status

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{if({args}(0)==):No argument given!}

{if({1}==adelaine):The vision continues to haunt you. You feel a bond with... whoever's body it was you were inhabiting, dragging your consciousness upwards at all times... You feel static hum in the back of your mind, stronger than before; a compulsion in the back of your mind, telling you to solve this mystery.}

{if({1}==gunther):Your body seems tense, and your hairs are standing on end. It's as if you had spent an entire night rolling in the coats of goats, and there's this weird buzzing in the back of your head that won't go away. Something inside you tells you they are here. But where? And how would you find them?}

{if({1}==baso):After forming conversation with Tsai’Nul, there's this weird static in your head that won't seem to go away. That's okay, you think - probably just some weird magic thing, you think to yourself. You turn to Vanta, as you can only wonder what the true nature of his origins are.}

{if({1}==claude):The dream you had of your grandfather continues to live on in your mind. What was that spell he was casting? What secrets are still hidden from you? You get the sense that a few things aren't quite adding up, as the static in your head continues to hum.}

{if({1}==emerei):You still mourn the loss of your brother. He's down here somewhere, you think to yourself. Oh how you wish you were with him right now. Not having to bear the guilt of a survivor. Not having to take on this quest to live on, and enjoy peace in undeath. The static in your head grows ever stronger. It clings onto the recesses of your consciousness, and pulls.}

{if({1}==azrin):C̵̞̲̦̺̩̞̈̒̿͛̆̄̿̉̔̇̽̔͒̚̚͜ḩ̷͎͚̹͙̭̫̟̣͛̑͠ḭ̴̝̳̍̈́̄͆̀͑͒̅͝ḽ̴̳̩̊̊̅͐̂́̚͝͝d̸̜͉̰̔̽͝,̵̢̮̰̘̻̲̯̩͙̣̟̲̘̘͆̓̀̋͆̈́̿͌͋̈͋̎̚̕͝ ̴̢̧̲̙͕̰͖͗̋̉̓̌ͅd̸̢̧̞̞̫̩̒̀̈́̿͂͒́̈́̎͐̅͋̊͜͠͝ö̴̗̙̹̜̞͎̬̪͔̲́̾̃̀͗̌̍͠͝ ̷̨̡̘̣̣̹̟̥̫̫͙̗͓͛̋͐͗͗̚n̸̟̭̠͎͔͓͎͂ờ̸̻̓͒̾̏̄̿̑̎̽̀̍̕͜͝t̴̡͈͚͚͙͕͖̤͌̍̐͗̈́̅͗̚͝ ̷̡̧͚̖̹̼̗͈̟̣̺̪͉̈́͆̂̎̆͐̾͠s̵̱̝̹̺̲̼̭̗̦̦͙̈́̾̏̐̊̔̀̍͜͠ṗ̴̧̢̠̠͙̜̞̫̳̊̈́͝e̶̝̟͉̱̜̻͖̭͍͓͕͍̻̝̐̍̈̈́̽͋̌̕ă̴̧͎̲͕͕͍̹̼͙͙͎̣͙̒̾̅̒̔̄̄͛͊ͅk̷̳̖̪̼͌ ̵͕̙́̒͆w̸̧̹͕̻͈̅̃͒̍̿͒̕̚̕i̷̢̧͙̞̗̖͍̦͎͚̹͇̲͎͇͑͐͛̔͂́̉̅̚̕͠t̶͍̾̂̂̂̑͊͌̎̚͠h̵̨̨̧̩̜̠̲̞̮̒̂͂̍͒̎̃̏͆ ̵̮̥̠̲͚̪̏̿̓̌̀̈́́̍͗̈́̒̾͋͜͠͝t̴̡̨̜̯̞͍̺̻̺̾̓͑̉ẖ̸͙͚̭̼̐̓̎̀͂͗́̋̊͌͆̀̒ͅȩ̵̫͖͔̜̙͎̘͖̺̱̺̘̓͐̈̄̒̉̃̆́͆͆̈́ ̸̧̗͈̓̍̎̾̏̀͒̒̐̕̚m̸̝̬̮̙̙̦͇͔̄̈́̃ơ̶̡̱͙̠̘̭̠̞̜̰̐̈́͛̔͝r̷͕̥̱̻̰͉̦̳̻̥̪̙̿̆͐̂̔̅́͌̓̂̎͠ͅt̴̛̳͕̜̲̗̼͓̫̀́̅a̷͙̫̠̖̭̋͗͋̾̆͊̕͘ͅl̶̢̹̱͓̬̟͙̓͜͝ͅs̶̡̧̜̲̤̳̟̝̻̫͕͘.̸̨̣̭̫̘̳̦͖͕̔̀͗̾̃͠}

{if({args}==gorsy):Y̴̜̪̠̽͋͗́͌͌̽͆͆͑͒͠͠o̴̡̡̪̘͔̟̺̞͕̬̫͚͙̣̿̌̑̂̄̐̐ṷ̴͙̣̀́̊̎̅͊̔̒̋̚̚͝͝ ̸̧̝͇͚̖̃̅̅͛̂̌̍̓̓̈͑̉͜͜ĥ̸̳̣͆́̿̆̓̈͛̽͊ă̷̮̒̌̂̀̍̏͂͘͜ṿ̸̧̛̝̲̬̞̥̗̙̥͖̭͂̽͋̔̒͊̈͜͝ë̷̦̲̼̩͎̼͛̅̐̀̀͋̒͒̇͗̎̚ ̷̰̉́̅͝f̶͓͖̹͕͉̭̯͓̞͎̘̘̯̆̓͋̓̿͑̃́̕͠ą̸͈̟͕̘̫̫̖̱͎̹́̀i̷̢̯͚̹̳͈̖̘͕̞̝̎̍͒͛l̸̼͌̉̃͒̑̄̑̈̽̀̔͑̕͠e̶̛̖̞͚͇̩͋̂̆̈́̃̈́̆͗̅͛͜͝ͅḑ̵͓̤͕̝̫̲͎̟̣͆͂͌͜͠ͅ ̷̢̤̭̱͓̥̼̆̕͝͠y̵̝̰̖͇̺̋̅̉̆́͆͛̀̀͑͌͘͝o̶̞̯̰͈͈̻̜̖̣͈̻̒̽̄̾͝ͅǘ̷͍͕̲͚͓̙̗̻̹͋̋͆̀̈́͌́̽̍͘͠ͅr̵̮͐͋̓́̀͂͒̂̄̈́̕͘ ̸̤͉̟̠̠̅͊t̵̩͉̫̗͎̙̘̟͙̣͍͎̀̇̈́͆̊́̀̏͐͌̓̓͜r̵̡̡̺͍͙͉͇̖͎͉̜̗̯̅̏͠į̶͇̱͈̰̻̙͈̫̓̍̔͐͂̈́̌̅̏́̐́͘͜ä̸͖̲̭̫͉́̔͊̀l̷̡͔͓͖̟̊̋̒̌̎̽́̅̐̋̈́͠͝ş̴̪̳̒̈́͠.̴̢̛̥̱̞̫͈͈͔͇͓̉̍͌̏̽̂̈́̾̅̑̚ ̷̛͓̻͆̽̏̆̋R̶̡̛̩͉͔͎̭̠̰̃͜e̷̡̢̜͓͉̘̬͇̲̻͖̘̗̦̺͂̆̈́͊̊̓ţ̶̨̗̟̼̖̓̂́̈͑̾͛̓͝ǘ̴̡͚̳̺̳͍̰̥̣́̎͂͒͌r̶̡̗͔̗͖͇̹̖̠̀̑́̆̑̄̉̏̅̋̕̚̕͠n̴̛̙̼̪̜̜͙̭̈̐̄̽̔́̃̔̾͂͝ ̴̢̢̧͈̜̖͔͓͕̪̦͉̾̃͊̓̍̈́̈̍͝͠͠ṱ̸͙̫͎͕̝̰̜̳̠͓̮̗̊̅̾̀ȯ̶͈͒̓̈͗̄͠ ̵̨̟̳͚̳̥͚̟̪̭͈͎̞͖͔͋̈́͛̂͘ş̵̫̘̫̪͖̼̺͈̘̅̈́͘͘͠ļ̸̰̖̲̤͖̳͉͆̐ͅụ̵̜͎̼̌̈̊̆̒͗͆͝͝m̵̨̨̲̠̗̼̲̘̻̺̟̀̿͑̓̽͂̂̈́̐͊̾̕͝͝b̴̨̛̦̓ȩ̶̡͎̘̗̻̮̮̘͉̱̉͊̅̊̌̏͜r̵͙͊͋,̴̨̲̮̘̟̗̣̙͖̬̗̠͙̥͓̍̑̒̈́̋̓͗͘ ̸̨̝̤͎̣̦̼̞͉̙̝̀̉͋̓̉́̀̉̇́̏͑̀Ȯ̶̭̮̪̜̦̞̦̳̞͈͆͂͛̌̄ ̷̧̯̲̩͍̥̟̲̥̞̳̈́ͅe̸͉̰̗̣̗̬̭̞̜̗̞̓̿̏̈́̄͛̕̕͝ņ̴̨̘̗̰̭̺̭̘͇́̓͐͑̆̆̅̔̽̀ͅŕ̷̢̢̹̹̣̠̼̲̗̫͈͚͕̝̗̕a̸̢̺̪͉͎͇̠͕̘͌̊́̈́́͗̓̈͒͘̚̚͜g̴̜͓̯̈́̒̔́͆̓ͅȩ̶̞͍̮͈͖̼̜͕͕̠͓̇̌͘͜͠ͅd̸͕̏̽͐̾̐̔̌̔͝͠ ̴̙̟̣͚̗̟̩͔̳̘̟͕͔͐̀̇͛̏́̉̔͝͝ŝ̶̢̨̭͚̠͓͙̭̹̫̦͕͖̦̱͋ǫ̶̧̜̥̣̻̤̪͎̙̱͐͑̌̄̎̿̆̕͜͠ư̸̙̺͚͇̤̣̞̖̍͆́́̍̑̌̂̄̎͘l̶̝̰̏̉.̴̪̣͎͇̒̓̐͒̒̂̂̆̓͊͌̐̚̚}

{any({args}==gale | {args}==gale cheeli):Now the head chef of the 2F kitchen, Gale is forever grateful to the party for bringing a new peace to the floor and to his coworkers and compatriots.}

{any({args}==rob | {args}==rob bosse):Having found new inspiration, Rob sets out on painting new sights and expressions of human relations in undeath.}

{if({args}==halen):A lost muse, searching for his next tune.}

{if({args}==seveneers):A ragtag group of younglings, set on causing mischief within paradise. Where could they be?}

{any({1}==alastor|{1}==lucius): Myarae. It has been five long years but you are finally back. You had dreaded the possibility and necessity of your return, as well as the duty you owe to the Featherfenns. Now that you are here, however, you find yourself torn between the familial duty you bear as the lost scion of the Featherfenns, for good or for bad, and the friendships that were forged in the crucibles of Illaro. Your new allies, they know not of the deep darkness that lies within Myarae, the monstrous yet glorious nature of the seven houses. Your travel has given you a new perspective: will the new civilizations follow in the footsteps of the Iskari into ruin, or will they overcome the trials surely waiting?}

{any({1}==jace|{1}==lurch): Debts must be paid. You have finally escaped from Illaro, and though your travel there hadn't borne the answers you seek, the new allies that have been tied to you by fate might perhaps have the answers you seek. A cure for the illness that plagued your mother, or at least, to solve the mystery of exactly what ails her. Before any of that, you must first find the help you need from within the Seven Ancestor Families of Myarae that seem to know far more than they should, and to keep afloat of the mire of darkness that they rule.}

{if({1}==leana): Finally out of Illaro and having made it to Myarae, civilization is a welcome change. However, despite the neon signs and flourishing commerce of the city, your allies Licuius and Callisto had forewarned you that the dark underbelly of Myarae is a deeply unforgiving place. The Crown, the coronation, the debts you owe and beyond any of this, the looming threat of Astra makes the possibility of a lasting peace near impossible. Your journey will not end with Myarae, that is for certain.}

{if({1}==lulu):	An elven child raised in Ussuria under the guidance of Gebura, now travelling with the party due to some rather unusual circumstances. While astoundingly strong for her age, she is nonetheless torn between being just that — a child, or a battle-scarred veteran that had braved horrific Iskari ruins and faced dragons in battle. And due to her being an elf that had grown up within the more human-centric Empire, she found herself split between societies that see her as neither. Yet so, beyond her foretold death, she believes that she will find somewhere that she can truly call home.}

{if({1}==nitha): Myarae, the city of mercenaries stand before you. Though foreign, the missions that you must now undertake within this city will have drastic consequences for the world at large. Perhaps this would be a chance for peace between Se-Sudak and its neighbours, or it might herald the end of its time as a sovereign nation. One thing that is for sure, is that time runs out for everyone, for everything. And Fjorn, however, seems to be constantly grappling with something on the horizon as you realize that his path will not end here, though you know not what it might mean for you.}

{if({1}==valerynn):You have your doubts. Are these the people responsible for liberating the Drows within Morovos? Them? Why are they so preoccupied with the Pale Coast? In Illaro? Are there any artefacts of the long past that could be of use to you and your creed? Regardless of your many questions, the mission continues nonetheless, and you must keep your vigil.}

{if({1}==callisto): Five days. Your world changed entirely in five days. You hadn't expected the journey to Illaro, the sinking of the ship, or to find Lucius again under a new name. Your long-dead friend had turned up in most unlikely of places and in the company of new allies with an agenda. Despite your initial thoughts, You ended up returning back to Myarae, after all, and forced to confront the reality that the city will never truly leave you, no matter where you go. After a recent conversation of Clarrota Cloud and Marcel Klarion, you came to a new perspective about your place in the many plots centring around Myarae... For good, or for bad.}

{if({1}==walter):A self-proclaimed necromancer from "the Far East". Wearing a coffin upon his back, he seeks immortality for all, and the answer to the question of if mortal kind can ever be entrusted with such a gift.}

{if({1}==arkrus):Ah. Stop right there real quick - you aren't quite ready to hear this yet.}
{if({1}==arkrus):Don't spy on us for now, okay? You've reached Matthias Foldrune.}
{if({1}==arkrus):Please leave a message after the tone. [beep]}

{if({1}==asiyah):[̸̧̢̤̮͔̣̥̞͓͓̼̑É̴̛͉͔̞̼͕̗͕͖̳̲̩̮̩͎͗̍͂͋̐̋́̏̿͒̊̃ͅr̴̢̧̛̹̩̰͕͔̙͕̜͋͊̀͊̎r̸̨̠̤̦͔̯̼̜̠͖̝̻̺̦͛͂̄̏̈́͑̍̂͑̎́͠͝͠ơ̷̡̻̼͉̼͔̬̌̀̈ȑ̵̼̬̋̽̆̄̍͒̊̃̀̍̽͘̕ͅ ̸̙͓̹̜̤̣̠̇̒̋̇͌̿̿̓̈̔̿̑́4̵̺̺̖̦̳̼͓͉̲̮̤͂̅0̸̡̮͇̟̭͙̱̩̂̎̉͂̔͊̌͛͂͝4̴̢̲̰͇̎̀]̷͎͕̠͚̹̖͕̕ ̸̡̢̢̡̗̭̔͆̎͑́͊́̾͘n̸̫̻̺̠͉͖̖̜̱̦̝̠̂̀͝o̴̤͖̼̰͚͉̔̐̾̂̽̃̃́̈͝͝ţ̷̳̫͔̲̭̹̮͎͈͈̯̟͇͍͐ ̴̭̹̞̾̌̌͆̇̎̆͒̓͑̉̕͠f̶̧̡̥̖̘͚̟̗̣̍͛̂̂̂̃͂͝ͅͅȏ̵̡̯̱̥̗͗̈́͐̏̇̒̌͗̀̽͝͝ų̶̣̳̰̪͈̼͔̇̉͂̊͊̆̏̔̍͒̚͝͠ň̸̼͑̆́̒̀͌̋̍͂͝d̸̢̢̢̳͎̦̠͉̫͓͚͋̑̉͊͊̎̋̊̅̀͐̍͘͝ͅ}

{if({1}==augusta):	An enigmatic Fae that had watched over the group's past, present and future. Though she had presented herself as an ally, one can never be too sure what such a being is thinking — or capable of.}

{if({1}==chesed):A cleric in service to the Crown. You first met him after being indebted in Orykeiya and subsequently released after your trip to the Chasm of Blue. He is the bishop in charge of the local church in Orykeiya, and seemed to have substantial leverage politically.}

{if({1}==gebura):A "war hero" of the Ussurian Empire. According to Lulu, your erstwhile companion, Gebura had been part of a "purge" within Ussuria two hundred years ago against the various forces of the dark, be it rogue spirits, evil wizards, cults or monsters. Born the daughter of a hag, she had raised up against her dark sires and slaughtered them down to the last few ones, sending the rest fleeing into the swamp which rests between Syrchrest Desert and the Shattered Kingdoms.}

{if({1}==callum): The heir to the Hex family. His enigmatic and callous nature hides an ulterior motive. Why was he in Illaro? What could the Hex seek there?}

{if({1}==serena): The first daughter and heir of the Ashewoods, a melodramatic laze-about with a fondness for the most unusual of magics, especially those of dubious nature. Though the Ashewoods do not take the political stage of Myarae often, she nonetheless will make for a valuable, if somewhat volatile, ally.}

{if({1}==marcel):The heir to the Klarion family. A man with deep pockets and even more inscrutable motives to aid in the party in the coming weeks. Though he had offered little thus far to the group, he had also been known to unhesitatingly spend fortunes on things that are "worth the investment", whatever that might mean to him. }

{if({1}==clarrota): The first daughter of the Clouds and now joined in marriage with Vincent Featherfenn. A nominally kind and gentle woman (a true rarity in Myarae), she nonetheless is a Cloud in Blood. With plans and countless contingencies in motion, she steers the path for her family to the best possible. A single Ancestor Family is formidable alone, and two that join their efforts together might shake the world.}

{if({1}==imanur): A long-standing fixer of some renown in Myarae. Her connections with many mercenaries and clients around the world are built on a solid foundation of trust and reliability — a reputation that she seems all too willing to burn down for a goal only she knows. What manner of promises must she have with the third Prince of Ussuria to justify such drastic action?}

{any({1}==vincent|{1}==vince): The current Lord Featherfenn, and younger brother to Lucius Featherfenn. He had taken on the mantle of leadership within the house relatively recently and had been a steadfast — if cold — patriarch. Highly astute and reasonable, yet something simmers below the surface of civility.}

{any({1}==ruby|{1}==garnet): The third child of the Featherfenns. A renowned drake warden, she leads a personal brigade in defence of the family interests. Despite her aggressive nature and violent occupation, it is undeniable that she has much to say — and much that she would not.}

{if({1}==maurine): The previous Lord Featherfenn, she served as the head of house in the previous generation though she had abdicated her seat to her second son, Vincent Featherfenn. A cold and focused woman, she would give off the impression she is always looking five steps ahead, or seeing something that no one else sees. Highly enigmatic to even her closest associates, this woman had set many things in motion of which the purpose is known only to her. However, she has retreated to join the elders in meditation, and cannot be found easily.}

{any({1}==matthias|{1}==foldrune):You hear his voice blare into your head. "Hey, no spying on me. Leave a message after the tone." A beep follows.}

{if({1}==saurice):An ancient Iskari researcher who once belonged to Eternal Time Emporium. A taciturn individual, he had spent his years of many tortuous millennia seeking a way to break the curse that shrouds the Pale Coast, and its last dead city, Illaro. Given hope, he has taken his final steps on his journey. As to whether he succeeds... it depends entirely on his luck and ability now.}

{any({args}==party armoury|{args}==party armory):Your adventure has yet to conclude. But who is watching, and from where?}
{any({args}==party armoury|{args}==party armory):[ Log: VGhlIGJ1enppbmcgZmx1dHRlcnMuIDE5LUEuICA= ]}
Raw JSON
{
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  "created_at": "2023-03-04T10:52:48.000Z",
  "tag_name": "status",
  "nsfw": false,
  "owner_id": "210154720034160640",
  "uses": 171,
  "description": null,
  "restricted": false,
  "shared": false,
  "deleted": false,
  "safe": "",
  "hidden": false,
  "guild_id": "1074809381402705930",
  "sharer": "210154720034160640",
  "content": "{if({args}(0)==):No argument given!}\n\n{if({1}==adelaine):The vision continues to haunt you. You feel a bond with... whoever's body it was you were inhabiting, dragging your consciousness upwards at all times... You feel static hum in the back of your mind, stronger than before; a compulsion in the back of your mind, telling you to solve this mystery.}\n\n{if({1}==gunther):Your body seems tense, and your hairs are standing on end. It's as if you had spent an entire night rolling in the coats of goats, and there's this weird buzzing in the back of your head that won't go away. Something inside you tells you they are here. But where? And how would you find them?}\n\n{if({1}==baso):After forming conversation with Tsai’Nul, there's this weird static in your head that won't seem to go away. That's okay, you think - probably just some weird magic thing, you think to yourself. You turn to Vanta, as you can only wonder what the true nature of his origins are.}\n\n{if({1}==claude):The dream you had of your grandfather continues to live on in your mind. What was that spell he was casting? What secrets are still hidden from you? You get the sense that a few things aren't quite adding up, as the static in your head continues to hum.}\n\n{if({1}==emerei):You still mourn the loss of your brother. He's down here somewhere, you think to yourself. Oh how you wish you were with him right now. Not having to bear the guilt of a survivor. Not having to take on this quest to live on, and enjoy peace in undeath. The static in your head grows ever stronger. It clings onto the recesses of your consciousness, and pulls.}\n\n{if({1}==azrin):C̵̞̲̦̺̩̞̈̒̿͛̆̄̿̉̔̇̽̔͒̚̚͜ḩ̷͎͚̹͙̭̫̟̣͛̑͠ḭ̴̝̳̍̈́̄͆̀͑͒̅͝ḽ̴̳̩̊̊̅͐̂́̚͝͝d̸̜͉̰̔̽͝,̵̢̮̰̘̻̲̯̩͙̣̟̲̘̘͆̓̀̋͆̈́̿͌͋̈͋̎̚̕͝ ̴̢̧̲̙͕̰͖͗̋̉̓̌ͅd̸̢̧̞̞̫̩̒̀̈́̿͂͒́̈́̎͐̅͋̊͜͠͝ö̴̗̙̹̜̞͎̬̪͔̲́̾̃̀͗̌̍͠͝ ̷̨̡̘̣̣̹̟̥̫̫͙̗͓͛̋͐͗͗̚n̸̟̭̠͎͔͓͎͂ờ̸̻̓͒̾̏̄̿̑̎̽̀̍̕͜͝t̴̡͈͚͚͙͕͖̤͌̍̐͗̈́̅͗̚͝ ̷̡̧͚̖̹̼̗͈̟̣̺̪͉̈́͆̂̎̆͐̾͠s̵̱̝̹̺̲̼̭̗̦̦͙̈́̾̏̐̊̔̀̍͜͠ṗ̴̧̢̠̠͙̜̞̫̳̊̈́͝e̶̝̟͉̱̜̻͖̭͍͓͕͍̻̝̐̍̈̈́̽͋̌̕ă̴̧͎̲͕͕͍̹̼͙͙͎̣͙̒̾̅̒̔̄̄͛͊ͅk̷̳̖̪̼͌ ̵͕̙́̒͆w̸̧̹͕̻͈̅̃͒̍̿͒̕̚̕i̷̢̧͙̞̗̖͍̦͎͚̹͇̲͎͇͑͐͛̔͂́̉̅̚̕͠t̶͍̾̂̂̂̑͊͌̎̚͠h̵̨̨̧̩̜̠̲̞̮̒̂͂̍͒̎̃̏͆ ̵̮̥̠̲͚̪̏̿̓̌̀̈́́̍͗̈́̒̾͋͜͠͝t̴̡̨̜̯̞͍̺̻̺̾̓͑̉ẖ̸͙͚̭̼̐̓̎̀͂͗́̋̊͌͆̀̒ͅȩ̵̫͖͔̜̙͎̘͖̺̱̺̘̓͐̈̄̒̉̃̆́͆͆̈́ ̸̧̗͈̓̍̎̾̏̀͒̒̐̕̚m̸̝̬̮̙̙̦͇͔̄̈́̃ơ̶̡̱͙̠̘̭̠̞̜̰̐̈́͛̔͝r̷͕̥̱̻̰͉̦̳̻̥̪̙̿̆͐̂̔̅́͌̓̂̎͠ͅt̴̛̳͕̜̲̗̼͓̫̀́̅a̷͙̫̠̖̭̋͗͋̾̆͊̕͘ͅl̶̢̹̱͓̬̟͙̓͜͝ͅs̶̡̧̜̲̤̳̟̝̻̫͕͘.̸̨̣̭̫̘̳̦͖͕̔̀͗̾̃͠}\n\n{if({args}==gorsy):Y̴̜̪̠̽͋͗́͌͌̽͆͆͑͒͠͠o̴̡̡̪̘͔̟̺̞͕̬̫͚͙̣̿̌̑̂̄̐̐ṷ̴͙̣̀́̊̎̅͊̔̒̋̚̚͝͝ ̸̧̝͇͚̖̃̅̅͛̂̌̍̓̓̈͑̉͜͜ĥ̸̳̣͆́̿̆̓̈͛̽͊ă̷̮̒̌̂̀̍̏͂͘͜ṿ̸̧̛̝̲̬̞̥̗̙̥͖̭͂̽͋̔̒͊̈͜͝ë̷̦̲̼̩͎̼͛̅̐̀̀͋̒͒̇͗̎̚ ̷̰̉́̅͝f̶͓͖̹͕͉̭̯͓̞͎̘̘̯̆̓͋̓̿͑̃́̕͠ą̸͈̟͕̘̫̫̖̱͎̹́̀i̷̢̯͚̹̳͈̖̘͕̞̝̎̍͒͛l̸̼͌̉̃͒̑̄̑̈̽̀̔͑̕͠e̶̛̖̞͚͇̩͋̂̆̈́̃̈́̆͗̅͛͜͝ͅḑ̵͓̤͕̝̫̲͎̟̣͆͂͌͜͠ͅ ̷̢̤̭̱͓̥̼̆̕͝͠y̵̝̰̖͇̺̋̅̉̆́͆͛̀̀͑͌͘͝o̶̞̯̰͈͈̻̜̖̣͈̻̒̽̄̾͝ͅǘ̷͍͕̲͚͓̙̗̻̹͋̋͆̀̈́͌́̽̍͘͠ͅr̵̮͐͋̓́̀͂͒̂̄̈́̕͘ ̸̤͉̟̠̠̅͊t̵̩͉̫̗͎̙̘̟͙̣͍͎̀̇̈́͆̊́̀̏͐͌̓̓͜r̵̡̡̺͍͙͉͇̖͎͉̜̗̯̅̏͠į̶͇̱͈̰̻̙͈̫̓̍̔͐͂̈́̌̅̏́̐́͘͜ä̸͖̲̭̫͉́̔͊̀l̷̡͔͓͖̟̊̋̒̌̎̽́̅̐̋̈́͠͝ş̴̪̳̒̈́͠.̴̢̛̥̱̞̫͈͈͔͇͓̉̍͌̏̽̂̈́̾̅̑̚ ̷̛͓̻͆̽̏̆̋R̶̡̛̩͉͔͎̭̠̰̃͜e̷̡̢̜͓͉̘̬͇̲̻͖̘̗̦̺͂̆̈́͊̊̓ţ̶̨̗̟̼̖̓̂́̈͑̾͛̓͝ǘ̴̡͚̳̺̳͍̰̥̣́̎͂͒͌r̶̡̗͔̗͖͇̹̖̠̀̑́̆̑̄̉̏̅̋̕̚̕͠n̴̛̙̼̪̜̜͙̭̈̐̄̽̔́̃̔̾͂͝ ̴̢̢̧͈̜̖͔͓͕̪̦͉̾̃͊̓̍̈́̈̍͝͠͠ṱ̸͙̫͎͕̝̰̜̳̠͓̮̗̊̅̾̀ȯ̶͈͒̓̈͗̄͠ ̵̨̟̳͚̳̥͚̟̪̭͈͎̞͖͔͋̈́͛̂͘ş̵̫̘̫̪͖̼̺͈̘̅̈́͘͘͠ļ̸̰̖̲̤͖̳͉͆̐ͅụ̵̜͎̼̌̈̊̆̒͗͆͝͝m̵̨̨̲̠̗̼̲̘̻̺̟̀̿͑̓̽͂̂̈́̐͊̾̕͝͝b̴̨̛̦̓ȩ̶̡͎̘̗̻̮̮̘͉̱̉͊̅̊̌̏͜r̵͙͊͋,̴̨̲̮̘̟̗̣̙͖̬̗̠͙̥͓̍̑̒̈́̋̓͗͘ ̸̨̝̤͎̣̦̼̞͉̙̝̀̉͋̓̉́̀̉̇́̏͑̀Ȯ̶̭̮̪̜̦̞̦̳̞͈͆͂͛̌̄ ̷̧̯̲̩͍̥̟̲̥̞̳̈́ͅe̸͉̰̗̣̗̬̭̞̜̗̞̓̿̏̈́̄͛̕̕͝ņ̴̨̘̗̰̭̺̭̘͇́̓͐͑̆̆̅̔̽̀ͅŕ̷̢̢̹̹̣̠̼̲̗̫͈͚͕̝̗̕a̸̢̺̪͉͎͇̠͕̘͌̊́̈́́͗̓̈͒͘̚̚͜g̴̜͓̯̈́̒̔́͆̓ͅȩ̶̞͍̮͈͖̼̜͕͕̠͓̇̌͘͜͠ͅd̸͕̏̽͐̾̐̔̌̔͝͠ ̴̙̟̣͚̗̟̩͔̳̘̟͕͔͐̀̇͛̏́̉̔͝͝ŝ̶̢̨̭͚̠͓͙̭̹̫̦͕͖̦̱͋ǫ̶̧̜̥̣̻̤̪͎̙̱͐͑̌̄̎̿̆̕͜͠ư̸̙̺͚͇̤̣̞̖̍͆́́̍̑̌̂̄̎͘l̶̝̰̏̉.̴̪̣͎͇̒̓̐͒̒̂̂̆̓͊͌̐̚̚}\n\n{any({args}==gale | {args}==gale cheeli):Now the head chef of the 2F kitchen, Gale is forever grateful to the party for bringing a new peace to the floor and to his coworkers and compatriots.}\n\n{any({args}==rob | {args}==rob bosse):Having found new inspiration, Rob sets out on painting new sights and expressions of human relations in undeath.}\n\n{if({args}==halen):A lost muse, searching for his next tune.}\n\n{if({args}==seveneers):A ragtag group of younglings, set on causing mischief within paradise. Where could they be?}\n\n{any({1}==alastor|{1}==lucius): Myarae. It has been five long years but you are finally back. You had dreaded the possibility and necessity of your return, as well as the duty you owe to the Featherfenns. Now that you are here, however, you find yourself torn between the familial duty you bear as the lost scion of the Featherfenns, for good or for bad, and the friendships that were forged in the crucibles of Illaro. Your new allies, they know not of the deep darkness that lies within Myarae, the monstrous yet glorious nature of the seven houses. Your travel has given you a new perspective: will the new civilizations follow in the footsteps of the Iskari into ruin, or will they overcome the trials surely waiting?}\n\n{any({1}==jace|{1}==lurch): Debts must be paid. You have finally escaped from Illaro, and though your travel there hadn't borne the answers you seek, the new allies that have been tied to you by fate might perhaps have the answers you seek. A cure for the illness that plagued your mother, or at least, to solve the mystery of exactly what ails her. Before any of that, you must first find the help you need from within the Seven Ancestor Families of Myarae that seem to know far more than they should, and to keep afloat of the mire of darkness that they rule.}\n\n{if({1}==leana): Finally out of Illaro and having made it to Myarae, civilization is a welcome change. However, despite the neon signs and flourishing commerce of the city, your allies Licuius and Callisto had forewarned you that the dark underbelly of Myarae is a deeply unforgiving place. The Crown, the coronation, the debts you owe and beyond any of this, the looming threat of Astra makes the possibility of a lasting peace near impossible. Your journey will not end with Myarae, that is for certain.}\n\n{if({1}==lulu):\tAn elven child raised in Ussuria under the guidance of Gebura, now travelling with the party due to some rather unusual circumstances. While astoundingly strong for her age, she is nonetheless torn between being just that — a child, or a battle-scarred veteran that had braved horrific Iskari ruins and faced dragons in battle. And due to her being an elf that had grown up within the more human-centric Empire, she found herself split between societies that see her as neither. Yet so, beyond her foretold death, she believes that she will find somewhere that she can truly call home.}\n\n{if({1}==nitha): Myarae, the city of mercenaries stand before you. Though foreign, the missions that you must now undertake within this city will have drastic consequences for the world at large. Perhaps this would be a chance for peace between Se-Sudak and its neighbours, or it might herald the end of its time as a sovereign nation. One thing that is for sure, is that time runs out for everyone, for everything. And Fjorn, however, seems to be constantly grappling with something on the horizon as you realize that his path will not end here, though you know not what it might mean for you.}\n\n{if({1}==valerynn):You have your doubts. Are these the people responsible for liberating the Drows within Morovos? Them? Why are they so preoccupied with the Pale Coast? In Illaro? Are there any artefacts of the long past that could be of use to you and your creed? Regardless of your many questions, the mission continues nonetheless, and you must keep your vigil.}\n\n{if({1}==callisto): Five days. Your world changed entirely in five days. You hadn't expected the journey to Illaro, the sinking of the ship, or to find Lucius again under a new name. Your long-dead friend had turned up in most unlikely of places and in the company of new allies with an agenda. Despite your initial thoughts, You ended up returning back to Myarae, after all, and forced to confront the reality that the city will never truly leave you, no matter where you go. After a recent conversation of Clarrota Cloud and Marcel Klarion, you came to a new perspective about your place in the many plots centring around Myarae... For good, or for bad.}\n\n{if({1}==walter):A self-proclaimed necromancer from \"the Far East\". Wearing a coffin upon his back, he seeks immortality for all, and the answer to the question of if mortal kind can ever be entrusted with such a gift.}\n\n{if({1}==arkrus):Ah. Stop right there real quick - you aren't quite ready to hear this yet.}\n{if({1}==arkrus):Don't spy on us for now, okay? You've reached Matthias Foldrune.}\n{if({1}==arkrus):Please leave a message after the tone. [beep]}\n\n{if({1}==asiyah):[̸̧̢̤̮͔̣̥̞͓͓̼̑É̴̛͉͔̞̼͕̗͕͖̳̲̩̮̩͎͗̍͂͋̐̋́̏̿͒̊̃ͅr̴̢̧̛̹̩̰͕͔̙͕̜͋͊̀͊̎r̸̨̠̤̦͔̯̼̜̠͖̝̻̺̦͛͂̄̏̈́͑̍̂͑̎́͠͝͠ơ̷̡̻̼͉̼͔̬̌̀̈ȑ̵̼̬̋̽̆̄̍͒̊̃̀̍̽͘̕ͅ ̸̙͓̹̜̤̣̠̇̒̋̇͌̿̿̓̈̔̿̑́4̵̺̺̖̦̳̼͓͉̲̮̤͂̅0̸̡̮͇̟̭͙̱̩̂̎̉͂̔͊̌͛͂͝4̴̢̲̰͇̎̀]̷͎͕̠͚̹̖͕̕ ̸̡̢̢̡̗̭̔͆̎͑́͊́̾͘n̸̫̻̺̠͉͖̖̜̱̦̝̠̂̀͝o̴̤͖̼̰͚͉̔̐̾̂̽̃̃́̈͝͝ţ̷̳̫͔̲̭̹̮͎͈͈̯̟͇͍͐ ̴̭̹̞̾̌̌͆̇̎̆͒̓͑̉̕͠f̶̧̡̥̖̘͚̟̗̣̍͛̂̂̂̃͂͝ͅͅȏ̵̡̯̱̥̗͗̈́͐̏̇̒̌͗̀̽͝͝ų̶̣̳̰̪͈̼͔̇̉͂̊͊̆̏̔̍͒̚͝͠ň̸̼͑̆́̒̀͌̋̍͂͝d̸̢̢̢̳͎̦̠͉̫͓͚͋̑̉͊͊̎̋̊̅̀͐̍͘͝ͅ}\n\n{if({1}==augusta):\tAn enigmatic Fae that had watched over the group's past, present and future. Though she had presented herself as an ally, one can never be too sure what such a being is thinking — or capable of.}\n\n{if({1}==chesed):A cleric in service to the Crown. You first met him after being indebted in Orykeiya and subsequently released after your trip to the Chasm of Blue. He is the bishop in charge of the local church in Orykeiya, and seemed to have substantial leverage politically.}\n\n{if({1}==gebura):A \"war hero\" of the Ussurian Empire. According to Lulu, your erstwhile companion, Gebura had been part of a \"purge\" within Ussuria two hundred years ago against the various forces of the dark, be it rogue spirits, evil wizards, cults or monsters. Born the daughter of a hag, she had raised up against her dark sires and slaughtered them down to the last few ones, sending the rest fleeing into the swamp which rests between Syrchrest Desert and the Shattered Kingdoms.}\n\n{if({1}==callum): The heir to the Hex family. His enigmatic and callous nature hides an ulterior motive. Why was he in Illaro? What could the Hex seek there?}\n\n{if({1}==serena): The first daughter and heir of the Ashewoods, a melodramatic laze-about with a fondness for the most unusual of magics, especially those of dubious nature. Though the Ashewoods do not take the political stage of Myarae often, she nonetheless will make for a valuable, if somewhat volatile, ally.}\n\n{if({1}==marcel):The heir to the Klarion family. A man with deep pockets and even more inscrutable motives to aid in the party in the coming weeks. Though he had offered little thus far to the group, he had also been known to unhesitatingly spend fortunes on things that are \"worth the investment\", whatever that might mean to him. }\n\n{if({1}==clarrota): The first daughter of the Clouds and now joined in marriage with Vincent Featherfenn. A nominally kind and gentle woman (a true rarity in Myarae), she nonetheless is a Cloud in Blood. With plans and countless contingencies in motion, she steers the path for her family to the best possible. A single Ancestor Family is formidable alone, and two that join their efforts together might shake the world.}\n\n{if({1}==imanur): A long-standing fixer of some renown in Myarae. Her connections with many mercenaries and clients around the world are built on a solid foundation of trust and reliability — a reputation that she seems all too willing to burn down for a goal only she knows. What manner of promises must she have with the third Prince of Ussuria to justify such drastic action?}\n\n{any({1}==vincent|{1}==vince): The current Lord Featherfenn, and younger brother to Lucius Featherfenn. He had taken on the mantle of leadership within the house relatively recently and had been a steadfast — if cold — patriarch. Highly astute and reasonable, yet something simmers below the surface of civility.}\n\n{any({1}==ruby|{1}==garnet): The third child of the Featherfenns. A renowned drake warden, she leads a personal brigade in defence of the family interests. Despite her aggressive nature and violent occupation, it is undeniable that she has much to say — and much that she would not.}\n\n{if({1}==maurine): The previous Lord Featherfenn, she served as the head of house in the previous generation though she had abdicated her seat to her second son, Vincent Featherfenn. A cold and focused woman, she would give off the impression she is always looking five steps ahead, or seeing something that no one else sees. Highly enigmatic to even her closest associates, this woman had set many things in motion of which the purpose is known only to her. However, she has retreated to join the elders in meditation, and cannot be found easily.}\n\n{any({1}==matthias|{1}==foldrune):You hear his voice blare into your head. \"Hey, no spying on me. Leave a message after the tone.\" A beep follows.}\n\n{if({1}==saurice):An ancient Iskari researcher who once belonged to Eternal Time Emporium. A taciturn individual, he had spent his years of many tortuous millennia seeking a way to break the curse that shrouds the Pale Coast, and its last dead city, Illaro. Given hope, he has taken his final steps on his journey. As to whether he succeeds... it depends entirely on his luck and ability now.}\n\n{any({args}==party armoury|{args}==party armory):Your adventure has yet to conclude. But who is watching, and from where?}\n{any({args}==party armoury|{args}==party armory):[ Log: VGhlIGJ1enppbmcgZmx1dHRlcnMuIDE5LUEuICA= ]}",
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  "last_fetched": "2026-10-20T19:11:30.920Z"
}