {dl}s {mp} and fight with *RPG*s until they kill or die!~6|{pl} may {st*}FIREWORK SHOW!*** ONCE and all {dl}s {mp} and shoot fireworks for *{s10230}s*!~6|{pl} {rcv}s a two lap {hs} but must {cpl} LAP 4 on foot with the *Minigun* equipped. They can shoot/kill any {dl}s they see {dur} this lap!~6|{#:7|Once~1|Twice~1|Thrice} {dur} the race {pl} may {st*}STOP*** and all other {dl}s {mp} and hit a {vh} with a *Hammer* for *{s10230}s*!~6|{pl} moves to CP3 on foot and gets drunk. When {trs} {pl} must run back to their {vh}!~6|{pl} has *{s10215}s* to hide {anr} {dl}'s {vh}. When {trs} {dl} has to find their {vh} to start. They may {rpw} after *1m*!~6|{pl} gains a {#:7|one~1|two~1|three} time ability from {L2} to {st*}HOTSEAT*** - all other {dl}s must {imm} press Y!~6|Start **NOW** - everyone can kill {pl} once {trs}!~6|*60s* {de}. Once {pl} starts they can kill any {dl}s!~6|{pl} chooses a {dl} to {rcv} a *1m* {de}!~6|**FREE DUPE**~6|{pl} must drive to CP{cp3} and exit their {vh}. Start once hit by a {dl}!~6|{pl} must choose a {dl} to {rcv} a *1m* {hs}!~6|{pl} can start once lapped by ANYBODY!~6|{pl} picks a {dl} that cannot start until {pl} has lapped them!~6|All {dl}s except {pl} must {cpl} LAP 4 on foot - {pl} {mp} and eat a snack on foot every second checkpoint. Any {dl} that can melee kill {pl} may respawn!~6|{pl} places {sb}s on the start line - {dn} from {L2}!~6|( *1m* {hs} ) {pl} starts on foot, and can ask any passing {dl} for a dupe. Any {dl} gifting a dupe gains use of 3 {sb}s!~6|{pl} cannot {cpl} every SECOND lap until killed - other {dl}s may use {gun}s on {pl}. {pl} may NOT use {gun}s!~6|On {pl}s final two laps, any {dl} they kill becomes a ZOMBIE and must {cpl} their race on foot!~6|{pl} starts at *7m*!~6|All {dl}s can ram {pl}!~6|{pl} chooses 2 {dl}s to join his gang - they can shoot at anyone not in the gang!~6|{pl} and a {dl} of thier choice {rcv} a *1m* {hs} - but *1m* after they start they {mp} and kill every other {dl}!~6|{pl} moves to CP1 - {trs} when they launch any explosive at the grid!~6|{pl} {cpl}s one lap before {trs} in the {WM}'s {vh}. While {pl} is {clg} this lap, all other {dl}s can cause {dmg} to {pl}s {vh}!~6|{pl} may {st*}RAGE MODE*** ONCE and use ALL WEAPONS for *1m*!~6|Nobody {ot}s {pl} for 2 laps!~6|{pl} picks a {dl} to re-spin!~6|{pl} {mp} and dance in the middle of a checkpoint every SECOND lap!~6|Every second lap {pl} must stand on the start line performing the Chicken action until they are hit!~6|5m after {trs} {pl} must run for *1m*!~6|{WM} messages a {dl} who is the IMPOSTER. This {dl} does not have to follow any of the rules! No {dl}s may {fin} until the IMPOSTER is killed or finishes! 1m headstart/delay rolls over to next race for positive/false accusations!~6|**{#:80|ONE~1|TWO} LAP HEAD START!**~6|{pl} must {cpl} 1 lap before {trs} and park {bw}s on the grid. When {trs}, they must drive {bw}s direction around the circuit for 1 lap!~6|{pl} must {cpl} half of the laps now. When {trs} they must {cpl} their remaining laps on foot!~6|{pl} starts now on foot, Nobody is allowed to {ot} them for one lap - {pl} may {rpw} on {L2}!~6|**FREE USE OF PIPE BOMBS**~6|{pl} starts in {rvr}! They may {cnt} normally once hit, or after *1m*!~6|{pl} may shoot at {dl}s seen commiting crime!~6|{pl} may pick a swap - the chosen {dl} can use guns {dur} the race!~6|{pl} is protected from any violence. Any {dl} that causes {ac} or deliberate {dmg} to the **PROTECTED SPECIES** {mp} and {ic} a *{s10240}s* freeze!~6|Each lap {pl} {mp} and pay LAP TAX by performing the *Make It Rain* action!~6|{pl} can swap {vh} with any {dl} ranked below them in GTA Online!~6|Once from {L2} {pl} can {st*}FREEZE {rt}*** - all {dl}s must freeze for *30s*. {Dur} this 30s {pl} can drive and use pistols!~6|Once from {L2} {pl} can {st*}FREEZE {rt}*** - All {dl}s must freeze for *60s*. {Dur} this time {pl} can exit their {vh} and move other {dl}s {vh}s. {pl} must not gain a {po} - If {pl} is not back in their {vh} by the end of the *60s*, they can be run down!~6|Before {trs} {pl} has *30s* to move any {vh}s!~6|All {dl}s may place a {sb} on {pl}'s {vh}. {pl} {rcv}s a 30s {hs}, but {ab} that gains a {po} on them can {dn}!~6|{pl} may shoot the tires of a {dl} before {trs}!~6|All {dl}s {mp} at the {fin} line and *Slow Clap* until the final {dl} is there!~6|{=(bod):{#:bonus-{rcv} a {hs}~{de}-{ic} a {de} at the}}**RANK {upper:{bod(1):-}}** - {bod(2):-} based on your __crew rank__ - [Commissioner - 30s] [Lieutenant - 20s] [Representative - 10s] [Muscle - 5s]~6|Once {dur} the race {pl} may {st*}FIGHT*** and all {dl}s {mp} and fist fight until they kill/die!~6|{pl} {cpl}s Lap {cp123} IN {rvr}!~6|{pl} must park {bw}s and {rvr} to CP{cp2} when {trs}!~6|{#:{pl} must get to CP{cp3} with no{#: front ~ rear ~ }tires!~{pl} must {cpl} the 1st lap with {#:one missing tire!~burst tires!}}~6|{pl} cannot {fin} until they have killed each {dl} from {L2}!~6|{pl} starts with a *1m* {hs} - {dl}s can use their *Up N Atomizers* on {pl} before {trs}!~6|{pl} {mp} and re-enter through the passenger door {el}!~6|{pl} stands at CP{cp223} on foot - when {trs} they must run to their {vh}!~6|{pl} chooses a {dl} to cause as much {dmg} in *30*s as possible to {pl}'s {vh} - if they {ac}ly destroy it, they {ic} a *1m* {de} at start!~6|{pl} must stand in a cloud of *Tear Gas* - they may start {imm} after they die!~6|Before {trs} {pl} drives until they reach the last CP, where they park. They may no longer use any buttons or triggers, and must rely on other {dl}s pushing them into the {fin}!~6|{pl} chooses a {dl} for a swap in a shootout. Stand back to back a car length apart with *Revolvers* drawn, and wait for {WM} to {st*}FIRE!***~6|**START NOW!**~8|**START AT CP{cp2}!** ~6|{dl} next to {pl} must stand on the roof of {pl}'s {vh} - If {pl} can drive to CP2 in {#:15~20~40}s without the {dl} falling off, both {rl}s may start from CP{cp2}!~6|{pl} can only {fin} in an odd-numbered {po}! (1,3,5,7 etc.)~6|{=(sbs):{#:-{anr}- - -it~2-two-s - each -them}}**STICKY BACK {sbs(1):-}** - Choose {sbs(2):-} {dl}{sbs(3):-}on the grid that can{sbs(4):-}place as {sb} on your back.  They are free to {dn} {sbs(5):-} from {L2}.~6|{pl} puts a {sb} on a {dl}'s back - {dn} from {L2}!~6|{pl} stands two car lengths from the front and throws a {sb}. Swap {vh} and {po} with {ab} it lands on!~6|{pl} can swap any {dl}s on the grid before {trs}!~6|{pl} and a chosen {dl} are **DIRTY RACERS**!~6|{pl} must drink once each time {anr} mods dealt!~6|Any {dl} that touches {pl} must **FREEZE** for *{s10240}s*!~6|{pl} can {st*}LASER SHOW*** ONCE and all {dl}s {mp} and fight with alien {gun}s until they kill/die!~6|{pl} swaps {vh}s and {po} with any {dl}!~6|{pl} can {st*}LEAPFROG*** ONCE and all other {dl}s {mp} and {cnt} on foot until they climb over the next {vh} they see!~6|{pl} must message every {dl} once {trs}!~6|**FREE USE OF 5 PROXIMITY MINES!**~6|{pl} must race on foot for 3m - any {dl} that hits {pl} lifts and inherits the curse!~6|{pl} can use a chosen gun {dur} the race!~6|5m after {trs} {pl} must finish their lap on foot and all {dl}s may use *Molotovs* for 2m!~6|All {dl}s on the grid may place a {sb} on {pl}'s {vh}. The {dl} in pole {po} may {dn} from {L2}!~6|{pl} must kill a {dl} once per lap with the MUSKET!~6|{pl} {ic}s a *{s10240}s* {de}, but from {L2} may {st*}FREEZE*** and all {dl}s must freeze for *{s10240}s*!~6|{pl} picks {anr} {dl} who must {cpl} Lap 1 nose-to-nose with {pl}!~6|{pl} cannot turn left for one lap!~6|{pl} has immunity from any further mods!~6|{pl} starts with a 2 lap {hs} and does their last lap in {rvr}!~6|{pl} must race {bw}s!~6|{WM} messages one {dl} who must kill {pl} once from {L2}!~6|{pl} chooses a {dl} to pick a swap for {pl}!~6|ONCE from {L2} {pl} may {st*}UNO*** and all other {dl}s must hold only LT for {s10230}s!~6|{pl} chooses a {dl} to vandalise their {vh} for *30s* with a melee {gun}!~6|{pl} cannot enter 1st until their last lap!~6|{pl} and any {dl}s driving a {vh} by the same manufacturer as them {rcv} a *1m* {hs}.~6|Immunity from all mods. Free swap and {rcv} a *20s* {hs}. {pl} is protected from violence - {dl}s that cause {dmg} to {pl} {ic} a *20s* freeze!~6|Night time (9PM - 5AM) - {rcv} a 1 lap {hs} - Day time incur a 30s delay!~6|{pl} picks a {dl} from behind them who must stay by their side for 2 laps!~6|{pl} can say ***Y HELLO, [{dl}]!*** while hitting a {dl} to force them to press Y!~6|{pl} chooses a point on the race past CP{cp2} to park - start once hit by a {dl}!~6|{pl} chooses a {dl} from the grid - they must swap {vh}s {el}!~6|{pl} must suicide if they say the word ***{#:CAR~CRASH~LAP~TIME~CP~FINISH}***!~6|{pl} has **30s** to steal a {vh} {stg} **NOW** - {dl}s can drive away, but are not allowed to knock down {pl}!~6|All {dl}s except {pl} {mp} at CP{cp4} and run to CP{m:round({cp4}+1)}. {pl} must build a wall out of the {vh}s left behind and can destroy their wall every 2m!~6|{pl} {rcv}s a 3 lap {hs} and stands at a checkpoint of their choice, using an *Atomizer* on {dl}s {dur} the race! Mod ends once {pl} loses a {po}!~6|{pl} can re-spin mods for 2 {dl}s of their choice!~6|{pl} can swap {vh} with any {dl}s with a non-human animal in their {gt}! If {pl} has a non-human animal in their {gt} they {rcv} a 30s {hs}!~6|{pl} {rcv}s a 2 lap {hs} and stands at a checkpoint of their choice. They may {cnt} to race once they have killed all {dl}s with a non-human animal in their {gt}! If there are no such {dl}s in the lobby, {pl} must kill 3 different {dl}s!*~6|( 3 lap {hs} ) All {dl}s must exit their {vh} at CP{cp3} and run to CP{m:round({cp3}+1)}! {pl} may stand at CP{cp3}/{m:round({cp3}+1)} and use *TEAR GAS* and *STUN GUN*! Mod ends once {pl} loses a {po}!~6|{pl} {rcv}s a 3 lap {hs} and stands between CP{cp3} and CP{m:round({cp3}+1)}! All {dl}s except {pl} {mp} at CP{cp3} and run to CP{m:round({cp3}+1)}! {pl} can use a *STUN GUN* on any {dl}s they see - Mod ends once {pl} loses a {po}!~6|{pl} must {imm} exit their {vh}, run around the perimeter of the grid and re-enter. Any {dl} that manages to enter {pl}s {vh} {dur} this time forces a swap!~6|Any {dl}, except {pl}, that is in first place can be attacked with any {gun}s. 🚫 Proximity Mines 🚫~6|Once {dur} the race {pl} may {st*}WAIT FOR ME*** to a chosen {dl} - {dl} must wait for {pl}!~6|{pl} can race using the same {vh} and mod as {anr} {dl}!~6|All other {dl}s can use *MOLOTOVS* on {pl}!~6|{pl} must press Y when they get air!~6|Once from {L2} {pl} can {st*}PARK!!*** and all other {dl}s must exit their {vh} and {cnt} on foot until they return to their {vh} on the next lap!~6|All {dl}s except {pl} must {cpl} their first lap in {rvr}. Any {dl}s with other mods that require them to {rvr} may {cpl} the first lap normally!~6|One lap {hs}. All {dl}s except {pl} {mp} at CP{cp3} and run to CP{m:round({cp3}+1)}! {pl} camps on foot and can lay traps between these checkpoints (PROXIMITY MINES/STICKY BOMBS). For every kill {pl}  may {cpl} ONE LAP!~6|5m after race start {pl} must meet up with a chosen {dl} for a SMOKE BREAK!~6|{pl} may not start until they have smoked all their cigarettes!~6|{pl} {mp} {el} for a smoke! {dl}s may use *MOLOTOVS* on {pl}!~6|Once {dur} the race {pl} may {st*}HOLY SMOKES*** and {eb} must exit their {vh} and smoke for *30s*! {pl} can run down any {dl}s!~6|All {dl}s except {pl} are now **DIRTY RACERS**!~6|{pl} starts **NOW** but must *WALK*! When {trs} {eb} must exit their {vh} and chase {pl} down, beat them to death, then {rpw}!~6|Once {dur} the race {pl} may {st*}SMOKE BREAK*** and all {dl}s must surround {pl} on foot as they smoke!~6|Once {dur} the race {pl} may {st*}FIRE DRILL*** and {eb} must swap {vh} with the closest {dl}. If there are an odd number of players, {pl} is does not swap!~6|The 2 {dl}s at the front of the grid must swap {vh}s with the back 2!~6|If {pl} sees a fire they must run into it!~6|Once per lap {pl} can force {anr} {dl} to hit any controller button!~6|{pl} must cook a grenade until it {dn}s every second lap!~6|{pl} must suicide via molotov every second lap!~6|Once {dur} the race {pl} may {st*}SPRUNK STOP*** and all {dl}s must travel to the nearest vending machine and purchase a drink!~6|{pl} can take any empty {vh}s once {trs}!~6|All {dl}s except {pl} {cpl} their last lap on foot - {dl}s can run them down!~6|All {dl}s except {pl} must {cpl} one of their laps on foot!~6|All {dl}s {mp} before {fin}ing and stand together in front of the final checkpoint. The last {dl} plows through the group!~6|{pl} {cpl}s a lap in a duped {vh} from the back of the grid and bails at the start line - whoever gets into the {vh} may use it for the race!~6|All {dl}s on the left of the grid may take the fastest {vh} from the left. All {dl}s on the right must take the slowest {vh} from the right. Right side {dl}s may shoot out the tires of the left side {dl}s!~6|{pl} marks 3 {vh}s with {sb}s and {rcv}s a 3 lap {hs}. They may {cnt} once they have killed all 3 targets with a *Sniper Rifle* - any {dl}s that see {pl} can kill them!~6|{pl} {mp} once a lap and {rcv} a 'Jump Start' from a {dl} who must shoot their {vh} with a *Stun Gun*!~6|{pl} must {imm} perform a burnout and hold it until {trs}!~6|{pl} must call or message 3 {dl}s that must exit their {vh} and wait for {pl} to stealth kill them!~6|{WM} messages {pl} a codeword that, when said by {WM}, gives {pl} *1m* to use any {gun}s and steal any {vh}s!~6|{pl} moves to the front and all other {dl}s start stood on {pl}'s roof!~6|Each {dl} can message {pl} once - {pl} must read the message aloud!~6|{pl} may place a {sb} on 5 {dl}'s backs - {dn} {dur} the race!~6|{pl} NEVER leaves their {vh} once {trs}!~6|At any point {pl} may give a punishment to one {dl} for the next race!~6|{pl} has immunity to a chosen mod!~6|{pl} must hit Y during explosions!~6|5m after {trs} all {dl}s stop and head to a meeting point - DO NOT HIT CHECKPOINTS! Once all {dl}s have met they fist fight - {ab} that dies must wait on {rpw} - the last man standing can advance to first place before the race {cnt}s!~6|{pl} can rid {dl}s of any mods by using a *Stun Gun* from Lap 2! Exorcist may demand a payment!~6|Before {trs} {pl} {cpl}s all but 3 laps. When {trs} {pl} must complete 1 lap with one burst tire, 1 lap in {rvr} and 1 lap on foot!~6|{pl} MUST kill any {dl} that kills someone!~6|If {pl} can trick another {dl} into thinking they have to leave {dur} the race, {pl} forces a 30s freeze on said {dl}!}}\n\n{if({contains(945029710709149697):{user(roleids)}}==true):{rndMod}}\n\n{=(CRE8TT):{in(CRE8TT):{rndMod}}}\n{=(TAX):{in(TAX):{rndMod}}}\n{=(WEEK):[CRE8TT](https://docs.google.com/spreadsheets/d/1sB5pUOv8fos2nVcHK2_0lZVU6mnJ_TtCSJKDYjA1Yyc/view?usp=share_link)}\n\n{embed(timestamp):now} {embed(color):{user(color)}}\n{redirect:{if({channel(id)}!=815046647008329768):{mods}}}{del}",
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