agptalents1
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1 line{"color": 14982642, "title": "<:p_dash3:876126106770632724> Talents - Passive (Part 1)", "fields": [{"name": "<:p_dash3:876126106770632724> Berserker (Atk / Def)", "value": "While your health is low, increase the ATK of all allied familiars by __54% / 60%.__ Countered By: \n> <:p_dot02:853893856415580160> Trick Room (Atk / Def)\n> <:p_dot02:853893856415580160> Vengeance (Atk/Def)", "inline": false}, {"name": "<:p_dash3:876126106770632724> Blood Surge", "value": "When your health becomes low, increase the LIFESTEAL of all allies by __81% / 90%.__ Countered By: \n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Balancing Strike\n> <:p_dot02:853893856415580160> Attack Damage Actives\n", "inline": false}, {"name": "<:p_dash3:876126106770632724> Blood-Thirster", "value": "Increases your LIFESTEAL, restoring HP equal to __32% / 36%__ attack damage your allies deal, as well as increasing all healing effects by __27% / 30%__ (up to a maximum of 50%). Countered By:\nLife Sap\n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Balancing Strike\n> <:p_dot02:853893856415580160> Attack Damage Actives", "inline": false}, {"name": "<:p_dash3:876126106770632724> Celestial Influence", "value": "Start off the battle with __72% / 80%__ increased Mana Regeneration, while decreasing enemy familiars' Mana Regeneration by __18% / 20%.__ Countered By:\n> <:p_dot02:853893856415580160> Overload\n> <:p_dot02:853893856415580160> Elemental Advantage", "inline": false}, {"name": "<:p_dash3:876126106770632724> Divine Blessing [Buff]", "value": "Start off the battle with a stack of Divine Blessing, increasing your ATK/DEF by 45%. (This will last 4 rounds). Countered By: Elemental Advantage.", "inline": false}, {"name": "<:p_dash3:876126106770632724> Dominance", "value": "While your HP % is greater than or equal to the enemy's HP %, increase the ATK of allies by __30% / 34%.__\n", "inline": false}, {"name": "<:p_dash3:876126106770632724> Executioner", "value": "When the enemy's health is below __48% / 54%__, increase your ATK by __90% / 100%.__ Countered By: Overload.", "inline": false}, {"name": "<:p_dash3:876126106770632724> Grievous Limiter", "value": "When the battle starts, decrease the ATK of enemy familiars by __72% / 80%.__ Their ATK increases by __9% / 10%__ every turn after that. Countered By: \n> <:p_dot02:853893856415580160> Trick Room (Atk)\n> <:p_dot02:853893856415580160> Elemental Advantage", "inline": false}, {"name": "<:p_dash3:876126106770632724> Life Sap", "value": "Every round, deal __3% / 4%__ of the enemy familiars' max HP as damage, and heal for 150% of the damage dealt. Countered By: \n> <:p_dot02:853893856415580160> Lucky Coin\n> <:p_dot02:853893856415580160> Poison", "inline": false}], "footer": {"text": "THE TITANS", "icon_url": "{server(icon)}"}, "description": "Below is a list of all the **Passive talents**. Depending on the rarity of the card, some talents will have different values. The __first percent represents the value if the card is Super Rare__ and the __second percent represents the value if the card is Ultra Rare__. For some cards, there are __no changes__ between Super Rare and Ultra Rare talents.\n\nCountered By: These are counters for climbing! For the starting locations, you don’t really need counters. End-Game floors will require Ultra Rare Evo 3 and even specific elements and talents. Keep in mind this is NOT a Floor Climbing guide!"}Raw JSON
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"embed": "{\"color\": 14982642, \"title\": \"<:p_dash3:876126106770632724> Talents - Passive (Part 1)\", \"fields\": [{\"name\": \"<:p_dash3:876126106770632724> Berserker (Atk / Def)\", \"value\": \"While your health is low, increase the ATK of all allied familiars by __54% / 60%.__ Countered By: \\n> <:p_dot02:853893856415580160> Trick Room (Atk / Def)\\n> <:p_dot02:853893856415580160> Vengeance (Atk/Def)\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Blood Surge\", \"value\": \"When your health becomes low, increase the LIFESTEAL of all allies by __81% / 90%.__ Countered By: \\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Balancing Strike\\n> <:p_dot02:853893856415580160> Attack Damage Actives\\n\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Blood-Thirster\", \"value\": \"Increases your LIFESTEAL, restoring HP equal to __32% / 36%__ attack damage your allies deal, as well as increasing all healing effects by __27% / 30%__ (up to a maximum of 50%). Countered By:\\nLife Sap\\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Balancing Strike\\n> <:p_dot02:853893856415580160> Attack Damage Actives\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Celestial Influence\", \"value\": \"Start off the battle with __72% / 80%__ increased Mana Regeneration, while decreasing enemy familiars' Mana Regeneration by __18% / 20%.__ Countered By:\\n> <:p_dot02:853893856415580160> Overload\\n> <:p_dot02:853893856415580160> Elemental Advantage\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Divine Blessing [Buff]\", \"value\": \"Start off the battle with a stack of Divine Blessing, increasing your ATK/DEF by 45%. (This will last 4 rounds). Countered By: Elemental Advantage.\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Dominance\", \"value\": \"While your HP % is greater than or equal to the enemy's HP %, increase the ATK of allies by __30% / 34%.__\\n\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Executioner\", \"value\": \"When the enemy's health is below __48% / 54%__, increase your ATK by __90% / 100%.__ Countered By: Overload.\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Grievous Limiter\", \"value\": \"When the battle starts, decrease the ATK of enemy familiars by __72% / 80%.__ Their ATK increases by __9% / 10%__ every turn after that. Countered By: \\n> <:p_dot02:853893856415580160> Trick Room (Atk)\\n> <:p_dot02:853893856415580160> Elemental Advantage\", \"inline\": false}, {\"name\": \"<:p_dash3:876126106770632724> Life Sap\", \"value\": \"Every round, deal __3% / 4%__ of the enemy familiars' max HP as damage, and heal for 150% of the damage dealt. Countered By: \\n> <:p_dot02:853893856415580160> Lucky Coin\\n> <:p_dot02:853893856415580160> Poison\", \"inline\": false}], \"footer\": {\"text\": \"THE TITANS\", \"icon_url\": \"{server(icon)}\"}, \"description\": \"Below is a list of all the **Passive talents**. Depending on the rarity of the card, some talents will have different values. The __first percent represents the value if the card is Super Rare__ and the __second percent represents the value if the card is Ultra Rare__. For some cards, there are __no changes__ between Super Rare and Ultra Rare talents.\\n\\nCountered By: These are counters for climbing! For the starting locations, you don’t really need counters. End-Game floors will require Ultra Rare Evo 3 and even specific elements and talents. Keep in mind this is NOT a Floor Climbing guide!\"}",
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