spravce-areny
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Content
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1 line{"color": 5198940, "title": "Arena Manager Breakpoint Build Order", "fields": [{"name": "1", "value": "Seats 25\nSeats 50\nPopcorn 25\nSeats 100\nPopcorn 50\nPopcorn 100\nParking 25\nParking 50\nSeats 250\nParking 100\nTrap 25\nPopcorn 250\nTrap 50\nTrap 100\nDrink 25\nParking 250\nDrink 50\nDrink 100\nDeadly 25\nSeats 500\nTrap 250\nDeadly 50\nPopcorn 500\nDeadly 100", "inline": true}, {"name": "2", "value": "VIP 25\nDrink 250\nVIP 50\nParking 500\nVIP 100\nSnack 25\nDeadly 250\nSnack 50\nTrap 500\nSnack 100\nMonster 25\nVIP 250\nMonster 50\nDrink 500\nMonster 100\nToilet 25\nSnack 250\nToilet 50\nDeadly 500\nToilet 100\nSeats 1000\nMonster 250\nPopcorn 1000\nVIP 500", "inline": true}, {"name": "3", "value": "Toilet 250\nParking 1000\nSnack 500\nTrap 1000\nMonster 500\nDrink 1000\nToilet 500\nDeadly 1000\nVIP 1000\nSnack 1000\nMonster 1000\nToilet 1000\nSeats 2500\nPopcorn 2500\nParking 2500\nTrap 2500\nDrink 2500\nDeadly 2500\nVIP 2500\nSnack 2500\nMonster 2500\nToilet 2500", "inline": true}], "description": "The AM Buildings have Breakpoints at 25, 50, 100, 250, 500, 1000, 2500, 5000, 10000. At these Breakpoints the earnings of that Building are doubled and the Cycletime is lowered.\n\nIf you dont want to micromanage each single Level using an AM-Tool (look at faq am-tools) it is recommended that you build from Breakpoint to Breakpoint in the below order."}Raw JSON
{
"id": 1424637,
"created_at": "2022-05-29T11:01:45.000Z",
"tag_name": "spravce-areny",
"nsfw": false,
"owner_id": "395275530137501698",
"uses": 11,
"description": null,
"restricted": false,
"shared": false,
"deleted": false,
"safe": "unrated",
"hidden": false,
"guild_id": "979765638488805436",
"sharer": "395275530137501698",
"content": "",
"embed": "{\"color\": 5198940, \"title\": \"Arena Manager Breakpoint Build Order\", \"fields\": [{\"name\": \"1\", \"value\": \"Seats 25\\nSeats 50\\nPopcorn 25\\nSeats 100\\nPopcorn 50\\nPopcorn 100\\nParking 25\\nParking 50\\nSeats 250\\nParking 100\\nTrap 25\\nPopcorn 250\\nTrap 50\\nTrap 100\\nDrink 25\\nParking 250\\nDrink 50\\nDrink 100\\nDeadly 25\\nSeats 500\\nTrap 250\\nDeadly 50\\nPopcorn 500\\nDeadly 100\", \"inline\": true}, {\"name\": \"2\", \"value\": \"VIP 25\\nDrink 250\\nVIP 50\\nParking 500\\nVIP 100\\nSnack 25\\nDeadly 250\\nSnack 50\\nTrap 500\\nSnack 100\\nMonster 25\\nVIP 250\\nMonster 50\\nDrink 500\\nMonster 100\\nToilet 25\\nSnack 250\\nToilet 50\\nDeadly 500\\nToilet 100\\nSeats 1000\\nMonster 250\\nPopcorn 1000\\nVIP 500\", \"inline\": true}, {\"name\": \"3\", \"value\": \"Toilet 250\\nParking 1000\\nSnack 500\\nTrap 1000\\nMonster 500\\nDrink 1000\\nToilet 500\\nDeadly 1000\\nVIP 1000\\nSnack 1000\\nMonster 1000\\nToilet 1000\\nSeats 2500\\nPopcorn 2500\\nParking 2500\\nTrap 2500\\nDrink 2500\\nDeadly 2500\\nVIP 2500\\nSnack 2500\\nMonster 2500\\nToilet 2500\", \"inline\": true}], \"description\": \"The AM Buildings have Breakpoints at 25, 50, 100, 250, 500, 1000, 2500, 5000, 10000. At these Breakpoints the earnings of that Building are doubled and the Cycletime is lowered.\\n\\nIf you dont want to micromanage each single Level using an AM-Tool (look at faq am-tools) it is recommended that you build from Breakpoint to Breakpoint in the below order.\"}",
"last_fetched": "2026-10-20T18:50:31.889Z"
}