agatalents3
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1 line{"color": 14982642, "title": "<:p_dash3:876126106770632724> Talents - Active (Part 3)", "fields": [{"name": "<:p_dash3:876126106770632724> Regeneration [Buff]", "value": "Buffs ally familiars with a stack of Regeneration, healing them for a small amount (__7.5% of your Max HP at 1 stack, 15% at 2 stacks, and 22.5% at 3 stacks__) every turn. Countered By: Blaze", "inline": false}, {"name": "<:p_dash3:876126106770632724> Rejuvenation", "value": "Restore the HP of all allied familiars by __21% / 24%__, as well as increasing healing effects on allied familiars by __18% / 20%__, up to a maximum of __50%__ heal increase. Countered By: Blaze", "inline": false}, {"name": "<:p_dash3:876126106770632724> Restricted Instinct [Debuff]", "value": "Inflicts a stack of Silence on enemy familiars for up to 3 turns, restricting any of their abilities to be used. *(Recoil will not remove Silence as it restricts Talents)*. Countered By: Overload", "inline": false}, {"name": "<:p_dash3:876126106770632724> Time Attack (Atk / Def, Element)", "value": "Deal __9% / 10%__ of your base ATK/DEF as Element damage. The damage increases by __40%__ for every turn passed. Countered By: \n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Attack Damage Actives\n> <:p_dot02:853893856415580160> Elemental Advantage", "inline": false}, {"name": "<:p_dash3:876126106770632724> Time Bomb [Debuff]", "value": "Inflict a stack of Time Bomb to enemy familiars, dealing __30%__ of your ATK as __True damage__ after 1 turn. Countered By:\n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Recoil\n> <:p_dot02:853893856415580160> Attack Damage Actives\n> <:p_dot02:853893856415580160> Elemental Advantage", "inline": false}, {"name": "<:p_dash3:876126106770632724> Trick Room (Atk / Def)", "value": "If the enemy familiars' ATK/DEF is higher than yours, your allies gain ATK/DEF equal to __108% / 120%__ of the difference between the two ATK's/DEF’s, and simultaneously reduce their ATK/DEF by the same amount.\n> <:p_dot02:853893856415580160> Counters for Trick Room Atk: Atk Damage Actives, Elemental Advantage\n> <:p_dot02:853893856415580160> Counters for Trick Room Def: Overload, Atk Damage Actives, Elemental Advantage", "inline": false}, {"name": "<:p_dash3:876126106770632724> Ultimate Combo", "value": "Every time this ability is casted, increase your Fighting Counter by 1. This skill deals __5% / 6%__ of your SPD x the amount of Fighting Counters you have as True damage. If your allied familiars have a total of 3 Fighting Counters, this skill deals 30% of your opponent's max HP as __True damage__ instead, and your Fighting Counters are reset back to 0. Countered By:\n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Attack Damage Actives\n> <:p_dot02:853893856415580160> Elemental Advantage", "inline": false}, {"name": "<:p_dash3:876126106770632724> Unlucky Coin", "value": "Roll a __36/40__ sided dice. Enemy familiars have their HP*/ATK/DEF/SPD reduced by the amount rolled x 2 at random. HP Rolls only affect CURRENT HP not MAX HP.", "inline": false}, {"name": "<:p_dash3:876126106770632724> Vengeance (Atk / Def / Spd)", "value": "Deal __True damage__ to all enemy familiars equal to __19% / 22%__ of their ATK. Countered By:\n> <:p_dot02:853893856415580160> Life Sap\n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Attack Damage Actives\n> <:p_dot02:853893856415580160> Elemental Advantage", "inline": false}], "footer": {"text": "THE TITANS", "icon_url": "{server(icon)}"}, "description": "These are the active talents, continued from `.agatalents1` and `.agatalents2`, have a look at that if you haven't already because it has a lot of info about active talents."}Raw JSON
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"embed": "{\"color\": 14982642, \"title\": \"<:p_dash3:876126106770632724> Talents - Active (Part 3)\", \"fields\": [{\"name\": \"<:p_dash3:876126106770632724> Regeneration [Buff]\", \"value\": \"Buffs ally familiars with a stack of Regeneration, healing them for a small amount (__7.5% of your Max HP at 1 stack, 15% at 2 stacks, and 22.5% at 3 stacks__) every turn. Countered By: Blaze\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Rejuvenation\", \"value\": \"Restore the HP of all allied familiars by __21% / 24%__, as well as increasing healing effects on allied familiars by __18% / 20%__, up to a maximum of __50%__ heal increase. Countered By: Blaze\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Restricted Instinct [Debuff]\", \"value\": \"Inflicts a stack of Silence on enemy familiars for up to 3 turns, restricting any of their abilities to be used. *(Recoil will not remove Silence as it restricts Talents)*. Countered By: Overload\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Time Attack (Atk / Def, Element)\", \"value\": \"Deal __9% / 10%__ of your base ATK/DEF as Element damage. The damage increases by __40%__ for every turn passed. Countered By: \\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Attack Damage Actives\\n> <:p_dot02:853893856415580160> Elemental Advantage\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Time Bomb [Debuff]\", \"value\": \"Inflict a stack of Time Bomb to enemy familiars, dealing __30%__ of your ATK as __True damage__ after 1 turn. Countered By:\\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Recoil\\n> <:p_dot02:853893856415580160> Attack Damage Actives\\n> <:p_dot02:853893856415580160> Elemental Advantage\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Trick Room (Atk / Def)\", \"value\": \"If the enemy familiars' ATK/DEF is higher than yours, your allies gain ATK/DEF equal to __108% / 120%__ of the difference between the two ATK's/DEF’s, and simultaneously reduce their ATK/DEF by the same amount.\\n> <:p_dot02:853893856415580160> Counters for Trick Room Atk: Atk Damage Actives, Elemental Advantage\\n> <:p_dot02:853893856415580160> Counters for Trick Room Def: Overload, Atk Damage Actives, Elemental Advantage\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Ultimate Combo\", \"value\": \"Every time this ability is casted, increase your Fighting Counter by 1. This skill deals __5% / 6%__ of your SPD x the amount of Fighting Counters you have as True damage. If your allied familiars have a total of 3 Fighting Counters, this skill deals 30% of your opponent's max HP as __True damage__ instead, and your Fighting Counters are reset back to 0. Countered By:\\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Attack Damage Actives\\n> <:p_dot02:853893856415580160> Elemental Advantage\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Unlucky Coin\", \"value\": \"Roll a __36/40__ sided dice. Enemy familiars have their HP*/ATK/DEF/SPD reduced by the amount rolled x 2 at random. HP Rolls only affect CURRENT HP not MAX HP.\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Vengeance (Atk / Def / Spd)\", \"value\": \"Deal __True damage__ to all enemy familiars equal to __19% / 22%__ of their ATK. Countered By:\\n> <:p_dot02:853893856415580160> Life Sap\\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Attack Damage Actives\\n> <:p_dot02:853893856415580160> Elemental Advantage\", \"inline\": false}], \"footer\": {\"text\": \"THE TITANS\", \"icon_url\": \"{server(icon)}\"}, \"description\": \"These are the active talents, continued from `.agatalents1` and `.agatalents2`, have a look at that if you haven't already because it has a lot of info about active talents.\"}",
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